Player Matchup

Skadi
Skadi
Iron Goten
Skadi
Level 68
God Stats
0W - 3L
1,320 SR
Queue Stats
155W - 160L
1,464 Elo+
Solo
Izanami
Izanami
P4ENOM3N0N
Izanami
Level 39
God Stats
3W - 7L
1,305 SR
Queue Stats
81W - 98L
1,427 Elo+
Party 3
Athena
Athena
Risfe
Athena
Level 18
God Stats
8W - 30L
1,239 SR
Queue Stats
29W - 52L
1,185 Elo+
Party 3
Gilgamesh
Gilgamesh
Waycash
Gilgamesh
Level 127
God Stats
2W - 2L
1,571 SR
Queue Stats
175W - 165L
1,456 Elo+
Party 4
Olorun
Olorun
any think
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,471 Elo+
Party 4
Team Averages
Level 72
1,387 SR
1,401 Elo+

VS

Team Averages
Level 89
1,378 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlfieMead
Mercury
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 36L
1,505 Elo+
Party 2
Mulan
Mulan
PsychosisEffect
Mulan
Level 103
God Stats
5W - 4L
1,337 SR
Queue Stats
223W - 177L
1,571 Elo+
Party 2
Neith
Neith
RTG_zFlex4Champ
Neith
Level 27
God Stats
2W - 2L
1,398 SR
Queue Stats
5W - 11L
1,364 Elo+
Party 1
Chronos
Chronos
RTG_zFlex4Pump
Chronos
Level 126
God Stats
4W - 4L
1,157 SR
Queue Stats
540W - 452L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
0 / 1 / 0
4,409
441
3,220
5,477
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
P4ENOM3N0N
Izanami
8
0 / 1 / 0
4,624
462
960
6,229
1,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Risfe
Athena
7
0 / 1 / 0
4,663
466
789
8,123
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Waycash
Gilgamesh
9
1 / 3 / 0
5,212
521
2,885
10,054
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
any think
Olorun
9
0 / 3 / 0
4,984
498
3,367
6,377
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 0 / 1
6,115
612
5,652
4,622
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
AlfieMead
Mercury
10
2 / 0 / 3
5,853
585
3,222
7,203
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 0
6,911
691
8,078
8,223
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 0 / 1
5,218
522
3,909
2,680
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 2
5,301
530
3,780
5,237
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
1
3.5
W
Mercury
AlfieMead
Mercury
2
0
3
3.5
L
Skadi
0
1
0
0
L
Izanami
P4ENOM3N0N
Izanami
0
1
0
0
W
3
1
0
3
W
1
0
1
1.5
W
0
0
2
1
L
Athena
Risfe
Athena
0
1
0
0
L
Gilgamesh
Waycash
Gilgamesh
1
3
0
0.33
L
Olorun
any think
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,221
Damage
24,641
36,260
Taken
27,965
18,331
Mitigated
13,709
11,936
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,652
1,087
0
2,064
4,622
1,683
997
2,206
2,416
40,491
0
W
Mercury
AlfieMead
Mercury
3,222
1,569
0
720
7,203
2,541
0
1,191
6,012
0
38,668
L
Skadi
3,220
1,566
0
2,217
5,477
1,548
0
1,106
4,371
0
32,762
L
Izanami
P4ENOM3N0N
Izanami
960
512
0
1,957
6,229
1,921
0
1,002
5,227
0
28,123
W
8,078
2,394
0
4,891
8,223
6,905
0
0
8,223
0
47,626
W
3,909
1,545
0
1,288
2,680
981
683
87
2,593
0
29,803
W
3,780
1,747
0
976
5,237
1,599
0
199
5,038
37,127
0
L
Athena
Risfe
Athena
789
130
202
2,333
8,123
4,962
0
3,446
4,677
13,773
0
L
Gilgamesh
Waycash
Gilgamesh
2,885
1,135
0
3,181
10,054
6,815
0
0
9,415
0
26,763
L
Olorun
any think
Olorun
3,367
1,366
233
1,813
6,377
3,085
0
3,878
2,499
28,591
4,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
29,398
264
Minions Killed
353
0
Camps Cleared
0
902,737
Distance Traveled
988,342
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,115
612
75
8
0
200,560
2
W
Mercury
5,853
585
69
7
0
226,987
2
L
Skadi
4,409
441
59
6
0
167,245
5
L
Izanami
4,624
462
51
5
0
194,497
0
W
Mulan
6,911
691
96
10
0
202,183
3
W
Neith
5,218
522
52
5
0
175,160
1
W
Chronos
5,301
530
61
6
0
183,452
3
L
Athena
4,663
466
29
3
0
193,371
2
L
Gilgamesh
5,212
521
57
6
0
178,488
3
L
Olorun
4,984
498
68
7
0
169,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role