Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
George5127
Neith
Level 87
God Stats
4W - 2L
1,642 SR
Queue Stats
40W - 20L
1,642 Elo+
Party 2
Fenrir
Fenrir
pheonixkille
Fenrir
Level 135
God Stats
16W - 22L
1,488 SR
Queue Stats
208W - 168L
1,564 Elo+
Party 2
Nox
Nox
Нoкс
Nox
Level 140
God Stats
14W - 9L
1,513 SR
Queue Stats
58W - 52L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
ТётяЧашки
Aphrodite
Level 128
God Stats
11W - 8L
1,221 SR
Queue Stats
101W - 86L
1,485 Elo+
Party 1
Team Averages
Level 129
1,473 SR
1,529 Elo+

VS

Team Averages
Level 132
1,482 SR
1,506 Elo+
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mordorork
Ne Zha
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
96W - 79L
1,520 Elo+
Party 3
Hera
Hera
Smurfer Rufter
Hera
Level 127
God Stats
30W - 26L
1,501 SR
Queue Stats
188W - 177L
1,485 Elo+
Party 3
Erlang Shen
Erlang Shen
kmbq8
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 214L
1,538 Elo+
Party 3
Horus
Horus
sager44
Horus
Level 129
God Stats
0W - 1L
1,205 SR
Queue Stats
195W - 189L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 0 / 6
9,986
587
16,956
18,317
14,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
14
0 / 2 / 6
8,713
513
4,502
6,994
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
14
10 / 3 / 4
9,756
574
8,073
13,626
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
15
7 / 1 / 9
9,653
568
15,918
11,370
5,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 8
7,700
453
8,378
13,976
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 4 / 6
9,328
549
12,341
14,093
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Mordorork
Ne Zha
15
4 / 4 / 1
9,095
535
10,728
15,357
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 8 / 0
6,770
398
4,030
12,326
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
kmbq8
Erlang Shen
13
0 / 3 / 1
7,638
449
7,202
16,483
15,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
sager44
Horus
10
3 / 3 / 2
7,299
429
3,671
16,236
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
10
11
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
6
6
L
Freya
 
Freya
3
4
6
1.5
W
Neith
0
2
6
1.5
L
Ne Zha
Mordorork
Ne Zha
4
4
1
1.13
L
0
8
0
0
L
Erlang Shen
kmbq8
Erlang Shen
0
3
1
0.17
W
Fenrir
10
3
4
4
L
Horus
sager44
Horus
3
3
2
1.33
W
Nox
7
1
9
11.5
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,827
Damage
37,972
64,283
Taken
74,495
33,840
Mitigated
53,587
27,788
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,956
3,818
0
9,875
18,317
14,079
1,288
2,258
16,005
0
81,145
L
Freya
 
Freya
12,341
3,654
0
6,360
14,093
6,278
0
4,101
9,992
61,994
0
W
Neith
4,502
1,174
0
1,436
6,994
2,867
1,714
3,100
3,692
0
59,257
L
Ne Zha
Mordorork
Ne Zha
10,728
3,851
0
7,159
15,357
6,824
0
3,429
11,928
0
76,894
L
4,030
1,323
0
1,099
12,326
5,308
0
5,345
6,981
48,212
0
L
Erlang Shen
kmbq8
Erlang Shen
7,202
3,177
0
5,596
16,483
15,353
0
2,980
13,503
0
47,316
W
Fenrir
8,073
2,518
0
4,666
13,626
6,110
818
1,902
11,648
0
63,401
L
Horus
sager44
Horus
3,671
1,869
476
3,288
16,236
19,824
0
8,441
7,795
0
16,226
W
Nox
15,918
2,288
0
180
11,370
5,020
914
3,786
7,490
72,126
0
W
8,378
1,611
5,341
6,290
13,976
5,764
315
4,583
9,077
30,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
40,130
473
Minions Killed
440
0
Camps Cleared
0
1,734,680
Distance Traveled
1,603,691
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,986
587
133
8
0
368,911
2
L
Freya
9,328
549
118
7
0
290,378
6
W
Neith
8,713
513
107
6
0
323,028
0
L
Ne Zha
9,095
535
118
7
0
379,094
3
L
Hera
6,770
398
89
5
0
298,270
6
L
Erlang Shen
7,638
449
96
6
0
316,699
1
W
Fenrir
9,756
574
84
5
0
369,082
4
L
Horus
7,299
429
19
1
0
319,250
5
W
Nox
9,653
568
115
7
0
344,398
5
W
Aphrodite
7,700
453
34
2
0
329,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role