Player Matchup

Mercury
Mercury
MrGamingZ
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,565 Elo+
Solo
Sol
Sol
Rowlam
Sol
Level 122
God Stats
16W - 13L
1,683 SR
Queue Stats
227W - 343L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
SirPinecone
Cabrakan
Level 116
God Stats
10W - 15L
1,478 SR
Queue Stats
164W - 238L
1,408 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,450 Elo+

VS

Team Averages
Level 117
1,606 SR
1,466 Elo+
Nike
Nike
Masturbifant
Nike
Level 88
God Stats
2W - 2L
1,463 SR
Queue Stats
97W - 132L
1,375 Elo+
Solo
Nox
Nox
OMGITSMARIOO
Nox
Level 123
God Stats
2W - 3L
1,798 SR
Queue Stats
20W - 18L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
Level 139
God Stats
400W - 442L
1,556 SR
Queue Stats
754W - 931L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrGamingZ
Mercury
16
0 / 3 / 5
11,222
591
6,887
14,221
5,333
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Rowlam
Sol
16
2 / 5 / 5
11,697
616
21,202
21,629
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
SirPinecone
Cabrakan
16
5 / 7 / 2
12,855
677
14,140
22,803
20,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 13
12,846
676
12,129
19,139
22,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 6
12,707
669
7,374
12,343
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
xzxRELAXxzx
Tsukuyomi
20
11 / 1 / 3
15,215
801
30,427
26,569
16,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
15
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Mercury
MrGamingZ
Mercury
0
3
5
0.83
W
3
4
6
1.5
L
Sol
Rowlam
Sol
2
5
5
0.9
L
Cabrakan
SirPinecone
Cabrakan
5
7
2
0.86
W
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
49,930
58,653
Taken
58,051
34,650
Mitigated
45,771
14,044
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,129
1,609
0
3,200
19,139
22,628
444
9,445
9,694
0
34,694
L
Mercury
MrGamingZ
Mercury
6,887
684
0
2,205
14,221
5,333
491
1,249
12,921
0
40,182
W
7,374
819
71
749
12,343
6,990
982
8,843
3,500
39,199
0
L
Sol
Rowlam
Sol
21,202
6,766
0
8,512
21,629
8,358
213
3,136
18,143
59,674
6,449
L
Cabrakan
SirPinecone
Cabrakan
14,140
781
0
3,327
22,803
20,959
549
3,383
18,748
30,374
0
W
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
30,427
7,619
0
12,496
26,569
16,153
926
15,338
11,231
0
110,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
40,768
194
Minions Killed
246
6
Camps Cleared
11
960,628
Distance Traveled
1,071,233
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,846
676
44
2
2
369,482
6
L
Mercury
11,222
591
69
4
1
387,722
1
W
Nox
12,707
669
74
4
1
290,610
4
L
Sol
11,697
616
90
5
4
303,076
2
L
Cabrakan
12,855
677
35
2
1
269,830
1
W
Tsukuyomi
15,215
801
128
7
8
411,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role