Player Matchup

Hachiman
Hachiman
GarmanNi
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,262 Elo+
Party 2
Da Ji
Da Ji
GunGraveNi
Da Ji
Level 119
God Stats
1W - 2L
1,513 SR
Queue Stats
99W - 107L
1,402 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NyteShark
Kumbhakarna
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 120L
1,261 Elo+
Party 1
Nemesis
Nemesis
RookWolfe
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 65L
1,313 Elo+
Party 1
Chronos
Chronos
Ultariel
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 124L
1,424 Elo+
Solo
Team Averages
Level 72
1,503 SR
1,333 Elo+

VS

Team Averages
Level 74
1,662 SR
1,410 Elo+
Kuzenbo
Kuzenbo
MindOfZoom
Kuzenbo
Level 68
God Stats
6W - 0L
1,922 SR
Queue Stats
413W - 451L
1,370 Elo+
Party 3
Hun Batz
Hun Batz
PlutonicBook989
Hun Batz
Level 27
God Stats
3W - 1L
1,498 SR
Queue Stats
57W - 70L
1,372 Elo+
Solo
Atlas
Atlas
ReflectForgetQC
Atlas
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 139L
1,511 Elo+
Solo
Mulan
Mulan
whyn4m3s1241
Mulan
Level 89
God Stats
5W - 2L
1,741 SR
Queue Stats
239W - 240L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
xTaylorGangx885
Kukulkan
Level 103
God Stats
3W - 4L
1,648 SR
Queue Stats
238W - 263L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GarmanNi
Hachiman
19
3 / 7 / 14
11,400
600
22,604
22,629
10,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
20
14 / 5 / 8
13,779
725
20,090
22,835
12,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
NyteShark
Kumbhakarna
19
3 / 5 / 12
11,694
615
12,424
37,367
27,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
RookWolfe
Nemesis
17
2 / 5 / 14
10,459
550
12,437
20,194
12,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos
Ultariel
Chronos
19
3 / 8 / 14
11,912
627
26,303
21,502
10,561
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MindOfZoom
Kuzenbo
20
2 / 3 / 18
12,680
667
11,836
33,089
44,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
14
1 / 9 / 6
10,832
570
8,502
17,123
8,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
2 / 5 / 23
13,985
736
21,584
31,303
39,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 4 / 16
14,791
778
37,808
33,215
37,225
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
20
11 / 4 / 15
14,290
752
27,563
14,747
10,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
108
25
Kills
30
30
Deaths
25
62
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GarmanNi
Hachiman
3
7
14
1.43
L
Da Ji
14
5
8
3.6
W
Kuzenbo
MindOfZoom
Kuzenbo
2
3
18
3.67
L
Kumbhakarna
NyteShark
Kumbhakarna
3
5
12
1.8
W
Hun Batz
1
9
6
0.44
W
2
5
23
2.7
L
Nemesis
RookWolfe
Nemesis
2
5
14
1.8
L
Chronos
Ultariel
Chronos
3
8
14
1.25
W
14
4
16
5.5
W
Kukulkan
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,858
Damage
107,293
124,527
Taken
129,477
74,085
Mitigated
139,753
48,205
Healing
52,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GarmanNi
Hachiman
22,604
7,565
986
5,796
22,629
10,730
0
10,360
11,955
0
58,162
L
Da Ji
20,090
3,699
5,096
7,698
22,835
12,402
0
10,953
11,566
0
29,296
W
Kuzenbo
MindOfZoom
Kuzenbo
11,836
4,602
1,398
12,512
33,089
44,670
1,482
11,638
21,451
23,336
0
L
Kumbhakarna
NyteShark
Kumbhakarna
12,424
395
2,174
13,828
37,367
27,448
200
18,843
17,917
27,678
0
W
Hun Batz
8,502
1,113
702
2,025
17,123
8,578
158
2,865
14,258
0
18,903
W
21,584
5,450
1,908
9,048
31,303
39,254
952
11,707
19,596
44,082
0
L
Nemesis
RookWolfe
Nemesis
12,437
3,743
2,370
2,633
20,194
12,944
0
11,963
8,020
0
20,531
L
Chronos
Ultariel
Chronos
26,303
8,379
1,401
6,223
21,502
10,561
0
8,864
12,320
48,710
0
W
37,808
6,108
3,234
18,020
33,215
37,225
979
8,200
25,015
0
59,689
W
Kukulkan
27,563
4,326
1,117
2,703
14,747
10,026
2,930
4,317
10,430
53,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,244
Gold Earned
66,578
171
Minions Killed
179
0
Camps Cleared
0
1,597,937
Distance Traveled
1,625,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,400
600
65
3
0
278,462
0
L
Da Ji
13,779
725
19
1
0
323,877
1
W
Kuzenbo
12,680
667
30
2
0
332,579
0
L
Kumbhakarna
11,694
615
22
1
0
333,274
0
W
Hun Batz
10,832
570
19
1
0
335,370
0
W
Atlas
13,985
736
35
2
0
305,512
0
L
Nemesis
10,459
550
18
1
0
363,295
0
L
Chronos
11,912
627
47
2
0
299,029
0
W
Mulan
14,791
778
43
2
0
324,450
1
W
Kukulkan
14,290
752
52
3
0
327,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role