Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Badcrevette
Baron Samedi
Level 159
God Stats
7W - 6L
1,578 SR
Queue Stats
940W - 988L
1,548 Elo+
Solo
Agni
Agni
BlueMan316
Agni
Level 137
God Stats
1W - 1L
1,817 SR
Queue Stats
25W - 19L
1,602 Elo+
Party 2
Khepri
Khepri
Doberrman
Khepri
Level 160
God Stats
3W - 3L
1,595 SR
Queue Stats
231W - 188L
1,563 Elo+
Party 1
Raijin
Raijin
darkman811
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,633 Elo+
Party 2
Team Averages
Level 146
1,598 SR
1,569 Elo+

VS

Team Averages
Level 105
1,704 SR
1,580 Elo+
Charybdis
Charybdis
FirstEverstone
Charybdis
Level 104
God Stats
4W - 3L
1,585 SR
Queue Stats
170W - 126L
1,602 Elo+
Solo
Khepri
Khepri
Krabbang
Khepri
Level 119
God Stats
6W - 1L
1,852 SR
Queue Stats
108W - 104L
1,580 Elo+
Party 3
Vamana
Vamana
Mstubbs94
Vamana
Level 140
God Stats
2W - 1L
1,653 SR
Queue Stats
34W - 34L
1,553 Elo+
Solo
Ganesha
Ganesha
Salubrin
Ganesha
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
kylesobad
Baron Samedi
Level 64
God Stats
4W - 0L
1,928 SR
Queue Stats
161W - 146L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 1 / 8
10,818
773
26,665
14,305
8,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Badcrevette
Baron Samedi
15
0 / 3 / 15
9,198
657
14,585
16,846
16,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
3 / 5 / 5
10,202
729
20,949
16,718
8,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Doberrman
Khepri
16
3 / 3 / 8
9,893
707
5,440
17,059
20,608
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
darkman811
Raijin
15
3 / 5 / 9
9,381
670
16,443
13,979
7,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FirstEverstone
Charybdis
19
7 / 4 / 7
11,325
809
23,209
16,899
9,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Krabbang
Khepri
15
0 / 4 / 8
10,005
715
5,556
22,605
22,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Mstubbs94
Vamana
16
4 / 4 / 6
11,272
805
13,509
25,686
27,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Salubrin
Ganesha
17
0 / 4 / 14
10,462
747
7,093
24,435
29,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
kylesobad
Baron Samedi
18
6 / 3 / 8
10,902
779
21,266
17,512
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
18
Kills
17
17
Deaths
19
45
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
9
1
8
13
L
Baron Samedi
Badcrevette
Baron Samedi
0
3
15
2.5
L
3
5
5
1.1
L
Khepri
Doberrman
Khepri
3
3
8
2.33
W
Charybdis
FirstEverstone
Charybdis
7
4
7
2.63
W
Khepri
Krabbang
Khepri
0
4
8
1
W
Vamana
Mstubbs94
Vamana
4
4
6
1.75
W
Ganesha
Salubrin
Ganesha
0
4
14
1.75
L
Raijin
darkman811
Raijin
3
5
9
1.5
W
Baron Samedi
kylesobad
Baron Samedi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,082
Damage
70,633
78,907
Taken
107,137
61,111
Mitigated
100,005
38,368
Healing
52,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
26,665
7,232
2,334
3,477
14,305
8,596
908
4,886
9,419
0
41,012
L
Baron Samedi
Badcrevette
Baron Samedi
14,585
903
12,151
7,014
16,846
16,253
0
8,085
8,761
28,427
0
L
20,949
2,827
2,619
2,017
16,718
8,503
160
8,009
8,709
33,686
0
L
Khepri
Doberrman
Khepri
5,440
410
3,128
2,760
17,059
20,608
0
8,286
8,773
11,323
0
W
Charybdis
FirstEverstone
Charybdis
23,209
9,452
2,399
4,516
16,899
9,128
3,932
8,891
8,008
0
51,852
W
Khepri
Krabbang
Khepri
5,556
681
3,868
2,707
22,605
22,995
578
11,586
11,019
14,050
0
W
Vamana
Mstubbs94
Vamana
13,509
4,133
5,527
9,287
25,686
27,325
833
12,192
13,494
202
19,329
W
Ganesha
Salubrin
Ganesha
7,093
764
3,074
3,129
24,435
29,594
496
14,324
10,111
14,921
0
L
Raijin
darkman811
Raijin
16,443
2,333
1,662
1,206
13,979
7,151
794
4,851
9,128
26,241
0
W
Baron Samedi
kylesobad
Baron Samedi
21,266
1,377
10,499
7,059
17,512
10,963
1,671
10,424
7,088
41,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
53,966
130
Minions Killed
141
0
Camps Cleared
0
1,334,302
Distance Traveled
1,402,997
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,818
773
29
2
0
324,746
8
L
Baron Samedi
9,198
657
29
2
0
234,659
0
L
Agni
10,202
729
38
3
0
264,163
0
L
Khepri
9,893
707
18
1
0
280,639
0
W
Charybdis
11,325
809
52
4
0
247,576
0
W
Khepri
10,005
715
20
1
0
292,214
2
W
Vamana
11,272
805
12
1
0
293,618
1
W
Ganesha
10,462
747
0
0
0
281,961
0
L
Raijin
9,381
670
16
1
0
230,095
4
W
Baron Samedi
10,902
779
57
4
0
287,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role