Player Matchup

Charybdis
Charybdis
Barbiefan1224
Charybdis
Level 128
God Stats
0W - 2L
1,331 SR
Queue Stats
195W - 170L
1,607 Elo+
Solo
Janus
Janus
Rheuma519
Janus
Level 159
God Stats
82W - 58L
1,646 SR
Queue Stats
217W - 160L
1,685 Elo+
Party 1
Sobek
Sobek
Sappyjoe
Sobek
Level 98
God Stats
0W - 1L
1,734 SR
Queue Stats
168W - 114L
1,660 Elo+
Party 1
Pele
Pele
SlickRicky525
Pele
Level 147
God Stats
0W - 3L
1,206 SR
Queue Stats
238W - 246L
1,723 Elo+
Solo
Bakasura
Bakasura
Unit_257
Bakasura
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 49L
1,719 Elo+
Party 1
Team Averages
Level 136
1,483 SR
1,679 Elo+

VS

Team Averages
Level 145
1,683 SR
1,674 Elo+
Janus
Janus
G4L RAMBO
Janus
Level 160
God Stats
20W - 13L
1,633 SR
Queue Stats
283W - 262L
1,650 Elo+
Solo
Kali
Kali
Maaahogany
Kali
Level 142
God Stats
19W - 12L
1,756 SR
Queue Stats
312W - 315L
1,700 Elo+
Solo
Khepri
Khepri
Scum x Tooth
Khepri
Level 140
God Stats
8W - 5L
1,697 SR
Queue Stats
71W - 46L
1,686 Elo+
Party 2
Jing Wei
Jing Wei
Tex118
Jing Wei
Level 160
God Stats
31W - 23L
1,639 SR
Queue Stats
335W - 279L
1,596 Elo+
Party 2
Chang'e
Chang'e
annexnofx
Chang'e
Level 125
God Stats
54W - 33L
1,689 SR
Queue Stats
182W - 155L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barbiefan1224
Charybdis
14
0 / 2 / 0
8,312
489
7,632
12,998
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Rheuma519
Janus
13
0 / 2 / 1
7,663
451
6,916
9,653
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Sappyjoe
Sobek
11
0 / 1 / 1
7,019
413
3,820
11,805
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 0
9,060
533
7,943
16,507
6,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Unit_257
Bakasura
13
1 / 3 / 1
7,661
451
4,438
13,858
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G4L RAMBO
Janus
14
4 / 1 / 2
9,017
530
8,406
6,374
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 3
9,759
574
6,850
15,871
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
0 / 0 / 5
8,159
480
4,281
8,462
5,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Tex118
Jing Wei
15
0 / 0 / 4
9,452
556
10,140
10,887
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
annexnofx
Chang'e
16
3 / 1 / 2
10,159
598
13,833
13,269
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Barbiefan1224
Charybdis
0
2
0
0
W
Janus
G4L RAMBO
Janus
4
1
2
5
W
5
0
3
6.5
L
Janus
Rheuma519
Janus
0
2
1
0.25
L
Sobek
Sappyjoe
Sobek
0
1
1
0.5
W
Khepri
0
0
5
2.5
L
1
4
0
0.25
W
Jing Wei
Tex118
Jing Wei
0
0
4
2
L
Bakasura
Unit_257
Bakasura
1
3
1
0.5
W
Chang'e
annexnofx
Chang'e
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
43,510
64,821
Taken
54,863
31,363
Mitigated
25,241
19,405
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Barbiefan1224
Charybdis
7,632
3,960
0
6,918
12,998
4,633
0
1,492
11,478
0
82,144
W
Janus
G4L RAMBO
Janus
8,406
663
54
1,894
6,374
2,991
0
3,417
2,697
72,347
0
W
6,850
4,092
0
3,022
15,871
7,533
0
2,507
13,364
0
83,375
L
Janus
Rheuma519
Janus
6,916
679
0
638
9,653
3,786
0
6,204
3,277
76,451
0
L
Sobek
Sappyjoe
Sobek
3,820
531
0
3,936
11,805
9,923
0
5,392
6,323
15,485
0
W
Khepri
4,281
718
1,962
2,448
8,462
5,289
0
3,713
4,491
20,506
0
L
7,943
1,592
0
5,298
16,507
6,901
0
9,430
7,069
0
86,650
W
Jing Wei
Tex118
Jing Wei
10,140
7,610
0
5,466
10,887
4,176
672
799
9,878
0
92,324
L
Bakasura
Unit_257
Bakasura
4,438
2,868
0
2,615
13,858
6,120
0
3,542
10,154
0
52,581
W
Chang'e
annexnofx
Chang'e
13,833
493
674
5,622
13,269
5,252
666
708
12,486
87,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
46,546
575
Minions Killed
581
0
Camps Cleared
0
1,747,160
Distance Traveled
1,766,031
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,312
489
155
9
0
294,012
4
W
Janus
9,017
530
141
8
0
364,504
8
W
Kali
9,759
574
117
7
0
381,367
0
L
Janus
7,663
451
122
7
0
349,402
6
L
Sobek
7,019
413
25
1
0
349,288
7
W
Khepri
8,159
480
30
2
0
336,268
7
L
Pele
9,060
533
163
10
0
347,036
3
W
Jing Wei
9,452
556
145
9
0
322,274
6
L
Bakasura
7,661
451
110
6
0
407,422
1
W
Chang'e
10,159
598
148
9
0
361,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role