Player Matchup

Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bonesmohr
Chronos
Level 113
God Stats
0W - 2L
1,305 SR
Queue Stats
158W - 123L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
NRL Foxi
Erlang Shen
Level 108
God Stats
0W - 1L
1,550 SR
Queue Stats
25W - 20L
1,569 Elo+
Solo
Nu Wa
Nu Wa
RedRosiePanda
Nu Wa
Level 126
God Stats
4W - 5L
1,558 SR
Queue Stats
211W - 181L
1,495 Elo+
Solo
Freya
Freya
xKuFi
Freya
Level 126
God Stats
3W - 3L
1,516 SR
Queue Stats
172W - 169L
1,522 Elo+
Party 2
Team Averages
Level 124
1,486 SR
1,526 Elo+

VS

Team Averages
Level 80
1,448 SR
1,526 Elo+
Danzaburou
Danzaburou
Felix197
Danzaburou
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
237W - 166L
1,555 Elo+
Solo
Cthulhu
Cthulhu
LandDune
Cthulhu
Level 87
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
LuckyNumber14
Amaterasu
Level 160
God Stats
8W - 8L
1,417 SR
Queue Stats
794W - 810L
1,530 Elo+
Solo
Anubis
Anubis
MrGucciLoafers
Anubis
Level 42
God Stats
1W - 0L
1,339 SR
Queue Stats
19W - 19L
1,466 Elo+
Party 1
Zeus
Zeus
tyrant30001
Zeus
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 105L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 4 / 4
8,406
841
10,408
12,810
13,030
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Bonesmohr
Chronos
13
1 / 4 / 7
7,225
723
4,227
9,560
4,109
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
NRL Foxi
Erlang Shen
13
1 / 6 / 9
7,653
765
4,459
14,818
11,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 7
7,883
788
11,266
9,798
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
xKuFi
Freya
14
4 / 3 / 5
8,156
816
6,080
9,090
4,312
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Felix197
Danzaburou
16
5 / 2 / 12
9,733
973
13,576
11,028
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LandDune
Cthulhu
17
6 / 2 / 11
9,675
968
10,242
13,739
19,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
LuckyNumber14
Amaterasu
12
0 / 5 / 12
7,766
777
4,887
12,860
16,571
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 13
9,094
909
10,578
9,611
6,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 1 / 8
9,374
937
11,387
8,406
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
11
Kills
21
21
Deaths
12
32
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
4
1.25
L
Chronos
Bonesmohr
Chronos
1
4
7
1.13
W
Danzaburou
Felix197
Danzaburou
5
2
12
5.5
W
Cthulhu
LandDune
Cthulhu
6
2
11
5.75
W
Amaterasu
LuckyNumber14
Amaterasu
0
5
12
1.2
W
4
2
13
5.25
L
Erlang Shen
NRL Foxi
Erlang Shen
1
6
9
0.92
L
2
4
7
1.38
W
6
1
8
10
L
Freya
xKuFi
Freya
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
50,670
56,076
Taken
55,644
37,394
Mitigated
53,142
16,500
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,408
282
60
3,704
12,810
13,030
335
6,060
6,719
21,771
0
L
Chronos
Bonesmohr
Chronos
4,227
870
967
3,064
9,560
4,109
487
5,618
3,914
8,272
0
W
Danzaburou
Felix197
Danzaburou
13,576
5,212
1,290
4,111
11,028
5,967
4,586
7,308
3,720
0
34,352
W
Cthulhu
LandDune
Cthulhu
10,242
139
2,837
1,343
13,739
19,133
207
6,398
7,341
32,383
0
W
Amaterasu
LuckyNumber14
Amaterasu
4,887
866
979
1,183
12,860
16,571
0
6,526
6,334
0
10,664
W
10,578
163
1,294
3,416
9,611
6,419
1,297
5,936
3,675
23,426
0
L
Erlang Shen
NRL Foxi
Erlang Shen
4,459
2,267
321
2,542
14,818
11,856
0
8,787
5,975
0
7,834
L
11,266
2,886
0
1,311
9,798
4,087
565
6,641
3,157
26,174
0
W
11,387
904
1,621
2,664
8,406
5,052
961
5,813
2,593
26,527
0
L
Freya
xKuFi
Freya
6,080
1,615
1,920
2,611
9,090
4,312
492
5,101
3,958
10,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
45,642
78
Minions Killed
132
0
Camps Cleared
0
897,398
Distance Traveled
943,299
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,406
841
31
3
0
159,141
2
L
Chronos
7,225
723
15
2
0
163,924
0
W
Danzaburou
9,733
973
33
3
0
179,459
1
W
Cthulhu
9,675
968
29
3
0
198,971
0
W
Amaterasu
7,766
777
17
2
0
195,952
1
W
Anubis
9,094
909
26
3
0
171,803
1
L
Erlang Shen
7,653
765
8
1
0
203,063
1
L
Nu Wa
7,883
788
17
2
0
171,169
4
W
Zeus
9,374
937
27
3
0
197,114
3
L
Freya
8,156
816
7
1
0
200,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role