Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
RipMo3 4life
Xbalanque
Level 16
God Stats
2W - 0L
1,489 SR
Queue Stats
2W - 8L
1,215 Elo+
Party 1
Geb
Geb
xDIAMONDxDEAD
Geb
Level 155
God Stats
1W - 0L
1,511 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,423 Elo+

VS

Team Averages
Level 130
1,341 SR
1,291 Elo+
Cupid
Cupid
LadyStarDust91
Cupid
Level 122
God Stats
2W - 5L
1,249 SR
Queue Stats
60W - 147L
1,127 Elo+
Solo
Hun Batz
Hun Batz
PlayerLV7
Hun Batz
Level 109
God Stats
0W - 1L
1,298 SR
Queue Stats
4W - 4L
1,381 Elo+
Solo
Agni
Agni
Saint SITM
Agni
Level 160
God Stats
1W - 2L
1,478 SR
Queue Stats
88W - 130L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
10 / 5 / 6
11,201
800
15,481
12,861
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RipMo3 4life
Xbalanque
15
3 / 2 / 9
9,890
706
11,507
12,498
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 12
10,561
754
9,463
16,806
20,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,835
631
8,595
17,670
8,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
PlayerLV7
Hun Batz
14
5 / 6 / 1
10,350
739
10,650
16,354
7,842
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 2
8,728
623
8,874
9,901
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
8
8
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
5
6
2.6
L
1
5
5
0.7
L
Hun Batz
PlayerLV7
Hun Batz
5
6
1
0.92
W
Xbalanque
RipMo3 4life
Xbalanque
3
2
9
3.75
L
2
5
2
0.6
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
28,119
42,165
Taken
43,925
32,161
Mitigated
20,356
8,483
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,481
1,131
0
2,925
12,861
6,173
42
3,781
9,080
42,935
0
L
8,595
4,149
434
2,357
17,670
8,191
0
10,512
7,158
0
29,860
L
Hun Batz
PlayerLV7
Hun Batz
10,650
2,617
0
2,038
16,354
7,842
0
8,526
7,828
0
31,931
W
Xbalanque
RipMo3 4life
Xbalanque
11,507
5,247
0
1,278
12,498
5,894
2,483
1,687
10,811
0
41,707
L
8,874
483
501
1,487
9,901
4,323
238
6,205
3,696
26,317
0
W
9,463
1,723
0
4,280
16,806
20,094
27
3,864
12,942
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
27,913
165
Minions Killed
120
8
Camps Cleared
3
753,652
Distance Traveled
693,730
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,201
800
77
6
3
217,115
3
L
Cupid
8,835
631
31
2
0
244,947
4
L
Hun Batz
10,350
739
48
3
1
235,747
2
W
Xbalanque
9,890
706
62
4
4
246,095
3
L
Agni
8,728
623
41
3
2
213,036
3
W
Geb
10,561
754
26
2
1
290,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role