Player Matchup

Set
Set
EinArmImDarm
Set
Level 102
God Stats
19W - 13L
1,513 SR
Queue Stats
837W - 612L
1,628 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hort_Polly
Kumbhakarna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 129L
1,584 Elo+
Party 2
Agni
Agni
matytucek
Agni
Level 66
God Stats
20W - 12L
1,648 SR
Queue Stats
33W - 38L
1,542 Elo+
Solo
Team Averages
Level 77
1,554 SR
1,585 Elo+

VS

Team Averages
Level 135
1,479 SR
1,534 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
RareAlDS
Tyr
Level 160
God Stats
10W - 6L
1,499 SR
Queue Stats
41W - 25L
1,568 Elo+
Party 1
Chaac
Chaac
SamHurstHD
Chaac
Level 84
God Stats
1W - 5L
1,437 SR
Queue Stats
473W - 466L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,606
861
12,691
8,832
8,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Hort_Polly
Kumbhakarna
11
4 / 2 / 6
8,081
808
5,730
7,488
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
12
1 / 2 / 8
7,301
730
8,931
5,852
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 5 / 2
6,770
677
4,721
9,724
3,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 2
7,185
719
5,093
12,125
7,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
11
1 / 2 / 2
7,137
714
6,693
10,506
8,751
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
2
0.4
W
6
1
5
8.5
W
Kumbhakarna
Hort_Polly
Kumbhakarna
4
2
6
3.5
L
3
4
2
1
L
Chaac
1
2
2
1
W
Agni
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
16,507
22,172
Taken
32,355
21,479
Mitigated
20,358
4,156
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,721
4,098
0
1,648
9,724
3,731
0
4,146
5,276
0
21,550
W
12,691
5,386
941
1,734
8,832
8,973
799
60
8,772
0
29,577
W
Kumbhakarna
Hort_Polly
Kumbhakarna
5,730
1,027
0
721
7,488
9,714
177
40
7,448
11,164
0
L
5,093
1,079
0
2,856
12,125
7,876
0
5,034
6,813
0
13,575
L
Chaac
6,693
1,225
0
3,102
10,506
8,751
0
5,084
5,106
0
19,237
W
Agni
8,931
1,139
0
760
5,852
2,792
397
0
5,852
22,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
21,092
100
Minions Killed
93
5
Camps Cleared
4
556,899
Distance Traveled
555,263
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,770
677
50
5
1
155,346
1
W
Set
8,606
861
41
4
2
197,873
1
W
Kumbhakarna
8,081
808
16
2
3
175,656
0
L
Tyr
7,185
719
15
2
1
192,172
2
L
Chaac
7,137
714
28
3
2
207,745
3
W
Agni
7,301
730
43
4
0
183,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role