Player Matchup

Hel
Hel
B1untman13
Hel
Level 127
God Stats
4W - 4L
1,394 SR
Queue Stats
143W - 122L
1,481 Elo+
Party 1
He Bo
He Bo
Rolomass42
He Bo
Level 147
God Stats
2W - 2L
1,673 SR
Queue Stats
144W - 137L
1,525 Elo+
Solo
Cerberus
Cerberus
TaCmgPORRA
Cerberus
Level 97
God Stats
5W - 0L
1,800 SR
Queue Stats
170W - 190L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxiktrip
Ah Muzen Cab
Level 153
God Stats
5W - 1L
1,463 SR
Queue Stats
112W - 99L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
christastrophe0
Xing Tian
Level 107
God Stats
5W - 1L
1,596 SR
Queue Stats
220W - 241L
1,465 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,501 Elo+

VS

Team Averages
Level 87
1,598 SR
1,484 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
IllI Nero IllI
Yemoja
Level 62
God Stats
3W - 1L
1,683 SR
Queue Stats
259W - 283L
1,454 Elo+
Party 2
Fenrir
Fenrir
JhonMedina
Fenrir
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
200W - 187L
1,459 Elo+
Solo
Thanatos
Thanatos
UhaveNOfriends2
Thanatos
Level 47
God Stats
1W - 1L
1,590 SR
Queue Stats
178W - 194L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 17
11,550
679
17,397
20,575
12,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
17
6 / 8 / 6
10,831
637
17,342
19,601
10,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TaCmgPORRA
Cerberus
17
2 / 3 / 14
11,191
658
12,451
32,143
38,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Toxiktrip
Ah Muzen Cab
20
12 / 2 / 11
13,176
775
35,612
24,333
16,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
christastrophe0
Xing Tian
18
2 / 1 / 14
11,549
679
7,713
21,476
20,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 2 / 12
11,223
660
31,569
22,509
20,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
 
Achilles
18
5 / 3 / 7
10,694
629
19,939
23,092
23,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 3 / 11
11,303
665
16,085
15,914
17,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
JhonMedina
Fenrir
15
5 / 9 / 8
10,260
604
15,691
21,634
20,517
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
17
2 / 7 / 8
10,299
606
11,356
16,702
8,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
24
Kills
16
16
Deaths
24
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
12
4
L
Achilles
 
Achilles
5
3
7
2.83
W
2
2
17
5.25
L
2
3
11
2.5
L
Fenrir
JhonMedina
Fenrir
5
9
8
1
W
He Bo
6
8
6
1.13
W
Cerberus
TaCmgPORRA
Cerberus
2
3
14
3
W
Ah Muzen Cab
Toxiktrip
Ah Muzen Cab
12
2
11
8.75
L
Thanatos
2
7
8
0.86
W
Xing Tian
christastrophe0
Xing Tian
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,515
Damage
94,640
118,128
Taken
99,851
97,536
Mitigated
90,849
57,252
Healing
45,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
31,569
3,324
4,561
10,111
22,509
20,794
0
11,973
10,536
59,685
0
L
Achilles
 
Achilles
19,939
2,814
2,089
9,543
23,092
23,851
0
13,821
9,271
0
36,950
W
17,397
757
18,918
11,047
20,575
12,241
1,087
10,166
10,197
34,029
0
L
16,085
1,547
4,314
1,481
15,914
17,065
0
7,230
8,684
33,725
0
L
Fenrir
JhonMedina
Fenrir
15,691
2,653
2,127
3,851
21,634
20,517
0
10,870
10,764
815
20,495
W
He Bo
17,342
1,853
993
1,494
19,601
10,570
149
7,701
11,663
28,507
0
W
Cerberus
TaCmgPORRA
Cerberus
12,451
819
2,664
11,679
32,143
38,180
206
13,198
18,416
21,683
0
W
Ah Muzen Cab
Toxiktrip
Ah Muzen Cab
35,612
17,578
721
8,564
24,333
16,459
1,368
7,805
16,249
0
71,579
L
Thanatos
11,356
2,117
1,492
6,225
16,702
8,622
0
11,009
5,693
0
17,124
W
Xing Tian
christastrophe0
Xing Tian
7,713
375
0
1,172
21,476
20,086
27
9,544
11,537
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,297
Gold Earned
53,779
181
Minions Killed
171
0
Camps Cleared
0
1,554,034
Distance Traveled
1,576,318
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,223
660
60
4
0
330,064
0
L
Achilles
10,694
629
33
2
0
332,500
0
W
Hel
11,550
679
50
3
0
353,322
1
L
Yemoja
11,303
665
40
2
0
311,372
1
L
Fenrir
10,260
604
11
1
0
299,265
0
W
He Bo
10,831
637
24
1
0
266,862
0
W
Cerberus
11,191
658
18
1
0
323,234
5
W
Ah Muzen Cab
13,176
775
75
4
0
291,069
0
L
Thanatos
10,299
606
27
2
0
303,117
0
W
Xing Tian
11,549
679
14
1
0
319,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role