Player Matchup

Baron Samedi
Baron Samedi
CallMeGoogleplz
Baron Samedi
Level 29
God Stats
6W - 4L
1,725 SR
Queue Stats
23W - 14L
1,692 Elo+
Party 2
Hun Batz
Hun Batz
G0Se
Hun Batz
Level 87
God Stats
1W - 1L
1,430 SR
Queue Stats
85W - 34L
1,809 Elo+
Party 2
Bakasura
Bakasura
samtopcool
Bakasura
Level 66
God Stats
1W - 2L
1,608 SR
Queue Stats
33W - 27L
1,592 Elo+
Party 2
Team Averages
Level 61
1,587 SR
1,698 Elo+

VS

Team Averages
Level 78
1,778 SR
1,604 Elo+
Chang'e
Chang'e
AgentBlack5
Chang'e
Level 145
God Stats
9W - 10L
1,574 SR
Queue Stats
89W - 109L
1,538 Elo+
Solo
Fafnir
Fafnir
Jmanjelly
Fafnir
Level 68
God Stats
4W - 1L
1,926 SR
Queue Stats
27W - 21L
1,622 Elo+
Party 1
Izanami
Izanami
MuchosPanqueques
Izanami
Level 21
God Stats
2W - 0L
1,833 SR
Queue Stats
22W - 17L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMeGoogleplz
Baron Samedi
12
2 / 4 / 5
8,047
671
7,593
8,796
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
G0Se
Hun Batz
13
3 / 4 / 4
8,232
686
8,058
12,663
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
samtopcool
Bakasura
12
3 / 4 / 2
7,991
666
8,862
12,054
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AgentBlack5
Chang'e
14
4 / 2 / 7
9,545
795
9,990
8,853
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Jmanjelly
Fafnir
13
2 / 3 / 8
9,694
808
8,071
11,100
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 5
10,163
847
10,487
10,604
4,115
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
12
12
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AgentBlack5
Chang'e
4
2
7
3.75
L
Baron Samedi
CallMeGoogleplz
Baron Samedi
2
4
5
1.13
L
Hun Batz
G0Se
Hun Batz
3
4
4
1.25
W
Fafnir
Jmanjelly
Fafnir
2
3
8
2
W
6
3
5
2.83
L
Bakasura
samtopcool
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
28,548
33,513
Taken
30,557
17,710
Mitigated
17,252
6,338
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AgentBlack5
Chang'e
9,990
1,130
2,273
5,371
8,853
3,112
752
2,031
6,317
29,529
0
L
Baron Samedi
CallMeGoogleplz
Baron Samedi
7,593
706
1,047
2,021
8,796
4,397
0
4,576
4,220
21,349
0
L
Hun Batz
G0Se
Hun Batz
8,058
2,526
0
1,331
12,663
6,055
0
7,847
4,816
0
34,471
W
Fafnir
Jmanjelly
Fafnir
8,071
1,686
0
3,517
11,100
10,025
537
3,133
7,342
18,359
0
W
10,487
7,074
0
1,370
10,604
4,115
1,774
2,798
7,548
0
38,761
L
Bakasura
samtopcool
Bakasura
8,862
5,204
0
1,939
12,054
7,258
0
6,246
5,808
0
18,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
29,402
120
Minions Killed
140
8
Camps Cleared
4
650,178
Distance Traveled
620,910
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,545
795
34
3
2
235,144
3
L
Baron Samedi
8,047
671
34
3
3
200,679
0
L
Hun Batz
8,232
686
53
4
2
235,379
2
W
Fafnir
9,694
808
21
2
0
193,017
6
W
Izanami
10,163
847
85
7
2
192,749
6
L
Bakasura
7,991
666
33
3
3
214,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role