Player Matchup

He Bo
He Bo
EliasSaiyajin
He Bo
Level 128
God Stats
5W - 1L
1,283 SR
Queue Stats
166W - 153L
1,451 Elo+
Party 1
Artemis
Artemis
LORD GODWYN
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Vamana
Vamana
Power_Maschine08
Vamana
Level 109
God Stats
1W - 0L
1,282 SR
Queue Stats
132W - 119L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
XxP1mm3lfr3ss3xX
Kukulkan
Level 28
God Stats
15W - 11L
1,630 SR
Queue Stats
34W - 19L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
ksa511ksaking
Cthulhu
Level 120
God Stats
1W - 0L
1,624 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 4
Team Averages
Level 82
1,464 SR
1,453 Elo+

VS

Team Averages
Level 48
1,379 SR
1,300 Elo+
King Arthur
King Arthur
CFD l Gotze 19
King Arthur
Level 27
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 12L
1,286 Elo+
Party 2
Aphrodite
Aphrodite
CFD l Rocket
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,320 Elo+
Party 2
Vulcan
Vulcan
CFD l Sasouu
Vulcan
Level 77
God Stats
3W - 5L
1,294 SR
Queue Stats
54W - 69L
1,325 Elo+
Party 2
Izanami
Izanami
Pirates_Princess
Izanami
Level 82
God Stats
9W - 15L
1,340 SR
Queue Stats
94W - 157L
1,280 Elo+
Party 3
Camazotz
Camazotz
ghettopirate9999
Camazotz
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 154L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 3
11,574
579
14,945
15,385
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
LORD GODWYN
Artemis
12
0 / 2 / 5
8,558
428
5,701
8,391
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 1
12,417
621
21,411
24,386
23,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 2 / 3
10,926
546
8,847
11,138
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
15
1 / 0 / 11
10,281
514
9,792
15,840
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CFD l Gotze 19
King Arthur
14
1 / 4 / 0
8,060
403
9,135
22,125
26,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
CFD l Rocket
Aphrodite
15
1 / 4 / 4
8,976
449
7,875
20,293
11,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
16
2 / 3 / 4
9,824
491
10,109
13,198
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 0
7,307
365
2,366
10,362
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 4 / 0
9,504
475
10,133
20,240
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
8
8
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CFD l Gotze 19
King Arthur
1
4
0
0.25
L
Aphrodite
CFD l Rocket
Aphrodite
1
4
4
0.75
L
Vulcan
2
3
4
1.33
W
10
1
3
11.5
W
Artemis
LORD GODWYN
Artemis
0
2
5
1.25
L
0
4
0
0
W
5
3
1
1.83
W
3
2
3
2.25
L
4
4
0
1
W
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,696
Damage
39,618
75,140
Taken
86,218
55,354
Mitigated
58,338
22,937
Healing
31,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CFD l Gotze 19
King Arthur
9,135
1,868
0
120
22,125
26,542
117
1,593
20,532
0
48,979
L
Aphrodite
CFD l Rocket
Aphrodite
7,875
728
5,504
11,353
20,293
11,098
0
10,259
10,034
68,938
0
L
Vulcan
10,109
1,826
0
1,283
13,198
7,074
74
7,534
5,664
73,412
0
W
14,945
1,367
0
8,142
15,385
5,973
0
2,769
12,616
100,028
0
W
Artemis
LORD GODWYN
Artemis
5,701
2,853
0
492
8,391
4,349
0
3,083
5,308
0
33,579
L
2,366
1,427
111
1,998
10,362
4,847
200
6,838
3,524
0
38,644
W
21,411
10,673
0
8,026
24,386
23,426
2,790
3,139
21,247
0
119,646
W
8,847
572
0
1,914
11,138
5,878
1,396
6,714
4,424
104,381
0
L
10,133
2,620
0
10,945
20,240
8,777
0
7,360
12,880
0
58,230
W
Cthulhu
9,792
1,219
767
3,596
15,840
15,728
36
3,812
12,028
51,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,756
Gold Earned
43,671
650
Minions Killed
451
0
Camps Cleared
0
1,813,562
Distance Traveled
1,664,401
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,060
403
57
3
0
325,804
0
L
Aphrodite
8,976
449
116
6
0
354,816
5
L
Vulcan
9,824
491
118
6
0
377,303
4
W
He Bo
11,574
579
146
7
0
397,920
3
W
Artemis
8,558
428
39
2
0
314,118
1
L
Izanami
7,307
365
76
4
0
254,447
0
W
Vamana
12,417
621
207
10
0
343,879
5
W
Kukulkan
10,926
546
185
9
0
373,699
3
L
Camazotz
9,504
475
84
4
0
352,031
1
W
Cthulhu
10,281
514
73
4
0
383,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role