Player Matchup

Charybdis
Charybdis
Kagames
Charybdis
Level 69
God Stats
3W - 6L
1,832 SR
Queue Stats
47W - 47L
1,304 Elo+
Solo
Janus
Janus
SARGENTMAJOR79
Janus
Level 68
God Stats
0W - 5L
1,121 SR
Queue Stats
187W - 230L
1,236 Elo+
Solo
Chaac
Chaac
XxGrEyWoLf13BxX
Chaac
Level 89
God Stats
8W - 2L
1,765 SR
Queue Stats
148W - 170L
1,268 Elo+
Solo
Shiva
Shiva
acid Bloodz
Shiva
Level 109
God Stats
21W - 16L
1,449 SR
Queue Stats
267W - 258L
1,329 Elo+
Solo
Thanatos
Thanatos
bassartist23
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,318 Elo+
Solo
Team Averages
Level 81
1,534 SR
1,291 Elo+

VS

Team Averages
Level 64
1,399 SR
1,259 Elo+
Mercury
Mercury
CrystaIust-
Mercury
Level 45
God Stats
9W - 9L
1,391 SR
Queue Stats
92W - 89L
1,310 Elo+
Solo
Odin
Odin
Shredmonster666
Odin
Level 63
God Stats
1W - 3L
1,193 SR
Queue Stats
19W - 43L
1,119 Elo+
Solo
Danzaburou
Danzaburou
WeaselWaifu
Danzaburou
Level 108
God Stats
12W - 7L
1,519 SR
Queue Stats
95W - 105L
1,279 Elo+
Solo
Jormungandr
Jormungandr
cdplayer99
Jormungandr
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 141L
1,300 Elo+
Solo
Mulan
Mulan
mackenesis
Mulan
Level 55
God Stats
66W - 67L
1,390 SR
Queue Stats
105W - 123L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kagames
Charybdis
20
3 / 1 / 0
14,635
472
13,048
24,699
12,709
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 5 / 3
12,636
408
17,809
15,626
7,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 4 / 4
12,556
405
17,523
32,771
42,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 3 / 6
14,072
454
30,233
29,739
40,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
bassartist23
Thanatos
20
9 / 9 / 0
14,087
454
19,310
34,040
20,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrystaIust-
Mercury
20
17 / 6 / 2
17,183
554
43,473
38,772
21,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 7 / 5
12,285
396
7,835
27,723
23,394
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
WeaselWaifu
Danzaburou
19
0 / 5 / 6
13,095
422
10,556
20,860
10,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
cdplayer99
Jormungandr
19
3 / 1 / 11
14,327
462
15,353
27,819
41,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
20
0 / 4 / 12
13,251
427
10,996
25,902
24,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
22
Kills
21
22
Deaths
23
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
CrystaIust-
Mercury
17
6
2
3
L
Charybdis
Kagames
Charybdis
3
1
0
3
L
1
5
3
0.5
W
1
7
5
0.5
W
Danzaburou
WeaselWaifu
Danzaburou
0
5
6
0.6
L
3
4
4
1.25
L
6
3
6
3
L
Thanatos
bassartist23
Thanatos
9
9
0
1
W
Jormungandr
cdplayer99
Jormungandr
3
1
11
8.5
W
Mulan
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,923
Damage
88,213
136,875
Taken
141,076
123,903
Mitigated
121,902
60,545
Healing
32,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CrystaIust-
Mercury
43,473
27,768
0
7,441
38,772
21,960
611
4,632
34,140
0
175,063
L
Charybdis
Kagames
Charybdis
13,048
9,198
330
12,670
24,699
12,709
3,237
3,570
21,129
0
145,816
L
17,809
2,191
1,099
4,414
15,626
7,313
1,878
1,263
14,363
103,088
0
W
7,835
2,202
0
3,057
27,723
23,394
1,489
5,565
22,158
719
51,145
W
Danzaburou
WeaselWaifu
Danzaburou
10,556
4,337
204
6,619
20,860
10,152
1,470
3,527
17,333
0
98,643
L
17,523
1,833
670
9,267
32,771
42,405
0
5,377
27,394
0
80,613
L
30,233
6,375
0
9,110
29,739
40,543
419
4,019
25,720
0
113,981
L
Thanatos
bassartist23
Thanatos
19,310
5,503
0
22,985
34,040
20,933
92
2,103
31,937
0
138,194
W
Jormungandr
cdplayer99
Jormungandr
15,353
2,491
0
5,095
27,819
41,883
40
5,424
22,395
60,590
0
W
Mulan
10,996
1,686
944
8,682
25,902
24,513
430
4,718
21,184
0
75,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,986
Gold Earned
70,141
821
Minions Killed
604
0
Camps Cleared
0
2,694,320
Distance Traveled
2,833,866
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,183
554
199
6
0
640,698
0
L
Charybdis
14,635
472
235
8
0
520,989
3
L
Janus
12,636
408
155
5
0
467,898
1
W
Odin
12,285
396
88
3
0
560,239
2
W
Danzaburou
13,095
422
132
4
0
524,368
6
L
Chaac
12,556
405
128
4
0
552,783
2
L
Shiva
14,072
454
154
5
0
572,108
1
L
Thanatos
14,087
454
149
5
0
580,542
8
W
Jormungandr
14,327
462
91
3
0
541,929
6
W
Mulan
13,251
427
94
3
0
566,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role