Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum III
TTVPhantom
Medusa
Platinum III
Level 87
God Stats
5W - 4L
1,748 SR
Queue Stats
63W - 52L
1,769 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
xFreeHealthCare
Baron Samedi
Platinum II
Level 160
God Stats
7W - 1L
1,718 SR
Queue Stats
207W - 166L
1,927 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,655 SR
1,732 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,552 SR
1,554 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver I
ManLykeMo67
Skadi
Silver I
Level 51
God Stats
2W - 3L
1,505 SR
Queue Stats
6W - 6L
1,650 MMR
Solo
Zeus
Zeus
Gold III
ThievenDeev
Zeus
Gold III
Level 123
God Stats
9W - 9L
1,652 SR
Queue Stats
153W - 179L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 1 / 11
12,264
681
9,787
21,860
34,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
TTVPhantom
Medusa
18
10 / 0 / 2
13,013
723
23,104
10,224
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
xFreeHealthCare
Baron Samedi
16
1 / 2 / 12
11,624
646
11,131
10,852
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
Baba YagaAh Muzen CabMorgan Le FayYmirShiva

VS

Bans
AchillesChaacGuan YuHeraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 4 / 1
10,034
557
4,564
23,278
23,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 4 / 3
10,568
587
8,747
15,001
6,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 6 / 0
10,938
608
13,473
13,375
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
11
8.5
L
Cerberus
 
Cerberus
1
4
1
0.38
L
0
4
3
0.38
W
Medusa
TTVPhantom
Medusa
10
0
2
11
L
2
6
0
0.33
W
Baron Samedi
xFreeHealthCare
Baron Samedi
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,022
Damage
26,784
42,936
Taken
51,654
49,177
Mitigated
36,591
14,126
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,787
766
0
5,154
21,860
34,273
542
8,197
13,663
28,198
0
L
Cerberus
 
Cerberus
4,564
0
0
2,318
23,278
23,512
0
8,298
14,448
16,484
0
L
8,747
3,476
0
628
15,001
6,984
204
5,908
8,793
0
52,631
W
Medusa
TTVPhantom
Medusa
23,104
9,936
0
3,615
10,224
5,192
2,358
5,158
5,066
0
79,900
L
13,473
1,090
0
1,949
13,375
6,095
0
6,382
6,874
47,975
0
W
Baron Samedi
xFreeHealthCare
Baron Samedi
11,131
826
1,250
4,107
10,852
9,712
616
5,381
5,471
46,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,901
Gold Earned
31,540
213
Minions Killed
198
11
Camps Cleared
5
967,283
Distance Traveled
840,009
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,264
681
30
2
1
330,092
5
L
Cerberus
10,034
557
38
2
1
286,400
5
L
Skadi
10,568
587
89
5
3
277,122
1
W
Medusa
13,013
723
115
6
9
343,876
4
L
Zeus
10,938
608
71
4
1
276,487
4
W
Baron Samedi
11,624
646
68
4
1
293,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role