Player Matchup

Set
Set
BlackIronGuy
Set
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 32L
1,084 Elo+
Party 1
Janus
Janus
DaPieGuy
Janus
Level 13
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 35L
1,043 Elo+
Party 1
Achilles
Achilles
RadioSugarino
Achilles
Level 39
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 51L
976 Elo+
Party 1
Team Averages
Level 22
1,640 SR
1,034 Elo+

VS

Team Averages
Level 73
1,503 SR
1,463 Elo+
Ra
Ra
Baldmight
Ra
Level 107
God Stats
3W - 5L
1,429 SR
Queue Stats
119W - 107L
1,493 Elo+
Solo
Terra
Terra
Payday__en
Terra
Level 108
God Stats
5W - 6L
1,514 SR
Queue Stats
110W - 111L
1,469 Elo+
Party 2
Izanami
Izanami
fuszn1
Izanami
Level 4
God Stats
5W - 3L
1,567 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,561
540
8,548
10,289
5,397
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
DaPieGuy
Janus
13
1 / 4 / 0
8,358
597
14,666
8,799
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
RadioSugarino
Achilles
12
0 / 2 / 1
7,734
552
6,113
13,485
16,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,978
713
8,488
9,844
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
15
1 / 0 / 9
10,642
760
6,526
18,933
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
fuszn1
Izanami
16
6 / 0 / 3
10,207
729
10,606
11,762
6,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
4
1
0.13
L
Janus
DaPieGuy
Janus
1
4
0
0.25
W
Terra
1
0
9
5.5
L
Achilles
RadioSugarino
Achilles
0
2
1
0.25
W
Izanami
fuszn1
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
25,620
32,573
Taken
40,539
25,214
Mitigated
35,385
4,425
Healing
28,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,488
678
4,737
4,440
9,844
5,456
767
4,247
5,239
43,612
0
L
8,548
3,106
0
2,369
10,289
5,397
0
4,402
5,887
0
19,791
L
Janus
DaPieGuy
Janus
14,666
669
0
1,840
8,799
3,661
0
4,661
4,138
40,807
0
W
Terra
6,526
979
5,482
11,345
18,933
23,336
224
5,833
12,690
15,724
0
L
Achilles
RadioSugarino
Achilles
6,113
969
0
216
13,485
16,156
0
5,951
7,534
0
13,806
W
Izanami
fuszn1
Izanami
10,606
9,326
0
2,807
11,762
6,593
1,379
4,376
7,133
0
57,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
30,827
115
Minions Killed
208
1
Camps Cleared
12
725,357
Distance Traveled
743,882
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,978
713
99
7
3
205,700
1
L
Set
7,561
540
29
2
0
257,393
1
L
Janus
8,358
597
66
5
0
225,436
0
W
Terra
10,642
760
19
1
4
285,118
0
L
Achilles
7,734
552
20
1
1
242,528
0
W
Izanami
10,207
729
90
6
5
253,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role