Player Matchup

King Arthur
King Arthur
Master Rifles
King Arthur
Level 121
God Stats
10W - 18L
1,476 SR
Queue Stats
248W - 235L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
RichHomieJuan97
Baron Samedi
Level 160
God Stats
6W - 10L
1,449 SR
Queue Stats
367W - 365L
1,520 Elo+
Party 2
Neith
Neith
SZigma501
Neith
Level 128
God Stats
3W - 4L
1,462 SR
Queue Stats
445W - 456L
1,568 Elo+
Solo
Cliodhna
Cliodhna
Shawdski
Cliodhna
Level 96
God Stats
6W - 6L
1,568 SR
Queue Stats
91W - 92L
1,443 Elo+
Party 2
Terra
Terra
Uprizing
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,571 Elo+
Solo
Team Averages
Level 130
1,491 SR
1,539 Elo+

VS

Team Averages
Level 102
1,572 SR
1,565 Elo+
Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChubbyNubby5786
Hun Batz
Level 109
God Stats
8W - 4L
1,820 SR
Queue Stats
129W - 108L
1,582 Elo+
Party 1
Ymir
Ymir
GreedyPanda-san
Ymir
Level 94
God Stats
2W - 4L
1,278 SR
Queue Stats
75W - 64L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
RatSmuggler6411
Zhong Kui
Level 121
God Stats
7W - 5L
1,538 SR
Queue Stats
108W - 96L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
pawthead
Hou Yi
Level 64
God Stats
2W - 3L
1,722 SR
Queue Stats
143W - 160L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Master Rifles
King Arthur
20
2 / 6 / 1
15,416
453
29,039
40,496
60,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
RichHomieJuan97
Baron Samedi
20
3 / 4 / 4
14,540
428
26,006
23,555
15,218
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
SZigma501
Neith
20
6 / 3 / 9
16,485
485
24,263
26,585
17,942
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
Shawdski
Cliodhna
20
6 / 6 / 4
16,639
489
17,785
40,348
22,998
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Uprizing
Terra
20
1 / 2 / 12
14,371
423
10,198
29,775
48,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
2 / 3 / 5
16,310
480
21,913
37,627
31,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
20
7 / 2 / 7
19,132
563
27,208
34,761
20,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
0 / 6 / 13
14,083
414
8,620
32,150
43,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
RatSmuggler6411
Zhong Kui
20
6 / 1 / 7
18,672
549
29,539
21,566
20,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
pawthead
Hou Yi
20
6 / 6 / 9
17,818
524
26,391
29,239
12,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
18
Kills
21
21
Deaths
18
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
5
1.5
W
Hun Batz
7
2
7
5.25
W
0
6
13
1.08
L
King Arthur
Master Rifles
King Arthur
2
6
1
0.42
W
Zhong Kui
RatSmuggler6411
Zhong Kui
6
1
7
9.5
L
Baron Samedi
RichHomieJuan97
Baron Samedi
3
4
4
1.25
L
Neith
SZigma501
Neith
6
3
9
3.5
L
Cliodhna
Shawdski
Cliodhna
6
6
4
1.33
L
Terra
Uprizing
Terra
1
2
12
3.5
W
Hou Yi
pawthead
Hou Yi
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,291
Damage
113,671
160,759
Taken
155,343
165,238
Mitigated
128,637
60,643
Healing
52,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
21,913
5,333
1,199
14,385
37,627
31,290
1,044
6,649
30,978
0
128,201
W
Hun Batz
27,208
15,758
0
7,806
34,761
20,868
2,149
6,365
28,396
0
246,308
W
8,620
2,014
479
4,092
32,150
43,035
0
13,155
18,995
46,235
0
L
King Arthur
Master Rifles
King Arthur
29,039
1,771
0
6,103
40,496
60,322
0
7,416
33,080
0
140,936
W
Zhong Kui
RatSmuggler6411
Zhong Kui
29,539
4,614
0
15,970
21,566
20,524
1,839
5,961
15,605
177,267
0
L
Baron Samedi
RichHomieJuan97
Baron Samedi
26,006
2,105
3,659
6,503
23,555
15,218
0
7,478
16,077
164,944
0
L
Neith
SZigma501
Neith
24,263
6,111
0
10,651
26,585
17,942
2,409
4,140
21,153
0
176,336
L
Cliodhna
Shawdski
Cliodhna
17,785
3,065
0
16,054
40,348
22,998
729
11,139
29,209
0
198,692
L
Terra
Uprizing
Terra
10,198
952
8,979
8,694
29,775
48,758
0
9,224
20,551
49,473
0
W
Hou Yi
pawthead
Hou Yi
26,391
12,759
0
8,337
29,239
12,920
4,542
8,661
20,578
0
145,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,451
Gold Earned
86,015
933
Minions Killed
929
0
Camps Cleared
0
3,080,231
Distance Traveled
3,289,818
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,310
480
208
6
0
674,533
3
W
Hun Batz
19,132
563
236
7
0
732,726
4
W
Ymir
14,083
414
47
1
0
620,195
10
L
King Arthur
15,416
453
194
6
0
581,255
1
W
Zhong Kui
18,672
549
253
7
0
625,698
3
L
Baron Samedi
14,540
428
237
7
0
572,211
12
L
Neith
16,485
485
230
7
0
597,422
14
L
Cliodhna
16,639
489
229
7
0
672,085
3
L
Terra
14,371
423
43
1
0
657,258
7
W
Hou Yi
17,818
524
185
5
0
636,666
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role