Player Matchup

Gilgamesh
Gilgamesh
Gravygoat18
Gilgamesh
Level 104
God Stats
1W - 3L
1,721 SR
Queue Stats
18W - 20L
1,157 Elo+
Party 2
Izanami
Izanami
Orbit55
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
SlobCromp
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 86
1,574 SR
1,271 Elo+

VS

Team Averages
Level 91
1,615 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JJPS0610
Sun Wukong
Level 113
God Stats
5W - 2L
1,844 SR
Queue Stats
123W - 108L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
kattkattly
Erlang Shen
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 78L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gravygoat18
Gilgamesh
9
0 / 5 / 5
7,442
620
6,327
15,206
10,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Orbit55
Izanami
13
4 / 4 / 2
9,067
756
14,414
11,122
4,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SlobCromp
Cthulhu
11
2 / 5 / 4
8,378
698
7,397
14,760
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 7
9,184
765
9,907
7,342
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
JJPS0610
Sun Wukong
15
4 / 2 / 8
9,173
764
11,778
17,691
10,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
kattkattly
Erlang Shen
13
6 / 3 / 7
9,914
826
15,065
13,374
10,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
14
14
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
L
Gilgamesh
Gravygoat18
Gilgamesh
0
5
5
0.5
W
Sun Wukong
JJPS0610
Sun Wukong
4
2
8
4
L
Izanami
Orbit55
Izanami
4
4
2
1.25
L
Cthulhu
SlobCromp
Cthulhu
2
5
4
0.8
W
Erlang Shen
kattkattly
Erlang Shen
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
36,750
41,088
Taken
38,407
28,401
Mitigated
24,436
4,718
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,907
3,592
0
3,821
7,342
3,153
704
2,084
5,258
35,797
3,393
L
Gilgamesh
Gravygoat18
Gilgamesh
6,327
1,113
495
855
15,206
10,117
0
3,690
11,516
0
11,110
W
Sun Wukong
JJPS0610
Sun Wukong
11,778
2,561
0
7,119
17,691
10,686
156
3,275
14,416
0
31,633
L
Izanami
Orbit55
Izanami
14,414
7,999
0
1,377
11,122
4,974
507
1,548
9,574
121
41,427
L
Cthulhu
SlobCromp
Cthulhu
7,397
874
391
1,600
14,760
13,310
0
3,524
11,236
16,776
0
W
Erlang Shen
kattkattly
Erlang Shen
15,065
8,415
946
3,712
13,374
10,597
443
2,666
10,708
0
33,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
28,271
98
Minions Killed
130
2
Camps Cleared
9
619,363
Distance Traveled
751,081
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,184
765
49
4
2
241,260
3
L
Gilgamesh
7,442
620
10
1
0
218,798
1
W
Sun Wukong
9,173
764
54
5
2
260,582
2
L
Izanami
9,067
756
66
6
2
196,998
3
L
Cthulhu
8,378
698
22
2
0
203,567
2
W
Erlang Shen
9,914
826
27
2
5
249,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role