Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Dirt SmmurF
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 5L
2,065 Elo+
Party 3
Neith
Neith
Hershy Skwrt
Neith
Level 112
God Stats
3W - 0L
1,512 SR
Queue Stats
101W - 112L
1,530 Elo+
Party 3
Susano
Susano
Kunyaro
Susano
Level 160
God Stats
694W - 128L
1,936 SR
Queue Stats
3,181W - 1,123L
1,796 Elo+
Party 3
King Arthur
King Arthur
Steventhegreat2
King Arthur
Level 48
God Stats
13W - 6L
1,665 SR
Queue Stats
207W - 209L
1,442 Elo+
Solo
Team Averages
Level 101
1,622 SR
1,667 Elo+

VS

Team Averages
Level 96
1,472 SR
1,457 Elo+
Erlang Shen
Erlang Shen
LolGodAxel
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,397 Elo+
Party 2
Ne Zha
Ne Zha
Marss_Voodoo
Ne Zha
Level 127
God Stats
60W - 51L
1,531 SR
Queue Stats
613W - 557L
1,483 Elo+
Party 1
Ra
Ra
SGG Falcon
Ra
Level 6
God Stats
1W - 5L
1,210 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2
Vulcan
Vulcan
Shaun-Gotti400
Vulcan
Level 98
God Stats
51W - 37L
1,621 SR
Queue Stats
411W - 355L
1,604 Elo+
Party 1
Chernobog
Chernobog
rbg33
Chernobog
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 329L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 2 / 14
10,431
1,043
6,631
9,454
9,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Dirt SmmurF
Baron Samedi
18
5 / 1 / 16
11,360
1,136
14,854
8,148
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 0 / 13
11,015
1,102
9,209
7,392
3,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Kunyaro
Susano
17
19 / 1 / 7
13,577
1,358
32,390
9,834
3,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Steventhegreat2
King Arthur
16
1 / 1 / 16
9,970
997
10,448
12,146
11,936
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LolGodAxel
Erlang Shen
15
1 / 8 / 3
9,960
996
6,643
25,584
25,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
1 / 11 / 3
9,584
958
10,471
20,915
7,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 0
8,838
884
4,642
10,121
3,018
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
10,155
1,016
13,287
13,803
4,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
rbg33
Chernobog
14
0 / 2 / 3
8,891
889
4,997
6,700
2,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
29
Kills
5
5
Deaths
29
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
14
4.5
W
Baron Samedi
Dirt SmmurF
Baron Samedi
5
1
16
13
W
2
0
13
8.5
W
Susano
Kunyaro
Susano
19
1
7
22.5
L
Erlang Shen
LolGodAxel
Erlang Shen
1
8
3
0.31
L
Ne Zha
1
11
3
0.23
L
1
3
0
0.33
L
2
5
2
0.6
W
King Arthur
Steventhegreat2
King Arthur
1
1
16
9
L
Chernobog
rbg33
Chernobog
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,532
Damage
40,040
46,974
Taken
77,123
33,110
Mitigated
43,323
11,010
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,631
303
1,378
0
9,454
9,794
0
4,962
4,492
24,931
0
W
Baron Samedi
Dirt SmmurF
Baron Samedi
14,854
565
4,126
4,084
8,148
4,526
0
3,975
4,173
31,959
0
W
9,209
3,442
0
1,232
7,392
3,071
0
3,147
4,245
0
40,580
W
Susano
Kunyaro
Susano
32,390
11,006
0
190
9,834
3,783
0
1,165
7,633
0
42,350
L
Erlang Shen
LolGodAxel
Erlang Shen
6,643
2,439
0
1,767
25,584
25,882
0
9,731
15,594
800
19,976
L
Ne Zha
10,471
738
0
522
20,915
7,273
0
5,001
15,791
0
24,405
L
4,642
520
263
183
10,121
3,018
0
2,604
7,483
13,505
0
L
13,287
3,741
128
767
13,803
4,875
0
2,447
11,262
39,039
0
W
King Arthur
Steventhegreat2
King Arthur
10,448
270
0
0
12,146
11,936
0
5,480
6,666
98
16,925
L
Chernobog
rbg33
Chernobog
4,997
3,193
0
447
6,700
2,275
0
1,262
5,410
0
15,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
47,428
214
Minions Killed
155
10
Camps Cleared
5
930,644
Distance Traveled
794,914
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,431
1,043
65
7
1
175,449
0
W
Baron Samedi
11,360
1,136
45
5
0
169,408
0
W
Neith
11,015
1,102
77
8
3
179,680
1
W
Susano
13,577
1,358
18
2
6
205,820
3
L
Erlang Shen
9,960
996
32
3
3
170,995
0
L
Ne Zha
9,584
958
23
2
1
146,581
0
L
Ra
8,838
884
21
2
0
166,716
3
L
Vulcan
10,155
1,016
66
7
1
180,310
0
W
King Arthur
9,970
997
9
1
0
200,287
0
L
Chernobog
8,891
889
13
1
0
130,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role