Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BL4CK ZAC
Ne Zha
Level 159
God Stats
17W - 12L
1,570 SR
Queue Stats
242W - 221L
1,638 Elo+
Party 1
Achilles
Achilles
tnnrhvr15
Achilles
Level 12
God Stats
3W - 4L
1,727 SR
Queue Stats
5W - 9L
1,499 Elo+
Party 1
Team Averages
Level 84
1,599 SR
1,546 Elo+

VS

Team Averages
Level 134
1,514 SR
1,436 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LeoSlang
Zeus
Level 126
God Stats
6W - 7L
1,517 SR
Queue Stats
148W - 194L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Reikon013
Danzaburou
Level 118
God Stats
15W - 24L
1,525 SR
Queue Stats
125W - 165L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 5 / 2
8,197
631
8,983
10,758
5,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
BL4CK ZAC
Ne Zha
15
4 / 0 / 2
9,143
703
14,954
7,779
3,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
tnnrhvr15
Achilles
14
0 / 0 / 6
9,115
701
6,610
11,840
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 4
8,158
628
12,082
15,548
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
13
2 / 3 / 2
8,027
617
8,246
8,668
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Reikon013
Danzaburou
12
2 / 3 / 2
8,098
623
6,008
11,954
3,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
5
5
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
5
2
0.6
L
Cthulhu
 
Cthulhu
1
0
4
3
W
Ne Zha
BL4CK ZAC
Ne Zha
4
0
2
5
L
Zeus
2
3
2
1
L
Danzaburou
Reikon013
Danzaburou
2
3
2
1
W
Achilles
tnnrhvr15
Achilles
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
26,336
30,377
Taken
36,170
22,352
Mitigated
12,073
8,267
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,983
852
0
3,673
10,758
5,543
50
7,889
2,391
27,031
0
L
Cthulhu
 
Cthulhu
12,082
733
486
7,257
15,548
6,280
0
6,350
9,198
32,211
0
W
Ne Zha
BL4CK ZAC
Ne Zha
14,954
379
0
1,539
7,779
3,584
0
4,957
2,614
0
49,275
L
Zeus
8,246
780
0
2,405
8,668
2,186
0
964
7,704
24,445
0
L
Danzaburou
Reikon013
Danzaburou
6,008
1,446
0
2,125
11,954
3,607
0
1,918
10,036
0
22,356
W
Achilles
tnnrhvr15
Achilles
6,610
1,504
0
3,055
11,840
13,225
0
6,662
4,610
0
16,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
24,283
131
Minions Killed
135
7
Camps Cleared
4
734,950
Distance Traveled
701,085
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,197
631
36
3
2
209,370
0
L
Cthulhu
8,158
628
42
3
0
256,150
1
W
Ne Zha
9,143
703
74
6
5
255,780
1
L
Zeus
8,027
617
49
4
4
228,981
5
L
Danzaburou
8,098
623
44
3
0
215,954
3
W
Achilles
9,115
701
21
2
0
269,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role