Player Matchup

Cu Chulainn
Cu Chulainn
Antidragonvenom
Cu Chulainn
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 110L
1,355 Elo+
Party 1
Pele
Pele
Demonfox9995
Pele
Level 47
God Stats
7W - 4L
1,442 SR
Queue Stats
98W - 98L
1,348 Elo+
Party 1
Anubis
Anubis
LVCiDLordWar
Anubis
Level 123
God Stats
39W - 33L
1,564 SR
Queue Stats
111W - 107L
1,380 Elo+
Solo
Danzaburou
Danzaburou
OG Nighty
Danzaburou
Level 38
God Stats
34W - 28L
1,424 SR
Queue Stats
79W - 71L
1,390 Elo+
Solo
Bacchus
Bacchus
Tony2Strokes
Bacchus
Level 98
God Stats
15W - 10L
1,545 SR
Queue Stats
201W - 205L
1,383 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,371 Elo+

VS

Team Averages
Level 76
1,435 SR
1,438 Elo+
Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Azbrub
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Chang'e
Chang'e
LateConsent
Chang'e
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,347 Elo+
Solo
Ullr
Ullr
SLAKR05
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
xXanDiego
Gilgamesh
Level 116
God Stats
3W - 3L
1,177 SR
Queue Stats
151W - 143L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antidragonvenom
Cu Chulainn
12
2 / 3 / 4
7,740
516
9,304
15,178
14,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 3
7,936
529
7,280
14,140
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
3 / 2 / 2
8,686
579
4,989
8,681
5,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OG Nighty
Danzaburou
13
6 / 1 / 2
8,304
554
14,759
9,196
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Tony2Strokes
Bacchus
12
1 / 0 / 8
7,900
527
8,241
11,436
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 1
7,283
486
3,804
12,779
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Azbrub
Chaac
12
4 / 4 / 2
8,153
544
14,724
14,801
10,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
LateConsent
Chang'e
13
4 / 1 / 3
7,968
531
8,524
9,375
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
SLAKR05
Ullr
9
0 / 6 / 1
5,907
394
3,155
13,645
3,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xXanDiego
Gilgamesh
13
1 / 4 / 5
8,055
537
7,693
12,611
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
9
10
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
Cu Chulainn
Antidragonvenom
Cu Chulainn
2
3
4
1.33
L
Chaac
Azbrub
Chaac
4
4
2
1.25
W
4
4
3
1.38
W
Anubis
3
2
2
2
L
Chang'e
LateConsent
Chang'e
4
1
3
5.5
W
Danzaburou
OG Nighty
Danzaburou
6
1
2
7
L
Ullr
SLAKR05
Ullr
0
6
1
0.08
W
Bacchus
Tony2Strokes
Bacchus
1
0
8
5
L
Gilgamesh
xXanDiego
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
37,900
58,631
Taken
63,211
41,101
Mitigated
32,040
16,501
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,804
1,230
2,724
5,058
12,779
6,139
447
3,422
9,357
29,795
0
W
Cu Chulainn
Antidragonvenom
Cu Chulainn
9,304
2,628
0
371
15,178
14,302
973
1,857
13,321
0
34,182
L
Chaac
Azbrub
Chaac
14,724
5,282
0
6,168
14,801
10,899
515
2,677
12,124
0
51,911
W
7,280
2,172
0
2,358
14,140
6,449
0
1,804
12,336
0
59,078
W
Anubis
4,989
855
56
4,804
8,681
5,019
1,937
3,828
4,853
55,962
0
L
Chang'e
LateConsent
Chang'e
8,524
1,496
561
4,076
9,375
3,495
0
2,513
6,862
54,639
0
W
Danzaburou
OG Nighty
Danzaburou
14,759
7,107
0
5,262
9,196
4,019
960
2,358
6,838
0
72,778
L
Ullr
SLAKR05
Ullr
3,155
1,240
0
975
13,645
3,703
765
3,838
9,807
0
25,278
W
Bacchus
Tony2Strokes
Bacchus
8,241
1,493
93
3,557
11,436
11,312
0
2,481
8,955
24,847
0
L
Gilgamesh
xXanDiego
Gilgamesh
7,693
3,065
0
3,831
12,611
7,804
0
780
11,831
0
64,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
37,366
359
Minions Killed
353
0
Camps Cleared
0
1,449,766
Distance Traveled
1,469,357
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,283
486
43
3
0
269,648
0
W
Cu Chulainn
7,740
516
57
4
0
291,715
0
L
Chaac
8,153
544
86
6
0
310,757
13
W
Pele
7,936
529
86
6
0
316,157
4
W
Anubis
8,686
579
94
6
0
242,783
3
L
Chang'e
7,968
531
74
5
0
299,315
5
W
Danzaburou
8,304
554
94
6
0
270,978
5
L
Ullr
5,907
394
35
2
0
260,265
0
W
Bacchus
7,900
527
28
2
0
328,133
5
L
Gilgamesh
8,055
537
115
8
0
329,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role