Player Matchup

Scylla
Scylla
Aquaaura
Scylla
Level 145
God Stats
4W - 7L
1,422 SR
Queue Stats
159W - 245L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
Narcalas
Kuzenbo
Level 90
God Stats
25W - 31L
1,460 SR
Queue Stats
42W - 65L
1,414 Elo+
Party 2
Hercules
Hercules
Zaklamp
Hercules
Level 116
God Stats
33W - 51L
1,435 SR
Queue Stats
90W - 148L
1,411 Elo+
Party 2
Team Averages
Level 117
1,439 SR
1,410 Elo+

VS

Team Averages
Level 74
1,519 SR
1,479 Elo+
Horus
Horus
JOANMA961
Horus
Level 104
God Stats
5W - 9L
1,343 SR
Queue Stats
231W - 250L
1,537 Elo+
Party 1
Izanami
Izanami
Jadelami14
Izanami
Level 80
God Stats
2W - 1L
1,467 SR
Queue Stats
39W - 44L
1,433 Elo+
Party 1
Freya
Freya
RATICI
Freya
Level 37
God Stats
2W - 1L
1,746 SR
Queue Stats
107W - 137L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaaura
Scylla
11
0 / 1 / 1
6,224
622
6,787
6,114
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Narcalas
Kuzenbo
10
0 / 3 / 0
6,486
649
4,972
11,228
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Zaklamp
Hercules
10
1 / 3 / 0
6,128
613
4,485
11,760
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JOANMA961
Horus
12
3 / 0 / 4
7,935
794
5,548
9,998
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Jadelami14
Izanami
12
2 / 0 / 4
7,015
702
8,571
4,684
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
RATICI
Freya
11
2 / 1 / 5
6,820
682
10,694
8,472
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aquaaura
Scylla
0
1
1
0.5
W
Horus
JOANMA961
Horus
3
0
4
5
W
Izanami
Jadelami14
Izanami
2
0
4
4
L
Kuzenbo
Narcalas
Kuzenbo
0
3
0
0
W
Freya
RATICI
Freya
2
1
5
4.5
L
Hercules
Zaklamp
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
24,813
29,102
Taken
23,154
19,180
Mitigated
15,787
4,270
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aquaaura
Scylla
6,787
794
0
600
6,114
2,300
0
3,013
2,997
25,571
0
W
Horus
JOANMA961
Horus
5,548
2,754
2,745
5,432
9,998
9,299
22
5,687
4,311
0
10,438
W
Izanami
Jadelami14
Izanami
8,571
6,122
0
0
4,684
2,481
0
2,959
1,725
0
33,151
L
Kuzenbo
Narcalas
Kuzenbo
4,972
1,847
0
902
11,228
11,193
0
2,973
7,963
11,398
0
W
Freya
RATICI
Freya
10,694
2,886
0
3,240
8,472
4,007
190
3,362
5,110
25,799
0
L
Hercules
Zaklamp
Hercules
4,485
1,773
372
2,396
11,760
5,687
0
4,257
7,289
0
16,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,838
Gold Earned
21,770
86
Minions Killed
125
2
Camps Cleared
6
527,098
Distance Traveled
549,794
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,224
622
53
5
2
181,564
5
W
Horus
7,935
794
13
1
1
194,978
1
W
Izanami
7,015
702
63
6
0
181,193
4
L
Kuzenbo
6,486
649
7
1
0
173,440
1
W
Freya
6,820
682
49
5
5
173,623
3
L
Hercules
6,128
613
26
3
0
172,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role