Player Matchup

Raijin
Raijin
Delirius Mayhem
Raijin
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 82L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
StretchyGOODZ
Jing Wei
Level 138
God Stats
12W - 12L
1,554 SR
Queue Stats
810W - 864L
1,455 Elo+
Solo
Yemoja
Yemoja
a bl1ndhobo
Yemoja
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,388 Elo+
Party 1
Atlas
Atlas
deloman
Atlas
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,317 Elo+
Solo
Bastet
Bastet
lRadl
Bastet
Level 127
God Stats
12W - 15L
1,473 SR
Queue Stats
421W - 480L
1,426 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,398 Elo+

VS

Team Averages
Level 55
1,529 SR
1,496 Elo+
Aphrodite
Aphrodite
LaCleos
Aphrodite
Level 29
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
PichoniPower
Scylla
Level 42
God Stats
0W - 1L
1,626 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Taylor61795
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,294 Elo+
Solo
Set
Set
kanekii222
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
xX_nosoyo_Xx_69
Zeus
Level 103
God Stats
0W - 1L
1,330 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 5
12,648
903
19,142
15,145
8,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
StretchyGOODZ
Jing Wei
15
0 / 5 / 3
9,437
674
7,816
15,627
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
17
0 / 3 / 9
9,690
692
4,363
16,093
17,191
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Atlas
deloman
Atlas
17
1 / 4 / 12
10,352
739
9,217
17,979
15,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
lRadl
Bastet
20
8 / 4 / 9
12,298
878
15,200
17,579
8,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LaCleos
Aphrodite
1
0 / 0 / 0
3,508
251
0
0
0
Scylla
17
6 / 6 / 5
10,097
721
12,333
10,529
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 9
9,660
690
9,735
19,546
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 6 / 7
10,755
768
15,232
18,905
13,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 5
9,692
692
14,822
12,592
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
22
Kills
20
20
Deaths
22
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
13
4
5
3.88
L
Aphrodite
LaCleos
Aphrodite
0
0
0
0
L
Scylla
6
6
5
1.42
W
Jing Wei
StretchyGOODZ
Jing Wei
0
5
3
0.3
L
3
6
9
1.25
W
Yemoja
0
3
9
1.5
W
Atlas
deloman
Atlas
1
4
12
1.75
L
7
6
7
1.75
W
Bastet
lRadl
Bastet
8
4
9
3.13
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,738
Damage
52,122
82,423
Taken
61,572
56,084
Mitigated
32,478
33,629
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,142
1,800
847
3,188
15,145
8,058
1,939
7,418
7,727
35,662
0
L
Aphrodite
LaCleos
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
12,333
873
546
308
10,529
4,254
350
4,008
6,521
27,471
0
W
Jing Wei
StretchyGOODZ
Jing Wei
7,816
5,059
4,596
3,669
15,627
7,204
1,193
6,988
8,639
0
27,385
L
9,735
2,922
695
7,967
19,546
8,747
222
8,692
10,854
0
18,583
W
Yemoja
4,363
937
8,794
2,495
16,093
17,191
818
5,212
10,881
15,366
0
W
Atlas
deloman
Atlas
9,217
2,258
3,185
2,246
17,979
15,108
290
2,722
15,257
16,945
0
L
15,232
5,796
1,769
2,956
18,905
13,892
26
11,160
7,745
0
19,742
W
Bastet
lRadl
Bastet
15,200
2,338
873
3,736
17,579
8,523
3,281
4,815
12,764
0
25,504
L
14,822
793
931
2,518
12,592
5,585
0
8,862
3,730
36,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
43,712
144
Minions Killed
127
0
Camps Cleared
0
1,277,697
Distance Traveled
945,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,648
903
38
3
0
229,809
0
L
Aphrodite
3,508
251
0
0
0
0
0
L
Scylla
10,097
721
39
3
0
236,962
0
W
Jing Wei
9,437
674
47
3
0
247,815
0
L
Neith
9,660
690
30
2
0
238,744
0
W
Yemoja
9,690
692
22
2
0
254,732
0
W
Atlas
10,352
739
18
1
0
260,001
1
L
Set
10,755
768
4
0
0
245,888
0
W
Bastet
12,298
878
19
1
0
285,340
0
L
Zeus
9,692
692
54
4
0
223,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role