Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ErudaTenshi
King Arthur
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 231L
1,357 Elo+
Party 2
Thor
Thor
hugoaanv03
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Sobek
Sobek
pinkmonkybomber
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,671 Elo+
Solo
Cliodhna
Cliodhna
theLegend7271
Cliodhna
Level 86
God Stats
6W - 6L
1,684 SR
Queue Stats
335W - 362L
1,436 Elo+
Solo
Team Averages
Level 84
1,537 SR
1,432 Elo+

VS

Team Averages
Level 66
1,525 SR
1,370 Elo+
Horus
Horus
Blazious
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,330 Elo+
Solo
Athena
Athena
D_1-_-1_W
Athena
Level 48
God Stats
16W - 5L
1,500 SR
Queue Stats
320W - 318L
1,338 Elo+
Party 1
Charybdis
Charybdis
DmonicKiller
Charybdis
Level 65
God Stats
4W - 5L
1,298 SR
Queue Stats
330W - 329L
1,383 Elo+
Party 1
Chiron
Chiron
Janky_Kirby
Chiron
Level 128
God Stats
4W - 1L
1,828 SR
Queue Stats
147W - 163L
1,413 Elo+
Solo
Cliodhna
Cliodhna
dalilmobster1
Cliodhna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
9 / 4 / 11
12,253
875
22,023
25,789
9,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ErudaTenshi
King Arthur
13
2 / 11 / 11
8,672
619
8,852
23,962
17,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
12 / 6 / 9
11,478
820
16,711
18,237
8,335
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 16
10,069
719
10,327
24,757
32,825
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
theLegend7271
Cliodhna
16
2 / 7 / 16
9,543
682
19,349
23,655
9,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blazious
Horus
17
2 / 4 / 20
11,024
787
7,051
21,253
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
D_1-_-1_W
Athena
16
4 / 7 / 21
11,148
796
14,125
23,073
30,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
DmonicKiller
Charybdis
20
14 / 5 / 13
12,859
919
29,628
19,611
11,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
20
9 / 3 / 17
12,413
887
34,932
15,028
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
dalilmobster1
Cliodhna
17
5 / 7 / 20
11,159
797
20,829
18,887
10,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
125
26
Kills
34
34
Deaths
26
63
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
9
4
11
3.63
W
Horus
Blazious
Horus
2
4
20
3
W
Athena
D_1-_-1_W
Athena
4
7
21
2.07
W
Charybdis
DmonicKiller
Charybdis
14
5
13
4.1
L
King Arthur
ErudaTenshi
King Arthur
2
11
11
0.68
W
Chiron
9
3
17
5.83
W
Cliodhna
dalilmobster1
Cliodhna
5
7
20
2.14
L
12
6
9
2.75
L
1
6
16
1.5
L
Cliodhna
theLegend7271
Cliodhna
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,262
Damage
106,565
116,400
Taken
97,852
78,072
Mitigated
86,032
43,989
Healing
37,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
22,023
2,344
11,947
14,182
25,789
9,829
408
3,776
22,013
38,728
0
W
Horus
Blazious
Horus
7,051
2,599
6,930
7,583
21,253
24,888
500
6,814
14,439
0
13,831
W
Athena
D_1-_-1_W
Athena
14,125
4,991
680
2,163
23,073
30,195
916
7,721
15,352
21,019
0
W
Charybdis
DmonicKiller
Charybdis
29,628
19,089
1,762
6,667
19,611
11,392
3,350
5,468
14,143
0
51,592
L
King Arthur
ErudaTenshi
King Arthur
8,852
2,649
1,813
1,775
23,962
17,103
54
3,354
20,608
0
11,916
W
Chiron
34,932
10,303
2,206
5,035
15,028
9,413
2,608
4,582
10,446
0
61,424
W
Cliodhna
dalilmobster1
Cliodhna
20,829
1,751
0
4,475
18,887
10,144
796
7,765
11,122
0
31,841
L
16,711
2,524
578
1,185
18,237
8,335
740
1,528
16,709
0
28,300
L
10,327
1,370
1,163
4,783
24,757
32,825
198
3,132
21,625
18,671
0
L
Cliodhna
theLegend7271
Cliodhna
19,349
3,004
1,103
5,460
23,655
9,980
630
2,335
21,320
0
33,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
58,603
119
Minions Killed
144
0
Camps Cleared
0
1,175,596
Distance Traveled
1,234,517
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,253
875
41
3
0
270,494
1
W
Horus
11,024
787
8
1
0
275,964
3
W
Athena
11,148
796
15
1
0
239,098
0
W
Charybdis
12,859
919
45
3
0
216,583
0
L
King Arthur
8,672
619
9
1
0
199,469
2
W
Chiron
12,413
887
53
4
0
219,777
0
W
Cliodhna
11,159
797
23
2
0
283,095
0
L
Thor
11,478
820
20
1
0
230,416
0
L
Sobek
10,069
719
15
1
0
236,566
0
L
Cliodhna
9,543
682
34
2
0
238,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role