Player Matchup

King Arthur
King Arthur
All5tar3ViL
King Arthur
Level 42
God Stats
1W - 5L
1,312 SR
Queue Stats
15W - 23L
1,447 Elo+
Solo
Hel
Hel
DaddCrumb
Hel
Level 86
God Stats
6W - 6L
1,366 SR
Queue Stats
416W - 374L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Hecataea
Cthulhu
Level 79
God Stats
1W - 3L
1,465 SR
Queue Stats
126W - 135L
1,482 Elo+
Solo
Anhur
Anhur
J3wishMuffin
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,448 Elo+
Party 2
Nemesis
Nemesis
bc1974vw
Nemesis
Level 140
God Stats
1W - 2L
1,586 SR
Queue Stats
26W - 27L
1,481 Elo+
Party 2
Team Averages
Level 90
1,446 SR
1,467 Elo+

VS

Team Averages
Level 91
1,549 SR
1,429 Elo+
Jormungandr
Jormungandr
FIL7884
Jormungandr
Level 160
God Stats
2W - 0L
1,727 SR
Queue Stats
228W - 230L
1,462 Elo+
Solo
Cthulhu
Cthulhu
NoTzatziki
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 81L
1,348 Elo+
Solo
Danzaburou
Danzaburou
Ok Dezz
Danzaburou
Level 111
God Stats
15W - 13L
1,490 SR
Queue Stats
114W - 133L
1,490 Elo+
Party 1
Freya
Freya
Shmezz
Freya
Level 83
God Stats
13W - 8L
1,640 SR
Queue Stats
66W - 59L
1,456 Elo+
Solo
Thanatos
Thanatos
minesword7899
Thanatos
Level 63
God Stats
11W - 12L
1,387 SR
Queue Stats
51W - 53L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
All5tar3ViL
King Arthur
19
2 / 8 / 1
12,593
434
12,226
32,141
31,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 9 / 2
14,299
493
20,367
25,061
13,183
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Hecataea
Cthulhu
12
0 / 15 / 2
9,628
332
3,508
43,549
31,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 10 / 4
14,242
491
16,714
29,816
11,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
bc1974vw
Nemesis
20
3 / 6 / 4
13,348
460
11,894
29,974
14,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FIL7884
Jormungandr
20
8 / 2 / 10
16,354
564
25,192
24,561
15,534
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NoTzatziki
Cthulhu
20
4 / 2 / 23
15,523
535
13,357
24,640
33,444
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Ok Dezz
Danzaburou
20
8 / 3 / 3
18,018
621
20,807
19,964
9,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Shmezz
Freya
20
14 / 1 / 8
16,084
555
39,608
27,032
14,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
minesword7899
Thanatos
20
14 / 4 / 13
16,953
585
26,606
24,684
14,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
12
Kills
48
48
Deaths
12
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
King Arthur
All5tar3ViL
King Arthur
2
8
1
0.31
L
4
9
2
0.56
W
Jormungandr
FIL7884
Jormungandr
8
2
10
6.5
L
Cthulhu
Hecataea
Cthulhu
0
15
2
0.07
L
3
10
4
0.5
W
Cthulhu
NoTzatziki
Cthulhu
4
2
23
7.75
W
Danzaburou
Ok Dezz
Danzaburou
8
3
3
3.17
W
Freya
Shmezz
Freya
14
1
8
18
L
Nemesis
bc1974vw
Nemesis
3
6
4
0.83
W
Thanatos
minesword7899
Thanatos
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,709
Damage
125,570
160,541
Taken
120,881
101,790
Mitigated
86,928
27,656
Healing
62,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
All5tar3ViL
King Arthur
12,226
1,425
0
5,046
32,141
31,321
0
20,586
11,555
0
93,649
L
20,367
2,202
1,334
5,691
25,061
13,183
0
14,950
10,111
142,946
0
W
Jormungandr
FIL7884
Jormungandr
25,192
9,037
0
8,485
24,561
15,534
3,298
2,791
20,948
147,380
0
L
Cthulhu
Hecataea
Cthulhu
3,508
1,127
155
1,645
43,549
31,053
0
24,362
19,187
22,130
0
L
16,714
9,305
0
5,374
29,816
11,548
0
7,660
22,156
0
99,088
W
Cthulhu
NoTzatziki
Cthulhu
13,357
973
1,680
6,088
24,640
33,444
964
8,209
16,140
65,918
0
W
Danzaburou
Ok Dezz
Danzaburou
20,807
12,346
0
8,682
19,964
9,516
8,575
1,018
18,946
0
184,528
W
Freya
Shmezz
Freya
39,608
12,914
0
18,441
27,032
14,243
5,265
8,297
18,735
160,175
0
L
Nemesis
bc1974vw
Nemesis
11,894
5,016
0
8,411
29,974
14,685
0
10,599
19,375
0
98,598
W
Thanatos
minesword7899
Thanatos
26,606
12,234
0
19,081
24,684
14,191
4,207
5,201
19,483
0
133,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,110
Gold Earned
82,932
701
Minions Killed
878
0
Camps Cleared
0
2,236,051
Distance Traveled
2,688,788
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,593
434
161
6
0
432,693
0
L
Hel
14,299
493
215
7
0
482,819
4
W
Jormungandr
16,354
564
203
7
0
459,579
0
L
Cthulhu
9,628
332
36
1
0
346,230
2
L
Anhur
14,242
491
151
5
0
450,593
0
W
Cthulhu
15,523
535
81
3
0
559,512
3
W
Danzaburou
18,018
621
278
10
0
518,933
4
W
Freya
16,084
555
179
6
0
565,643
2
L
Nemesis
13,348
460
138
5
0
523,716
0
W
Thanatos
16,953
585
137
5
0
585,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role