Player Matchup

Nemesis
Nemesis
FaceAim
Nemesis
Level 32
God Stats
0W - 2L
1,511 SR
Queue Stats
3W - 8L
1,061 Elo+
Party 1
Fenrir
Fenrir
Maestronism
Fenrir
Level 24
God Stats
0W - 4L
1,289 SR
Queue Stats
3W - 8L
1,061 Elo+
Party 1
Ymir
Ymir
ZuperSero
Ymir
Level 11
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 7L
1,070 Elo+
Party 1
Team Averages
Level 22
1,358 SR
1,064 Elo+

VS

Team Averages
Level 41
1,370 SR
1,194 Elo+
Olorun
Olorun
Tuchini
Olorun
Level 87
God Stats
4W - 3L
1,339 SR
Queue Stats
84W - 141L
1,217 Elo+
Party 2
Bastet
Bastet
bakenbardy
Bastet
Level 7
God Stats
1W - 3L
1,453 SR
Queue Stats
1W - 4L
1,129 Elo+
Party 2
Ymir
Ymir
oOKarpik
Ymir
Level 29
God Stats
19W - 35L
1,317 SR
Queue Stats
39W - 87L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaceAim
Nemesis
13
2 / 7 / 4
9,366
669
8,861
14,802
6,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
13
3 / 3 / 3
9,117
651
8,932
10,425
6,020
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
12
1 / 7 / 3
8,651
618
8,991
21,017
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Tuchini
Olorun
15
4 / 4 / 11
10,248
732
18,533
11,867
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
bakenbardy
Bastet
15
7 / 2 / 7
10,215
730
9,938
11,029
5,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
15
6 / 0 / 11
11,503
822
11,393
11,737
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
17
17
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FaceAim
Nemesis
2
7
4
0.57
L
Fenrir
3
3
3
1.5
W
Olorun
Tuchini
Olorun
4
4
11
2.38
L
Ymir
1
7
3
0.36
W
Bastet
bakenbardy
Bastet
7
2
7
5.25
W
Ymir
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
39,864
46,244
Taken
34,633
34,384
Mitigated
21,779
3,848
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FaceAim
Nemesis
8,861
3,585
802
1,858
14,802
6,879
0
7,870
6,932
0
20,971
L
Fenrir
8,932
2,835
0
461
10,425
6,020
0
7,386
3,039
0
20,567
W
Olorun
Tuchini
Olorun
18,533
9,010
847
4,305
11,867
6,471
820
2,659
9,208
48,883
6,076
L
Ymir
8,991
1,991
0
727
21,017
21,485
92
13,116
7,901
27,797
0
W
Bastet
bakenbardy
Bastet
9,938
4,156
0
2,112
11,029
5,152
662
3,059
7,970
0
23,124
W
Ymir
11,393
3,607
0
2,936
11,737
10,156
500
3,711
8,026
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
31,966
99
Minions Killed
133
4
Camps Cleared
7
671,676
Distance Traveled
739,185
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,366
669
21
2
1
223,631
0
L
Fenrir
9,117
651
26
2
3
241,339
0
W
Olorun
10,248
732
78
6
5
218,019
5
L
Ymir
8,651
618
52
4
0
206,706
0
W
Bastet
10,215
730
16
1
2
286,687
5
W
Ymir
11,503
822
39
3
0
234,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role