Player Matchup

Cupid
Cupid
 
Cupid
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CallMeFuFuu
Bacchus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 116L
1,354 Elo+
Party 2
Ra
Ra
CallMeRageDaddy
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 89L
1,327 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,394 Elo+

VS

Team Averages
Level 100
1,449 SR
1,386 Elo+
Nox
Nox
Oikawanderes
Nox
Level 129
God Stats
9W - 11L
1,558 SR
Queue Stats
45W - 58L
1,465 Elo+
Solo
Anhur
Anhur
TigerLite
Anhur
Level 83
God Stats
0W - 2L
1,288 SR
Queue Stats
11W - 18L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
strid3r114
Sylvanus
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
8 / 2 / 4
8,589
859
17,147
9,801
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
CallMeFuFuu
Bacchus
12
3 / 0 / 8
8,306
831
4,308
12,621
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 7
7,891
789
5,909
5,986
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,489
649
4,504
7,518
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
TigerLite
Anhur
11
2 / 6 / 1
7,016
702
4,882
10,425
4,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
strid3r114
Sylvanus
11
2 / 3 / 2
7,887
789
6,193
13,611
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
4
5
W
Bacchus
CallMeFuFuu
Bacchus
3
0
8
7
W
2
2
7
2.75
L
0
4
3
0.38
L
Anhur
TigerLite
Anhur
2
6
1
0.42
L
Sylvanus
strid3r114
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
15,579
28,408
Taken
31,554
23,256
Mitigated
19,972
7,340
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,147
12,207
320
1,984
9,801
4,405
1,369
4,744
5,057
0
28,909
W
Bacchus
CallMeFuFuu
Bacchus
4,308
1,010
0
1,202
12,621
16,246
458
3,723
8,898
13,718
0
W
5,909
1,447
1,452
2,382
5,986
2,605
265
2,473
3,513
36,831
0
L
4,504
639
0
475
7,518
3,634
0
3,635
3,883
22,548
0
L
Anhur
TigerLite
Anhur
4,882
1,706
0
932
10,425
4,517
0
2,929
7,496
0
13,685
L
Sylvanus
strid3r114
Sylvanus
6,193
2,292
1,451
5,456
13,611
11,821
0
4,090
9,521
12,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
21,392
129
Minions Killed
86
6
Camps Cleared
3
537,221
Distance Traveled
450,698
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,589
859
39
4
2
162,791
1
W
Bacchus
8,306
831
18
2
0
178,895
1
W
Ra
7,891
789
72
7
4
195,535
0
L
Nox
6,489
649
43
4
1
148,838
3
L
Anhur
7,016
702
27
3
2
151,813
3
L
Sylvanus
7,887
789
16
2
0
150,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role