Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CalUmR43
King Arthur
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 28L
1,479 Elo+
Solo
Atlas
Atlas
DawnOfHope
Atlas
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 21L
1,572 Elo+
Solo
Set
Set
FuldKage
Set
Level 98
God Stats
6W - 5L
1,667 SR
Queue Stats
150W - 158L
1,488 Elo+
Solo
Nox
Nox
Tchami
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 131L
1,529 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,514 Elo+

VS

Team Averages
Level 113
1,605 SR
1,577 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Carroguilopo
Yu Huang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,834 Elo+
Party 1
Chaac
Chaac
DragonBallCT
Chaac
Level 120
God Stats
1W - 1L
1,669 SR
Queue Stats
22W - 23L
1,533 Elo+
Party 2
Pele
Pele
XDan000
Pele
Level 106
God Stats
1W - 1L
1,857 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 0 / 0
3,278
656
1,083
2,864
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
CalUmR43
King Arthur
6
0 / 0 / 0
3,754
751
725
2,239
794
Atlas
5
0 / 0 / 0
3,382
676
1,613
3,491
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 0 / 0
3,376
675
262
3,395
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Tchami
Nox
6
0 / 0 / 0
3,604
721
915
1,235
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 0
3,492
698
1,467
2,865
1,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
 
Hera
6
0 / 0 / 0
3,282
656
170
1,284
472
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Carroguilopo
Yu Huang
6
0 / 0 / 0
3,267
653
2,320
1,611
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
2,469
494
0
0
0
Pele
XDan000
Pele
6
0 / 0 / 0
3,479
696
1,584
3,381
1,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
L
Ganesha
 
Ganesha
0
0
0
0
L
Hera
 
Hera
0
0
0
0
W
King Arthur
CalUmR43
King Arthur
0
0
0
0
L
Yu Huang
Carroguilopo
Yu Huang
0
0
0
0
W
Atlas
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Nox
Tchami
Nox
0
0
0
0
L
Pele
XDan000
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,598
Damage
5,541
13,224
Taken
9,141
4,463
Mitigated
3,196
6,523
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,083
768
0
1,723
2,864
747
0
1,877
987
0
16,580
L
Ganesha
 
Ganesha
1,467
795
0
1,358
2,865
1,217
0
999
1,866
7,844
0
L
Hera
 
Hera
170
0
0
672
1,284
472
0
658
626
16,242
0
W
King Arthur
CalUmR43
King Arthur
725
281
0
750
2,239
794
0
0
2,239
0
19,816
L
Yu Huang
Carroguilopo
Yu Huang
2,320
615
0
500
1,611
502
0
614
997
20,633
0
W
Atlas
1,613
982
62
1,598
3,491
1,380
0
1,910
1,581
8,660
0
L
0
0
0
0
0
0
0
0
0
0
0
W
262
30
0
1,890
3,395
1,123
0
28
3,367
0
14,248
W
Nox
Tchami
Nox
915
325
0
500
1,235
419
0
142
1,093
19,500
0
L
Pele
XDan000
Pele
1,584
562
0
720
3,381
1,005
0
257
3,124
0
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,394
Gold Earned
15,989
183
Minions Killed
135
0
Camps Cleared
0
508,113
Distance Traveled
438,527
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,278
656
37
7
0
87,933
1
L
Ganesha
3,492
698
0
0
0
104,656
2
L
Hera
3,282
656
34
7
0
100,634
2
W
King Arthur
3,754
751
47
9
0
112,368
0
L
Yu Huang
3,267
653
57
11
0
112,343
1
W
Atlas
3,382
676
14
3
0
92,574
1
L
Chaac
2,469
494
0
0
0
810
0
W
Set
3,376
675
40
8
0
109,478
1
W
Nox
3,604
721
45
9
0
105,760
2
L
Pele
3,479
696
44
9
0
120,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role