Player Matchup

Jormungandr
Jormungandr
DarkHunt3rs
Jormungandr
Level 97
God Stats
5W - 1L
1,721 SR
Queue Stats
105W - 90L
1,599 Elo+
Party 1
Sol
Sol
DomDomChomChom
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 123L
1,571 Elo+
Party 2
Nemesis
Nemesis
FrownzCG
Nemesis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 117L
1,498 Elo+
Party 1
Scylla
Scylla
ScrubPotatoKing
Scylla
Level 112
God Stats
8W - 8L
1,774 SR
Queue Stats
773W - 725L
1,582 Elo+
Party 1
Horus
Horus
VinnyD512
Horus
Level 127
God Stats
15W - 12L
1,635 SR
Queue Stats
82W - 79L
1,560 Elo+
Party 2
Team Averages
Level 118
1,626 SR
1,562 Elo+

VS

Team Averages
Level 102
1,639 SR
1,606 Elo+
Sylvanus
Sylvanus
Roviik117
Sylvanus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,544 Elo+
Solo
Fenrir
Fenrir
Sh0rty7
Fenrir
Level 64
God Stats
7W - 6L
1,562 SR
Queue Stats
138W - 85L
1,682 Elo+
Party 3
Poseidon
Poseidon
TheWalrusMan
Poseidon
Level 128
God Stats
1W - 1L
1,730 SR
Queue Stats
161W - 93L
1,706 Elo+
Party 3
Hades
Hades
friskit_55
Hades
Level 127
God Stats
3W - 3L
1,729 SR
Queue Stats
110W - 107L
1,557 Elo+
Solo
Heimdallr
Heimdallr
johncofin
Heimdallr
Level 121
God Stats
41W - 30L
1,676 SR
Queue Stats
50W - 53L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkHunt3rs
Jormungandr
12
0 / 2 / 1
7,483
535
6,592
10,645
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 0 / 3
7,998
571
7,484
7,753
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
FrownzCG
Nemesis
15
4 / 1 / 1
8,448
603
5,762
10,938
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 1
8,022
573
6,551
3,158
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
VinnyD512
Horus
12
2 / 0 / 6
7,411
529
4,889
11,058
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Roviik117
Sylvanus
11
0 / 3 / 2
5,897
421
5,684
10,111
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Sh0rty7
Fenrir
11
1 / 1 / 0
6,806
486
2,777
8,625
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
TheWalrusMan
Poseidon
12
0 / 3 / 2
7,060
504
6,273
7,813
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
14
2 / 2 / 1
8,280
591
7,229
12,827
6,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
johncofin
Heimdallr
11
0 / 2 / 0
6,468
462
3,873
9,713
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
3
3
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkHunt3rs
Jormungandr
0
2
1
0.25
W
1
0
3
2.5
W
Nemesis
FrownzCG
Nemesis
4
1
1
4.5
L
Sylvanus
Roviik117
Sylvanus
0
3
2
0.33
W
4
0
1
4.5
L
Fenrir
Sh0rty7
Fenrir
1
1
0
1
L
Poseidon
TheWalrusMan
Poseidon
0
3
2
0.33
W
Horus
VinnyD512
Horus
2
0
6
5
L
Hades
2
2
1
1.25
L
Heimdallr
johncofin
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
25,836
43,552
Taken
49,089
24,288
Mitigated
22,526
18,142
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkHunt3rs
Jormungandr
6,592
2,434
0
1,000
10,645
6,584
0
6,676
3,969
67,475
0
W
7,484
3,027
0
5,924
7,753
2,465
1,254
816
6,937
80,485
0
W
Nemesis
FrownzCG
Nemesis
5,762
2,026
0
2,956
10,938
4,857
0
3,752
7,186
0
76,836
L
Sylvanus
Roviik117
Sylvanus
5,684
2,034
835
2,983
10,111
6,697
0
5,551
4,560
24,407
7,594
W
6,551
794
0
500
3,158
1,228
302
1,558
1,600
73,775
0
L
Fenrir
Sh0rty7
Fenrir
2,777
126
0
4,238
8,625
3,471
0
2,019
6,606
0
49,607
L
Poseidon
TheWalrusMan
Poseidon
6,273
1,405
0
760
7,813
2,683
0
1,884
5,929
65,708
0
W
Horus
VinnyD512
Horus
4,889
2,187
1,239
6,523
11,058
9,154
0
5,409
5,649
0
16,234
L
Hades
7,229
1,115
200
8,080
12,827
6,181
529
7,189
5,638
70,431
0
L
Heimdallr
johncofin
Heimdallr
3,873
1,951
0
4,441
9,713
3,494
0
3,984
5,729
0
50,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
34,511
557
Minions Killed
477
0
Camps Cleared
0
1,422,641
Distance Traveled
1,296,846
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,483
535
106
8
0
247,165
0
W
Sol
7,998
571
154
11
0
263,867
5
W
Nemesis
8,448
603
143
10
0
339,025
5
L
Sylvanus
5,897
421
57
4
0
261,759
1
W
Scylla
8,022
573
137
10
0
264,503
4
L
Fenrir
6,806
486
87
6
0
291,800
3
L
Poseidon
7,060
504
129
9
0
257,801
2
W
Horus
7,411
529
17
1
0
308,081
6
L
Hades
8,280
591
130
9
0
225,733
3
L
Heimdallr
6,468
462
74
5
0
259,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role