Player Matchup

Zhong Kui
Zhong Kui
Jimbullbee
Zhong Kui
Level 13
God Stats
2W - 1L
1,602 SR
Queue Stats
3W - 1L
1,585 Elo+
Party 1
Ganesha
Ganesha
TheMagicMangooo
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
VoluptuousAreola
Gilgamesh
Level 35
God Stats
6W - 2L
1,800 SR
Queue Stats
173W - 52L
1,786 Elo+
Party 1
Bakasura
Bakasura
h4yd3n1 v3
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,675 Elo+
Party 1
Hachiman
Hachiman
oo GODRIK oo
Hachiman
Level 145
God Stats
52W - 34L
1,620 SR
Queue Stats
457W - 393L
1,519 Elo+
Party 1
Team Averages
Level 43
1,604 SR
1,617 Elo+

VS

Team Averages
Level 81
1,586 SR
1,413 Elo+
Ymir
Ymir
Kevin-Lucie
Ymir
Level 116
God Stats
12W - 5L
1,675 SR
Queue Stats
109W - 115L
1,438 Elo+
Party 3
Hades
Hades
LIQUIDSONn
Hades
Level 97
God Stats
7W - 6L
1,566 SR
Queue Stats
51W - 71L
1,354 Elo+
Solo
Izanami
Izanami
Lockiee_P
Izanami
Level 30
God Stats
4W - 3L
1,641 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
now_then_bro
Sylvanus
Level 123
God Stats
4W - 7L
1,389 SR
Queue Stats
122W - 132L
1,442 Elo+
Party 3
Ratatoskr
Ratatoskr
vShokarz
Ratatoskr
Level 37
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jimbullbee
Zhong Kui
17
3 / 6 / 6
10,584
529
15,333
19,035
12,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 13
10,398
520
6,529
14,234
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
20
9 / 2 / 3
13,472
674
18,348
19,606
13,549
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
h4yd3n1 v3
Bakasura
20
14 / 2 / 11
13,235
662
21,411
20,167
10,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
oo GODRIK oo
Hachiman
16
3 / 1 / 5
10,164
508
12,013
12,999
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
11,558
578
11,249
18,801
21,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
2 / 8 / 2
8,810
441
9,744
21,461
14,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Lockiee_P
Izanami
16
3 / 4 / 1
10,078
504
11,330
15,930
6,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
now_then_bro
Sylvanus
16
4 / 7 / 4
10,742
537
15,062
23,502
21,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
vShokarz
Ratatoskr
15
1 / 6 / 2
9,428
471
6,689
19,257
8,351
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
29
Kills
13
13
Deaths
30
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jimbullbee
Zhong Kui
3
6
6
1
L
3
5
1
0.7
L
Hades
2
8
2
0.38
L
Izanami
Lockiee_P
Izanami
3
4
1
0.88
W
0
2
13
3.25
W
Gilgamesh
9
2
3
5.25
W
Bakasura
h4yd3n1 v3
Bakasura
14
2
11
9.75
L
Sylvanus
now_then_bro
Sylvanus
4
7
4
0.86
W
Hachiman
oo GODRIK oo
Hachiman
3
1
5
5.5
L
Ratatoskr
vShokarz
Ratatoskr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,634
Damage
54,074
86,041
Taken
98,951
58,888
Mitigated
72,106
29,152
Healing
29,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jimbullbee
Zhong Kui
15,333
1,772
0
8,473
19,035
12,741
1,116
7,701
11,224
79,030
0
L
11,249
3,756
0
2,163
18,801
21,935
0
2,696
15,772
85,198
0
L
Hades
9,744
855
246
6,230
21,461
14,216
1,814
5,200
15,248
50,907
0
L
Izanami
Lockiee_P
Izanami
11,330
9,371
0
5,492
15,930
6,486
1,736
2,529
12,723
0
89,249
W
6,529
1,214
0
2,624
14,234
16,051
30
5,184
9,016
31,884
0
W
Gilgamesh
18,348
6,966
0
7,753
19,606
13,549
244
7,708
11,538
0
114,813
W
Bakasura
h4yd3n1 v3
Bakasura
21,411
14,252
0
6,150
20,167
10,923
228
9,520
10,533
0
114,457
L
Sylvanus
now_then_bro
Sylvanus
15,062
4,444
1,482
7,314
23,502
21,118
400
9,755
11,526
57,309
14,302
W
Hachiman
oo GODRIK oo
Hachiman
12,013
6,832
0
4,152
12,999
5,624
1,009
4,234
8,725
0
87,754
L
Ratatoskr
vShokarz
Ratatoskr
6,689
2,628
0
6,818
19,257
8,351
0
2,152
16,394
0
75,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,853
Gold Earned
50,616
658
Minions Killed
628
0
Camps Cleared
0
1,956,508
Distance Traveled
1,629,219
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,584
529
120
6
0
343,475
2
L
Ymir
11,558
578
180
9
0
296,352
0
L
Hades
8,810
441
80
4
0
352,406
7
L
Izanami
10,078
504
137
7
0
317,142
4
W
Ganesha
10,398
520
6
0
0
360,384
0
W
Gilgamesh
13,472
674
185
9
0
442,409
9
W
Bakasura
13,235
662
179
9
0
462,161
1
L
Sylvanus
10,742
537
109
5
0
285,507
1
W
Hachiman
10,164
508
168
8
0
348,079
6
L
Ratatoskr
9,428
471
122
6
0
377,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role