Player Matchup

Ravana
Ravana
Alanis Melendez
Ravana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 4L
1,835 Elo+
Party 3
Jormungandr
Jormungandr
CornGod
Jormungandr
Level 139
God Stats
18W - 9L
1,632 SR
Queue Stats
502W - 194L
1,668 Elo+
Party 3
Susano
Susano
Golf-3all
Susano
Level 38
God Stats
7W - 9L
1,661 SR
Queue Stats
89W - 99L
1,435 Elo+
Solo
Hachiman
Hachiman
JamBoy117331
Hachiman
Level 75
God Stats
7W - 0L
1,574 SR
Queue Stats
265W - 114L
1,636 Elo+
Party 3
Merlin
Merlin
Staygreen23
Merlin
Level 11
God Stats
2W - 0L
1,709 SR
Queue Stats
78W - 11L
1,835 Elo+
Party 3
Team Averages
Level 56
1,615 SR
1,682 Elo+

VS

Team Averages
Level 65
1,584 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Dangerous_Bihhhh
Baron Samedi
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
662W - 724L
1,498 Elo+
Party 1
Hachiman
Hachiman
Shigguh
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,328 Elo+
Party 2
Bakasura
Bakasura
TheIronNinja44
Bakasura
Level 73
God Stats
4W - 5L
1,470 SR
Queue Stats
32W - 38L
1,425 Elo+
Party 2
Anhur
Anhur
TwitchJhope26
Anhur
Level 105
God Stats
5W - 12L
1,847 SR
Queue Stats
263W - 260L
1,497 Elo+
Party 1
Bellona
Bellona
fancyants908
Bellona
Level 48
God Stats
2W - 2L
1,604 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 19
13,266
1,106
27,028
11,166
6,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
CornGod
Jormungandr
20
6 / 0 / 26
14,434
1,203
24,806
12,793
20,584
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Golf-3all
Susano
20
11 / 0 / 20
14,740
1,228
29,677
11,877
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
JamBoy117331
Hachiman
20
6 / 1 / 24
13,092
1,091
29,597
11,309
5,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
8 / 0 / 27
14,200
1,183
45,519
9,010
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dangerous_Bihhhh
Baron Samedi
16
2 / 14 / 1
11,812
984
12,577
36,700
17,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Shigguh
Hachiman
16
0 / 11 / 1
10,720
893
12,677
32,129
11,504
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
16
0 / 8 / 2
10,610
884
8,656
32,609
16,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 2
11,416
951
7,100
32,061
12,117
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
fancyants908
Bellona
16
0 / 3 / 2
10,719
893
7,107
27,683
25,550
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
11
42
Kills
3
3
Deaths
42
116
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
19
10.25
W
Jormungandr
CornGod
Jormungandr
6
0
26
19
L
Baron Samedi
Dangerous_Bihhhh
Baron Samedi
2
14
1
0.18
W
Susano
Golf-3all
Susano
11
0
20
21
W
Hachiman
JamBoy117331
Hachiman
6
1
24
18
L
Hachiman
Shigguh
Hachiman
0
11
1
0.05
W
Merlin
8
0
27
21.5
L
Bakasura
0
8
2
0.13
L
1
6
2
0.33
L
Bellona
fancyants908
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,627
Damage
48,117
56,155
Taken
161,182
41,567
Mitigated
83,252
5,214
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,028
5,076
0
952
11,166
6,503
0
3,345
7,531
0
32,943
W
Jormungandr
CornGod
Jormungandr
24,806
5,182
0
2,138
12,793
20,584
0
2,221
9,695
44,461
0
L
Baron Samedi
Dangerous_Bihhhh
Baron Samedi
12,577
1,227
1,809
2,716
36,700
17,388
0
16,081
20,619
38,407
0
W
Susano
Golf-3all
Susano
29,677
6,449
0
1,474
11,877
5,273
0
2,261
8,804
0
53,981
W
Hachiman
JamBoy117331
Hachiman
29,597
19,316
0
0
11,309
5,005
0
2,430
8,467
0
37,950
L
Hachiman
Shigguh
Hachiman
12,677
7,986
0
67
32,129
11,504
0
13,799
18,330
0
24,971
W
Merlin
45,519
2,334
0
650
9,010
4,202
0
2,601
6,409
73,723
0
L
Bakasura
8,656
5,415
0
2,190
32,609
16,693
0
10,766
21,843
0
10,485
L
7,100
5,505
0
774
32,061
12,117
0
17,457
14,604
0
24,873
L
Bellona
fancyants908
Bellona
7,107
1,405
159
134
27,683
25,550
0
12,222
15,461
365
16,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,732
Gold Earned
55,277
193
Minions Killed
183
14
Camps Cleared
3
1,232,774
Distance Traveled
1,032,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,266
1,106
12
1
4
231,559
0
W
Jormungandr
14,434
1,203
35
3
1
256,875
0
L
Baron Samedi
11,812
984
69
6
0
171,329
0
W
Susano
14,740
1,228
60
5
4
253,513
0
W
Hachiman
13,092
1,091
11
1
2
238,219
0
L
Hachiman
10,720
893
20
2
1
185,738
0
W
Merlin
14,200
1,183
75
6
3
252,608
0
L
Bakasura
10,610
884
20
2
1
228,063
0
L
Anhur
11,416
951
52
4
1
207,769
0
L
Bellona
10,719
893
22
2
0
239,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role