Player Matchup

Cerberus
Cerberus
BigLuckBuck
Cerberus
Level 147
God Stats
0W - 1L
1,672 SR
Queue Stats
164W - 172L
1,524 Elo+
Party 1
Chernobog
Chernobog
Cerburion
Chernobog
Level 125
God Stats
7W - 6L
1,680 SR
Queue Stats
188W - 197L
1,507 Elo+
Party 1
Chaac
Chaac
MadBombMagam
Chaac
Level 151
God Stats
0W - 3L
1,490 SR
Queue Stats
221W - 238L
1,560 Elo+
Party 1
Tiamat
Tiamat
SalamM1
Tiamat
Level 129
God Stats
1W - 2L
1,659 SR
Queue Stats
31W - 42L
1,510 Elo+
Party 1
Lancelot
Lancelot
ShlongThiccens
Lancelot
Level 123
God Stats
2W - 1L
1,691 SR
Queue Stats
4W - 3L
1,733 Elo+
Party 1
Team Averages
Level 135
1,638 SR
1,567 Elo+

VS

Team Averages
Level 152
1,545 SR
1,577 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AtypicalCarcas
Cabrakan
Level 160
God Stats
14W - 15L
1,575 SR
Queue Stats
346W - 349L
1,631 Elo+
Party 2
Tyr
Tyr
Churchy1993
Tyr
Level 160
God Stats
5W - 7L
1,484 SR
Queue Stats
165W - 140L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingMalekith
Tsukuyomi
Level 144
God Stats
2W - 4L
1,406 SR
Queue Stats
60W - 64L
1,556 Elo+
Party 2
Yu Huang
Yu Huang
Triliph
Yu Huang
Level 149
God Stats
13W - 5L
1,763 SR
Queue Stats
139W - 122L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigLuckBuck
Cerberus
10
0 / 3 / 3
6,881
459
6,439
13,649
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Cerburion
Chernobog
12
2 / 3 / 1
7,694
513
6,035
8,410
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 3
6,735
449
6,440
17,077
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
SalamM1
Tiamat
11
0 / 2 / 0
6,548
437
3,349
9,387
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
12
4 / 4 / 1
8,111
541
10,983
14,324
8,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 0 / 7
8,464
564
7,287
8,664
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
13
1 / 1 / 10
7,788
519
5,041
10,895
9,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 1 / 4
8,284
552
11,148
13,680
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
KingMalekith
Tsukuyomi
14
5 / 3 / 6
8,781
585
9,796
14,931
8,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Triliph
Yu Huang
13
2 / 1 / 5
8,026
535
9,429
7,146
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
7
7.5
W
Cabrakan
1
1
10
6
L
Cerberus
BigLuckBuck
Cerberus
0
3
3
0.5
L
Chernobog
Cerburion
Chernobog
2
3
1
0.83
W
6
1
4
8
W
Tsukuyomi
KingMalekith
Tsukuyomi
5
3
6
2.67
L
0
6
3
0.25
L
Tiamat
SalamM1
Tiamat
0
2
0
0
L
Lancelot
4
4
1
1.13
W
Yu Huang
Triliph
Yu Huang
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
42,701
62,847
Taken
55,316
37,566
Mitigated
32,452
14,022
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,287
3,793
0
5,039
8,664
3,535
2,508
1,558
7,106
0
70,439
W
Cabrakan
5,041
1,377
2,887
3,102
10,895
9,735
0
2,935
7,960
18,156
0
L
Cerberus
BigLuckBuck
Cerberus
6,439
702
0
3,297
13,649
10,924
0
6,731
6,918
25,559
0
L
Chernobog
Cerburion
Chernobog
6,035
3,876
0
632
8,410
3,413
1,794
797
7,613
0
56,117
W
11,148
2,150
0
6,645
13,680
7,106
145
2,755
10,925
0
55,685
W
Tsukuyomi
KingMalekith
Tsukuyomi
9,796
2,146
0
5,626
14,931
8,668
0
700
14,231
0
56,333
L
6,440
956
0
4,427
17,077
8,567
0
4,135
12,942
0
52,931
L
Tiamat
SalamM1
Tiamat
3,349
153
0
1,726
9,387
5,837
0
2,693
6,694
44,212
0
L
Lancelot
10,983
1,777
0
3,940
14,324
8,825
460
114
14,210
0
55,851
W
Yu Huang
Triliph
Yu Huang
9,429
2,136
0
1,148
7,146
3,408
0
2,372
4,774
85,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
41,343
433
Minions Killed
499
0
Camps Cleared
0
1,491,434
Distance Traveled
1,560,251
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,464
564
132
9
0
295,585
3
W
Cabrakan
7,788
519
24
2
0
310,825
3
L
Cerberus
6,881
459
42
3
0
296,796
5
L
Chernobog
7,694
513
112
7
0
297,363
8
W
Tyr
8,284
552
77
5
0
353,056
1
W
Tsukuyomi
8,781
585
111
7
0
301,740
4
L
Chaac
6,735
449
77
5
0
314,032
4
L
Tiamat
6,548
437
107
7
0
275,045
5
L
Lancelot
8,111
541
95
6
0
308,198
1
W
Yu Huang
8,026
535
155
10
0
299,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role