Player Matchup

Sun Wukong
Sun Wukong
DatDoughnut
Sun Wukong
Level 24
God Stats
2W - 1L
1,682 SR
Queue Stats
21W - 12L
1,649 Elo+
Party 1
Heimdallr
Heimdallr
Quistheprophet
Heimdallr
Level 138
God Stats
1W - 2L
1,239 SR
Queue Stats
90W - 81L
1,560 Elo+
Party 1
Tiamat
Tiamat
RuiNanami
Tiamat
Level 112
God Stats
1W - 2L
1,195 SR
Queue Stats
221W - 180L
1,659 Elo+
Party 1
Team Averages
Level 91
1,372 SR
1,623 Elo+

VS

Team Averages
Level 90
1,522 SR
1,395 Elo+
Nu Wa
Nu Wa
AbysWeiss
Nu Wa
Level 128
God Stats
15W - 21L
1,566 SR
Queue Stats
55W - 87L
1,367 Elo+
Solo
Mercury
Mercury
ChanksStank
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
SyonideJay
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatDoughnut
Sun Wukong
14
0 / 1 / 10
9,305
665
3,423
12,016
8,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Quistheprophet
Heimdallr
15
5 / 5 / 4
10,026
716
8,622
11,051
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
RuiNanami
Tiamat
16
7 / 3 / 5
11,383
813
18,056
16,100
10,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbysWeiss
Nu Wa
14
2 / 3 / 6
9,373
670
15,482
8,461
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ChanksStank
Mercury
13
4 / 3 / 3
9,323
666
6,566
12,111
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SyonideJay
Gilgamesh
13
3 / 6 / 5
9,181
656
9,686
15,694
9,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
9
9
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AbysWeiss
Nu Wa
2
3
6
1.67
L
Mercury
ChanksStank
Mercury
4
3
3
1.83
W
Sun Wukong
DatDoughnut
Sun Wukong
0
1
10
5
W
Heimdallr
Quistheprophet
Heimdallr
5
5
4
1.4
W
Tiamat
RuiNanami
Tiamat
7
3
5
3.17
L
Gilgamesh
SyonideJay
Gilgamesh
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
31,734
39,167
Taken
36,266
23,833
Mitigated
18,030
10,731
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AbysWeiss
Nu Wa
15,482
4,462
0
1,179
8,461
3,006
24
5,206
2,861
45,288
0
L
Mercury
ChanksStank
Mercury
6,566
1,645
0
917
12,111
5,378
0
4,681
7,202
0
20,904
W
Sun Wukong
DatDoughnut
Sun Wukong
3,423
431
0
4,485
12,016
8,562
319
4,957
6,689
0
23,114
W
Heimdallr
Quistheprophet
Heimdallr
8,622
2,496
0
1,370
11,051
4,757
1,256
3,842
6,847
0
43,629
W
Tiamat
RuiNanami
Tiamat
18,056
1,580
0
4,876
16,100
10,514
886
6,320
9,503
53,838
0
L
Gilgamesh
SyonideJay
Gilgamesh
9,686
2,878
0
640
15,694
9,646
0
7,622
7,673
0
22,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
27,877
188
Minions Killed
146
9
Camps Cleared
3
789,163
Distance Traveled
835,314
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,373
670
98
7
0
258,157
6
L
Mercury
9,323
666
23
2
2
314,498
2
W
Sun Wukong
9,305
665
36
3
0
276,360
3
W
Heimdallr
10,026
716
66
5
2
240,046
0
W
Tiamat
11,383
813
86
6
7
272,757
2
L
Gilgamesh
9,181
656
25
2
1
262,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role