Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Juricz1
Anubis
Level 54
God Stats
5W - 7L
1,353 SR
Queue Stats
10W - 18L
1,326 Elo+
Solo
Guan Yu
Guan Yu
RAWATAMAN8483
Guan Yu
Level 45
God Stats
4W - 5L
1,699 SR
Queue Stats
72W - 111L
1,381 Elo+
Party 3
Pele
Pele
Yuuki333
Pele
Level 67
God Stats
5W - 3L
1,316 SR
Queue Stats
53W - 68L
1,352 Elo+
Solo
Xbalanque
Xbalanque
dannapa0la
Xbalanque
Level 38
God Stats
16W - 12L
1,646 SR
Queue Stats
132W - 152L
1,451 Elo+
Solo
Team Averages
Level 54
1,503 SR
1,402 Elo+

VS

Team Averages
Level 61
1,442 SR
1,374 Elo+
Tiamat
Tiamat
EpicStyleTroller
Tiamat
Level 46
God Stats
2W - 6L
1,360 SR
Queue Stats
208W - 236L
1,322 Elo+
Party 1
Ne Zha
Ne Zha
IALLEGRO
Ne Zha
Level 143
God Stats
4W - 1L
1,452 SR
Queue Stats
233W - 272L
1,397 Elo+
Solo
Bellona
Bellona
Kvasilisk
Bellona
Level 23
God Stats
3W - 3L
1,601 SR
Queue Stats
24W - 26L
1,384 Elo+
Party 2
Horus
Horus
M0bPsyh0
Horus
Level 65
God Stats
1W - 5L
1,546 SR
Queue Stats
205W - 223L
1,448 Elo+
Party 2
Charybdis
Charybdis
TrollGaming3724
Charybdis
Level 29
God Stats
12W - 26L
1,251 SR
Queue Stats
105W - 134L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 1 / 14
10,586
481
7,215
20,233
25,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Juricz1
Anubis
18
3 / 1 / 11
10,995
500
11,452
10,482
6,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
16
2 / 2 / 7
10,083
458
6,657
15,018
16,101
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
7 / 0 / 12
12,089
550
18,053
18,991
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
dannapa0la
Xbalanque
18
9 / 2 / 1
11,442
520
9,373
16,034
7,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,518
478
14,452
15,188
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
IALLEGRO
Ne Zha
15
3 / 3 / 2
9,939
452
7,198
14,329
5,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kvasilisk
Bellona
15
1 / 4 / 3
10,189
463
9,620
17,527
15,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
M0bPsyh0
Horus
14
0 / 3 / 1
8,226
374
6,270
15,121
12,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
TrollGaming3724
Charybdis
14
0 / 7 / 1
9,011
410
9,193
15,901
5,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
22
Kills
6
6
Deaths
22
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
14
8
L
2
5
0
0.4
L
Ne Zha
IALLEGRO
Ne Zha
3
3
2
1.33
W
Anubis
Juricz1
Anubis
3
1
11
8.5
L
Bellona
Kvasilisk
Bellona
1
4
3
0.63
L
Horus
M0bPsyh0
Horus
0
3
1
0.17
W
Guan Yu
2
2
7
2.75
L
Charybdis
TrollGaming3724
Charybdis
0
7
1
0.07
W
Pele
7
0
12
13
W
Xbalanque
dannapa0la
Xbalanque
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,750
Damage
46,733
80,758
Taken
78,066
65,327
Mitigated
51,358
31,550
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,215
1,289
0
5,515
20,233
25,210
432
3,872
16,361
42,363
0
L
14,452
1,257
0
2,430
15,188
11,168
312
4,720
10,468
83,185
5,312
L
Ne Zha
IALLEGRO
Ne Zha
7,198
1,904
0
5,189
14,329
5,795
330
1,272
13,057
0
67,720
W
Anubis
Juricz1
Anubis
11,452
641
0
5,737
10,482
6,717
639
2,837
7,645
81,905
0
L
Bellona
Kvasilisk
Bellona
9,620
4,389
0
5,255
17,527
15,972
768
3,751
13,776
0
80,284
L
Horus
M0bPsyh0
Horus
6,270
3,854
2,277
4,034
15,121
12,924
0
5,127
9,994
0
45,845
W
Guan Yu
6,657
475
2,786
3,286
15,018
16,101
727
3,472
11,546
0
54,975
L
Charybdis
TrollGaming3724
Charybdis
9,193
4,047
0
3,089
15,901
5,499
1,217
3,797
12,104
0
68,497
W
Pele
18,053
4,602
0
9,500
18,991
10,131
490
2,935
16,056
0
119,039
W
Xbalanque
dannapa0la
Xbalanque
9,373
6,025
0
4,726
16,034
7,168
542
1,069
14,965
0
104,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
47,883
584
Minions Killed
530
0
Camps Cleared
0
2,095,844
Distance Traveled
1,905,763
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,586
481
56
3
0
417,215
3
L
Tiamat
10,518
478
131
6
0
363,952
1
L
Ne Zha
9,939
452
88
4
0
358,752
6
W
Anubis
10,995
500
123
6
0
356,307
2
L
Bellona
10,189
463
126
6
0
405,146
4
L
Horus
8,226
374
70
3
0
422,799
2
W
Guan Yu
10,083
458
99
5
0
457,836
3
L
Charybdis
9,011
410
115
5
0
355,114
2
W
Pele
12,089
550
172
8
0
453,093
0
W
Xbalanque
11,442
520
134
6
0
411,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role