Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Tr0lli
Sol
Level 46
God Stats
11W - 6L
1,596 SR
Queue Stats
20W - 17L
1,214 Elo+
Party 2
Mercury
Mercury
Wracco
Mercury
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 11L
1,207 Elo+
Party 2
Gilgamesh
Gilgamesh
Wusssi
Gilgamesh
Level 71
God Stats
1W - 3L
1,161 SR
Queue Stats
14W - 24L
1,316 Elo+
Party 3
Team Averages
Level 64
1,451 SR
1,347 Elo+

VS

Team Averages
Level 81
1,422 SR
1,392 Elo+
Janus
Janus
AvastV2
Janus
Level 124
God Stats
0W - 1L
1,107 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
RENAT00
Bellona
Level 75
God Stats
5W - 6L
1,614 SR
Queue Stats
105W - 127L
1,469 Elo+
Solo
Ares
Ares
RiskyPilot5
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Cernunnos
Cernunnos
balisticrage
Cernunnos
Level 85
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
vergils1n
Ne Zha
Level 69
God Stats
1W - 2L
1,470 SR
Queue Stats
240W - 277L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
5,170
470
5,376
5,730
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
9
0 / 0 / 0
4,834
439
1,657
3,540
2,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Tr0lli
Sol
12
5 / 0 / 6
7,262
660
9,029
5,357
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Wracco
Mercury
11
9 / 0 / 3
7,103
646
5,283
8,043
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Wusssi
Gilgamesh
10
1 / 0 / 0
5,746
522
3,371
5,537
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AvastV2
Janus
7
0 / 6 / 0
4,595
418
2,040
8,352
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RENAT00
Bellona
9
0 / 1 / 0
5,413
492
4,611
6,944
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 1
5,086
462
2,126
6,528
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
balisticrage
Cernunnos
9
1 / 0 / 0
5,195
472
4,225
4,754
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
vergils1n
Ne Zha
7
0 / 8 / 0
4,397
400
2,893
11,698
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
1
1
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
W
Geb
 
Geb
0
0
0
0
L
Janus
AvastV2
Janus
0
6
0
0
L
Bellona
RENAT00
Bellona
0
1
0
0
L
0
1
1
0.5
W
Sol
Tr0lli
Sol
5
0
6
8
W
Mercury
Wracco
Mercury
9
0
3
10.5
W
Gilgamesh
Wusssi
Gilgamesh
1
0
0
1
L
Cernunnos
balisticrage
Cernunnos
1
0
0
1
L
Ne Zha
vergils1n
Ne Zha
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
15,895
28,207
Taken
38,276
11,836
Mitigated
18,633
9,671
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,376
2,749
0
2,849
5,730
2,039
114
1,400
4,330
0
35,706
W
Geb
 
Geb
1,657
104
103
650
3,540
2,055
0
726
2,814
13,008
0
L
Janus
AvastV2
Janus
2,040
140
0
1,758
8,352
3,223
0
4,616
3,736
22,779
0
L
Bellona
RENAT00
Bellona
4,611
1,583
0
2,576
6,944
5,360
0
0
6,944
0
30,084
L
2,126
257
0
1,000
6,528
4,224
0
1,065
5,463
14,541
0
W
Sol
Tr0lli
Sol
9,029
4,896
0
2,717
5,357
1,890
2,830
1,139
4,218
48,739
0
W
Mercury
Wracco
Mercury
5,283
1,749
0
827
8,043
2,728
481
901
7,142
0
39,417
W
Gilgamesh
Wusssi
Gilgamesh
3,371
1,436
0
2,525
5,537
3,124
290
0
5,537
0
27,039
L
Cernunnos
balisticrage
Cernunnos
4,225
1,439
0
2,356
4,754
1,653
0
592
4,162
0
33,751
L
Ne Zha
vergils1n
Ne Zha
2,893
1,237
0
2,688
11,698
4,173
0
4,413
7,285
0
19,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
24,686
274
Minions Killed
195
0
Camps Cleared
0
1,012,796
Distance Traveled
1,075,377
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,170
470
61
6
0
166,014
1
W
Geb
4,834
439
18
2
0
196,709
6
L
Janus
4,595
418
31
3
0
189,923
4
L
Bellona
5,413
492
58
5
0
215,551
5
L
Ares
5,086
462
10
1
0
224,827
0
W
Sol
7,262
660
81
7
0
192,653
0
W
Mercury
7,103
646
63
6
0
253,406
1
W
Gilgamesh
5,746
522
51
5
0
204,014
1
L
Cernunnos
5,195
472
59
5
0
213,983
4
L
Ne Zha
4,397
400
37
3
0
231,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role