Player Matchup

Medusa
Medusa
DeputyDoubleDs
Medusa
Level 18
God Stats
1W - 1L
1,314 SR
Queue Stats
27W - 10L
1,740 Elo+
Party 1
Cabrakan
Cabrakan
The4skinKnight
Cabrakan
Level 148
God Stats
4W - 1L
1,598 SR
Queue Stats
314W - 266L
1,634 Elo+
Party 1
Hera
Hera
blb1029
Hera
Level 68
God Stats
4W - 0L
1,513 SR
Queue Stats
31W - 23L
1,605 Elo+
Party 1
Team Averages
Level 78
1,475 SR
1,660 Elo+

VS

Team Averages
Level 85
1,433 SR
1,486 Elo+
Tiamat
Tiamat
dragonshark742
Tiamat
Level 81
God Stats
3W - 7L
1,261 SR
Queue Stats
203W - 237L
1,513 Elo+
Party 2
Skadi
Skadi
ghostshadow82
Skadi
Level 86
God Stats
26W - 34L
1,536 SR
Queue Stats
74W - 111L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
pin15Slayerxxowo
Ratatoskr
Level 89
God Stats
47W - 55L
1,501 SR
Queue Stats
121W - 147L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
12,363
773
20,635
11,658
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
17
1 / 0 / 15
12,168
761
10,636
18,048
27,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
blb1029
Hera
17
4 / 3 / 9
11,475
717
8,485
9,116
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,470
654
11,967
11,806
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 1
9,794
612
6,682
16,428
6,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
15
2 / 5 / 2
10,103
631
8,006
16,703
9,100
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
Cabrakan
1
0
15
8.5
W
Hera
blb1029
Hera
4
3
9
2.83
L
1
4
4
0.75
L
2
7
1
0.36
L
Ratatoskr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,756
Damage
26,655
38,822
Taken
44,937
37,095
Mitigated
23,286
9,584
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,635
10,514
0
2,117
11,658
6,178
1,590
3,042
8,177
0
57,633
W
Cabrakan
10,636
1,379
471
6,018
18,048
27,007
230
6,418
10,657
17,858
0
W
Hera
blb1029
Hera
8,485
1,891
0
978
9,116
3,910
405
1,698
7,023
57,367
0
L
11,967
247
350
2,071
11,806
7,374
0
4,497
7,309
35,640
0
L
6,682
2,076
0
86
16,428
6,812
286
7,982
8,446
0
32,708
L
Ratatoskr
8,006
2,241
0
2,648
16,703
9,100
0
6,955
9,748
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
30,367
201
Minions Killed
167
9
Camps Cleared
5
881,434
Distance Traveled
813,482
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,363
773
82
5
2
300,448
4
W
Cabrakan
12,168
761
8
1
2
294,133
3
W
Hera
11,475
717
111
7
5
286,853
5
L
Tiamat
10,470
654
76
5
2
277,049
1
L
Skadi
9,794
612
49
3
1
241,434
5
L
Ratatoskr
10,103
631
42
3
2
294,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role