Player Matchup

Janus
Janus
CitadeI
Janus
Level 128
God Stats
5W - 2L
1,633 SR
Queue Stats
320W - 152L
1,725 Elo+
Party 1
Fenrir
Fenrir
PR5H
Fenrir
Level 144
God Stats
4W - 2L
1,544 SR
Queue Stats
341W - 160L
1,752 Elo+
Party 1
Chaac
Chaac
RFN smith
Chaac
Level 160
God Stats
11W - 2L
1,733 SR
Queue Stats
737W - 316L
1,729 Elo+
Party 1
Team Averages
Level 144
1,637 SR
1,735 Elo+

VS

Team Averages
Level 96
1,568 SR
1,528 Elo+
Chaac
Chaac
KRK_Autt20
Chaac
Level 103
God Stats
3W - 5L
1,583 SR
Queue Stats
142W - 146L
1,486 Elo+
Solo
Bastet
Bastet
ltroyb0yl
Bastet
Level 105
God Stats
6W - 3L
1,654 SR
Queue Stats
43W - 20L
1,770 Elo+
Solo
Ra
Ra
massey420-
Ra
Level 81
God Stats
3W - 8L
1,466 SR
Queue Stats
155W - 235L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CitadeI
Janus
13
5 / 0 / 9
8,066
807
8,774
5,490
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PR5H
Fenrir
12
5 / 2 / 10
8,050
805
11,182
12,252
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
RFN smith
Chaac
13
5 / 0 / 8
8,129
813
10,094
10,727
10,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 0
6,946
695
6,798
14,522
10,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ltroyb0yl
Bastet
10
0 / 7 / 1
6,127
613
5,852
11,388
4,592
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 6 / 2
6,411
641
6,403
9,405
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
CitadeI
Janus
5
0
9
9.5
L
Chaac
2
2
0
1
W
Fenrir
PR5H
Fenrir
5
2
10
5
W
Chaac
RFN smith
Chaac
5
0
8
9
L
Bastet
ltroyb0yl
Bastet
0
7
1
0.07
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
19,053
28,469
Taken
35,315
23,015
Mitigated
19,760
11,547
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CitadeI
Janus
8,774
361
0
1,038
5,490
1,874
0
1,620
3,870
27,795
0
L
Chaac
6,798
1,055
0
2,955
14,522
10,826
0
5,974
8,334
0
23,858
W
Fenrir
PR5H
Fenrir
11,182
3,438
0
3,690
12,252
10,529
0
2,408
9,844
0
19,522
W
Chaac
RFN smith
Chaac
10,094
2,075
529
6,290
10,727
10,612
0
2,783
7,944
0
34,555
L
Bastet
ltroyb0yl
Bastet
5,852
913
0
733
11,388
4,592
0
2,247
8,922
0
13,000
L
6,403
191
457
748
9,405
4,342
0
955
8,304
20,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
19,484
129
Minions Killed
95
5
Camps Cleared
4
612,673
Distance Traveled
561,633
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,066
807
52
5
3
194,094
0
L
Chaac
6,946
695
44
4
0
191,730
2
W
Fenrir
8,050
805
22
2
1
203,817
5
W
Chaac
8,129
813
55
6
1
214,762
4
L
Bastet
6,127
613
22
2
2
196,803
3
L
Ra
6,411
641
29
3
2
173,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role