Player Matchup

Sol
Sol
Fen4irr
Sol
Level 63
God Stats
3W - 4L
1,422 SR
Queue Stats
90W - 115L
1,244 Elo+
Solo
Artio
Artio
zl El Patron lz
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 85L
1,335 Elo+
Party 2
Cernunnos
Cernunnos
zl GFuel lz
Cernunnos
Level 28
God Stats
9W - 11L
1,294 SR
Queue Stats
43W - 48L
1,370 Elo+
Party 2
Team Averages
Level 59
1,405 SR
1,317 Elo+

VS

Team Averages
Level 104
1,500 SR
1,392 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DR_JAY_2012
Arachne
Level 152
God Stats
31W - 25L
1,501 SR
Queue Stats
688W - 1,031L
1,356 Elo+
Party 1
Olorun
Olorun
Thorgaltue
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
11 / 3 / 6
13,277
830
25,025
15,214
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 4 / 12
12,865
804
14,214
26,034
28,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
zl GFuel lz
Cernunnos
16
2 / 3 / 6
10,903
681
13,344
13,919
7,252
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 6 / 5
10,496
656
13,470
27,283
20,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
DR_JAY_2012
Arachne
16
6 / 7 / 4
11,682
730
18,858
21,050
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Thorgaltue
Olorun
14
1 / 4 / 7
9,861
616
8,924
12,551
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
10
10
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
5
0.92
L
Arachne
DR_JAY_2012
Arachne
6
7
4
1.14
W
Sol
11
3
6
4.67
L
Olorun
Thorgaltue
Olorun
1
4
7
1.13
W
4
4
12
2.5
W
Cernunnos
zl GFuel lz
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
41,252
55,167
Taken
60,884
44,501
Mitigated
37,486
16,937
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,470
1,989
0
4,655
27,283
20,297
0
16,715
10,568
0
35,857
L
Arachne
DR_JAY_2012
Arachne
18,858
10,385
0
5,970
21,050
11,158
0
12,327
8,723
0
35,801
W
Sol
25,025
9,565
462
5,343
15,214
8,387
987
1,335
13,879
55,579
4,575
L
Olorun
Thorgaltue
Olorun
8,924
3,513
757
2,974
12,551
6,031
414
8,364
4,187
27,631
4,387
W
14,214
2,432
2,447
6,220
26,034
28,862
267
5,337
20,697
36,713
0
W
Cernunnos
zl GFuel lz
Cernunnos
13,344
6,735
75
2,390
13,919
7,252
600
1,721
12,198
0
45,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
32,039
213
Minions Killed
140
9
Camps Cleared
5
822,443
Distance Traveled
755,444
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,496
656
52
3
1
268,167
1
L
Arachne
11,682
730
36
2
3
254,946
0
W
Sol
13,277
830
100
6
3
277,566
2
L
Olorun
9,861
616
52
3
1
232,331
3
W
Artio
12,865
804
43
3
3
290,727
0
W
Cernunnos
10,903
681
70
4
3
254,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role