Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brick CM
Achilles
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 17L
1,485 Elo+
Party 2
Hel
Hel
FantaSenpai
Hel
Level 32
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
WildOnTop
Hera
Level 84
God Stats
1W - 1L
1,682 SR
Queue Stats
27W - 20L
1,515 Elo+
Party 2
Team Averages
Level 65
1,614 SR
1,500 Elo+

VS

Team Averages
Level 102
1,452 SR
1,407 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IRed
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,293 Elo+
Solo
Nike
Nike
MATTEARC2594
Nike
Level 127
God Stats
2W - 1L
1,530 SR
Queue Stats
221W - 234L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Phil27Jokker
Hou Yi
Level 118
God Stats
2W - 2L
1,229 SR
Queue Stats
41W - 46L
1,393 Elo+
Party 1
Hel
Hel
QcSamyB
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 5 / 9
10,047
913
13,526
13,430
5,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
13
1 / 8 / 11
7,773
707
8,111
24,570
10,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Brick CM
Achilles
13
5 / 7 / 6
7,689
699
8,933
15,690
11,284
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 9
7,578
689
3,678
14,595
4,626
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
14
3 / 6 / 11
8,253
750
14,883
10,655
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 2 / 18
10,135
921
17,580
9,280
3,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
IRed
Zhong Kui
16
3 / 5 / 18
9,393
854
10,814
13,187
8,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 17
8,761
796
7,405
12,969
13,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
20
19 / 2 / 11
12,244
1,113
24,291
14,609
8,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
1 / 3 / 24
9,078
825
10,007
10,767
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
17
Kills
33
33
Deaths
17
46
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
5
9
2.1
L
Cu Chulainn
 
Cu Chulainn
1
8
11
0.81
W
Nu Wa
 
Nu Wa
7
2
18
8
L
Achilles
Brick CM
Achilles
5
7
6
1.14
L
2
7
9
0.93
W
Zhong Kui
IRed
Zhong Kui
3
5
18
2.4
W
3
5
17
2.3
W
Hou Yi
19
2
11
12.25
W
Hel
1
3
24
4.33
L
Hera
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
70,097
78,940
Taken
60,812
35,867
Mitigated
40,882
17,843
Healing
27,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,526
4,913
877
3,464
13,430
5,209
124
7,096
6,272
0
35,021
L
Cu Chulainn
 
Cu Chulainn
8,111
1,597
906
4,472
24,570
10,862
0
12,502
11,966
0
14,869
W
Nu Wa
 
Nu Wa
17,580
5,093
1,613
2,427
9,280
3,928
621
2,911
6,369
30,329
0
L
Achilles
Brick CM
Achilles
8,933
2,153
411
979
15,690
11,284
0
7,584
8,034
0
12,837
L
3,678
648
2,192
2,369
14,595
4,626
0
5,847
8,652
7,300
0
W
Zhong Kui
IRed
Zhong Kui
10,814
2,780
1,112
3,535
13,187
8,843
2,682
4,700
8,487
19,594
0
W
7,405
1,360
1,594
1,819
12,969
13,053
442
3,110
9,859
0
11,934
W
Hou Yi
24,291
9,835
1,219
3,790
14,609
8,145
3,117
4,693
9,916
0
48,612
W
Hel
10,007
1,552
5,807
4,445
10,767
6,913
1,011
3,147
7,620
20,648
0
L
Hera
14,883
2,692
1,217
956
10,655
3,886
0
4,924
5,615
26,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
49,611
89
Minions Killed
116
0
Camps Cleared
0
819,828
Distance Traveled
910,599
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,047
913
43
4
0
174,470
0
L
Cu Chulainn
7,773
707
19
2
0
161,043
0
W
Nu Wa
10,135
921
24
2
0
200,334
0
L
Achilles
7,689
699
9
1
0
168,166
0
L
Hel
7,578
689
5
0
0
134,379
0
W
Zhong Kui
9,393
854
17
2
0
171,238
0
W
Nike
8,761
796
4
0
0
166,787
1
W
Hou Yi
12,244
1,113
51
5
0
192,868
0
W
Hel
9,078
825
20
2
0
179,372
0
L
Hera
8,253
750
13
1
0
181,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role