Player Matchup

Chaac
Chaac
A to the X3505
Chaac
Level 106
God Stats
7W - 2L
1,776 SR
Queue Stats
17W - 6L
1,647 Elo+
Party 2
Bellona
Bellona
CuRe iPaitan
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 177L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
FIRE Gamer 97
Cernunnos
Level 100
God Stats
4W - 2L
1,540 SR
Queue Stats
34W - 26L
1,473 Elo+
Party 2
Merlin
Merlin
NamelesxVeX
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,415 Elo+
Party 2
Khepri
Khepri
Valstar2000
Khepri
Level 43
God Stats
26W - 26L
1,418 SR
Queue Stats
313W - 344L
1,343 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,454 Elo+

VS

Team Averages
Level 91
1,599 SR
1,460 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Abdul_Reaction99
Nu Wa
Level 79
God Stats
30W - 18L
1,653 SR
Queue Stats
184W - 174L
1,435 Elo+
Party 1
Tiamat
Tiamat
Er3n jager
Tiamat
Level 100
God Stats
3W - 2L
1,796 SR
Queue Stats
149W - 170L
1,453 Elo+
Solo
King Arthur
King Arthur
Thuer_v
King Arthur
Level 105
God Stats
10W - 17L
1,424 SR
Queue Stats
375W - 351L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
simple-_-life
Ne Zha
Level 47
God Stats
5W - 4L
1,623 SR
Queue Stats
58W - 58L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 0
11,432
457
10,676
27,064
19,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
CuRe iPaitan
Bellona
20
4 / 2 / 3
13,202
528
13,892
27,526
23,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
FIRE Gamer 97
Cernunnos
19
8 / 4 / 6
12,566
503
24,162
21,885
10,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
3 / 3 / 4
11,372
455
14,611
13,589
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
2 / 1 / 12
12,144
486
7,898
22,692
24,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 9 / 2
10,205
408
12,896
27,442
9,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 5 / 5
9,915
397
23,658
12,821
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Er3n jager
Tiamat
9
0 / 1 / 1
8,219
329
2,371
7,970
5,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Thuer_v
King Arthur
18
1 / 0 / 4
11,450
458
23,302
21,662
24,014
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 4 / 0
11,760
470
13,341
26,879
12,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
11
11
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
9
2
0.33
W
2
1
0
2
L
2
5
5
0.9
W
Bellona
CuRe iPaitan
Bellona
4
2
3
2.75
L
Tiamat
Er3n jager
Tiamat
0
1
1
0.5
W
Cernunnos
FIRE Gamer 97
Cernunnos
8
4
6
2.75
W
Merlin
3
3
4
1.67
L
King Arthur
Thuer_v
King Arthur
1
0
4
3
W
Khepri
2
1
12
8
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,239
Damage
75,568
112,756
Taken
96,774
85,366
Mitigated
57,091
42,057
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,896
2,779
629
6,994
27,442
9,687
0
7,750
19,564
0
64,848
W
10,676
1,569
0
15,281
27,064
19,939
3,255
3,071
23,684
0
90,517
L
23,658
5,086
0
630
12,821
5,067
484
4,124
8,697
64,294
0
W
Bellona
CuRe iPaitan
Bellona
13,892
4,069
0
7,366
27,526
23,405
547
7,738
19,116
0
168,313
L
Tiamat
Er3n jager
Tiamat
2,371
566
1,205
2,578
7,970
5,327
0
2,769
5,201
18,478
0
W
Cernunnos
FIRE Gamer 97
Cernunnos
24,162
15,090
439
6,860
21,885
10,475
6,943
4,737
16,764
0
124,539
W
Merlin
14,611
1,118
0
3,165
13,589
6,612
1,343
3,749
9,478
93,898
0
L
King Arthur
Thuer_v
King Arthur
23,302
1,665
523
6,448
21,662
24,014
120
3,055
17,992
0
94,231
W
Khepri
7,898
838
4,100
4,846
22,692
24,935
2,299
5,330
16,957
27,917
0
L
13,341
3,873
0
7,525
26,879
12,996
2,216
4,811
21,860
0
93,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,716
Gold Earned
51,549
667
Minions Killed
497
0
Camps Cleared
0
2,354,953
Distance Traveled
1,925,725
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,205
408
90
4
0
372,629
4
W
Chaac
11,432
457
113
5
0
478,930
5
L
Nu Wa
9,915
397
102
4
0
425,456
3
W
Bellona
13,202
528
208
8
0
546,087
0
L
Tiamat
8,219
329
35
1
0
197,738
3
W
Cernunnos
12,566
503
163
7
0
434,717
3
W
Merlin
11,372
455
134
5
0
425,815
1
L
King Arthur
11,450
458
140
6
0
460,459
7
W
Khepri
12,144
486
49
2
0
469,404
9
L
Ne Zha
11,760
470
130
5
0
469,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role