Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FatalBig
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,630 Elo+
Party 1
Hel
Hel
SheriffWhiskey
Hel
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,090 Elo+
Solo
Hera
Hera
alolicea
Hera
Level 13
God Stats
10W - 4L
1,929 SR
Queue Stats
22W - 16L
1,586 Elo+
Party 1
Anhur
Anhur
yAuraa
Anhur
Level 160
God Stats
3W - 1L
1,973 SR
Queue Stats
103W - 69L
1,609 Elo+
Party 1
Team Averages
Level 92
1,680 SR
1,483 Elo+

VS

Team Averages
Level 101
1,493 SR
1,475 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arcturus00
Nemesis
Level 29
God Stats
3W - 5L
1,339 SR
Queue Stats
74W - 92L
1,435 Elo+
Solo
Thanatos
Thanatos
DrivingM3Nuts
Thanatos
Level 87
God Stats
7W - 12L
1,583 SR
Queue Stats
109W - 103L
1,556 Elo+
Solo
Sylvanus
Sylvanus
ZkyTutty
Sylvanus
Level 160
God Stats
5W - 9L
1,543 SR
Queue Stats
137W - 164L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 0 / 4
4,628
926
4,302
4,369
1,704
10
2 / 0 / 4
4,660
932
1,371
1,404
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 3
4,144
829
1,509
1,793
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
9
1 / 0 / 4
4,294
859
911
1,145
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
yAuraa
Anhur
10
3 / 1 / 2
5,167
1,033
4,676
5,118
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 0
4,416
883
2,225
2,093
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
8
0 / 3 / 0
3,912
782
1,688
4,453
1,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Arcturus00
Nemesis
8
0 / 2 / 1
3,964
793
2,871
3,976
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
DrivingM3Nuts
Thanatos
6
0 / 0 / 0
3,621
724
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ZkyTutty
Sylvanus
8
0 / 2 / 0
3,892
778
2,108
4,276
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
8
Kills
1
1
Deaths
8
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
4
4
L
Nox
 
Nox
1
1
0
1
L
Medusa
 
Medusa
0
3
0
0
L
Nemesis
Arcturus00
Nemesis
0
2
1
0.25
L
Thanatos
DrivingM3Nuts
Thanatos
0
0
0
0
W
2
0
4
4
W
0
0
3
1.5
L
Sylvanus
ZkyTutty
Sylvanus
0
2
0
0
W
Hera
1
0
4
3
W
Anhur
yAuraa
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
8,892
13,829
Taken
14,798
5,246
Mitigated
5,369
4,827
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,302
1,539
0
830
4,369
1,704
27
644
3,619
0
10,495
L
Nox
 
Nox
2,225
84
0
80
2,093
958
0
811
1,282
11,680
0
L
Medusa
 
Medusa
1,688
638
0
706
4,453
1,213
0
752
3,701
0
7,582
L
Nemesis
Arcturus00
Nemesis
2,871
1,085
0
624
3,976
1,463
0
1,210
2,766
0
5,688
L
Thanatos
DrivingM3Nuts
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
1,371
321
309
694
1,404
562
388
439
921
11,384
0
W
1,509
95
1,196
792
1,793
690
562
609
1,112
7,250
0
L
Sylvanus
ZkyTutty
Sylvanus
2,108
536
98
633
4,276
1,735
0
1,018
3,258
5,722
0
W
Hera
911
289
0
0
1,145
419
186
358
761
4,137
0
W
Anhur
yAuraa
Anhur
4,676
2,498
0
1,006
5,118
1,871
0
1,847
3,083
0
17,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
19,805
96
Minions Killed
58
0
Camps Cleared
0
556,776
Distance Traveled
346,881
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,628
926
16
3
0
127,912
0
L
Nox
4,416
883
29
6
0
108,541
1
L
Medusa
3,912
782
11
2
0
99,938
1
L
Nemesis
3,964
793
7
1
0
72,359
0
L
Thanatos
3,621
724
0
0
0
0
0
W
Ra
4,660
932
30
6
0
120,523
0
W
Hel
4,144
829
14
3
0
114,486
1
L
Sylvanus
3,892
778
11
2
0
66,043
1
W
Hera
4,294
859
12
2
0
96,732
0
W
Anhur
5,167
1,033
24
5
0
97,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role