Player Matchup

Nemesis
Nemesis
Platinum II
ImIntegrity
Nemesis
Platinum II
Level 117
God Stats
1W - 4L
1,260 SR
Queue Stats
184W - 176L
2,010 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
RelverJC
Sun Wukong
Diamond IV
Level 155
God Stats
8W - 8L
1,595 SR
Queue Stats
737W - 725L
2,072 MMR
Solo
Ares
Ares
Platinum I
RyanBooj
Ares
Platinum I
Level 128
God Stats
5W - 7L
1,607 SR
Queue Stats
593W - 587L
2,006 MMR
Solo
Poseidon
Poseidon
Diamond V
SacЯifice
Poseidon
Diamond V
Level 149
God Stats
9W - 7L
1,596 SR
Queue Stats
200W - 191L
2,082 MMR
Solo
Chernobog
Chernobog
Diamond IV
zblasters
Chernobog
Diamond IV
Level 156
God Stats
6W - 7L
1,640 SR
Queue Stats
276W - 274L
2,076 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,540 SR
2,049 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,719 SR
2,049 MMR
Ullr
Ullr
Diamond III
Ignís
Ullr
Diamond III
Level 154
God Stats
21W - 26L
1,532 SR
Queue Stats
362W - 352L
2,064 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Lawiz
Hun Batz
Diamond V
Level 101
God Stats
7W - 3L
1,777 SR
Queue Stats
126W - 109L
2,067 MMR
Solo
Cupid
Cupid
Platinum I
Rank1Racist
Cupid
Platinum I
Level 49
God Stats
7W - 4L
1,973 SR
Queue Stats
40W - 25L
2,007 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
SaltSoldier
Jormungandr
Diamond IV
Level 148
God Stats
123W - 84L
1,670 SR
Queue Stats
198W - 176L
2,107 MMR
Solo
Athena
Athena
Platinum I
TheCrazyCesar51
Athena
Platinum I
Level 144
God Stats
6W - 4L
1,643 SR
Queue Stats
223W - 224L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImIntegrity
Nemesis
16
2 / 4 / 1
9,515
453
7,863
19,236
8,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
RelverJC
Sun Wukong
15
1 / 4 / 2
9,922
472
14,891
25,678
22,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
13
1 / 6 / 2
8,939
426
11,180
26,344
28,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
SacЯifice
Poseidon
17
1 / 6 / 4
10,412
496
20,495
14,780
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
zblasters
Chernobog
15
2 / 6 / 1
9,820
468
13,834
16,468
8,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CabrakanKhepriLancelotDa Ji

VS

Bans
AtlasKing ArthurKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ignís
Ullr
18
5 / 5 / 7
11,949
569
16,158
17,848
10,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Lawiz
Hun Batz
18
3 / 0 / 13
11,893
566
18,528
21,779
11,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 3
13,628
649
17,889
17,659
9,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SaltSoldier
Jormungandr
18
2 / 0 / 9
12,416
591
19,521
20,346
23,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 16
11,841
564
10,634
25,538
35,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
7
Kills
26
26
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ignís
Ullr
5
5
7
1.7
L
Nemesis
ImIntegrity
Nemesis
2
4
1
0.63
W
Hun Batz
Lawiz
Hun Batz
3
0
13
9.5
W
13
2
3
7.25
L
Sun Wukong
RelverJC
Sun Wukong
1
4
2
0.5
L
Ares
1
6
2
0.33
L
Poseidon
SacЯifice
Poseidon
1
6
4
0.5
W
Jormungandr
SaltSoldier
Jormungandr
2
0
9
6.5
W
3
0
16
11
L
Chernobog
zblasters
Chernobog
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,263
Damage
82,730
102,506
Taken
103,170
74,162
Mitigated
90,245
19,394
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ignís
Ullr
16,158
5,461
0
3,099
17,848
10,334
1,763
6,333
11,515
0
104,719
L
Nemesis
ImIntegrity
Nemesis
7,863
3,071
0
2,801
19,236
8,832
0
2,605
16,631
0
88,907
W
Hun Batz
Lawiz
Hun Batz
18,528
5,382
0
2,112
21,779
11,417
0
5,619
16,160
0
109,167
W
17,889
11,806
2,514
8,652
17,659
9,842
4,717
6,038
11,621
0
120,423
L
Sun Wukong
RelverJC
Sun Wukong
14,891
2,032
0
7,332
25,678
22,062
0
12,875
12,803
0
79,841
L
Ares
11,180
1,429
2,467
2,939
26,344
28,279
0
6,798
19,546
31,716
0
L
Poseidon
SacЯifice
Poseidon
20,495
3,149
0
2,333
14,780
6,335
0
3,700
11,080
98,855
0
W
Jormungandr
SaltSoldier
Jormungandr
19,521
6,530
0
10,491
20,346
23,378
702
4,214
16,132
113,931
0
W
10,634
2,853
0
3,875
25,538
35,274
32
11,115
14,423
31,952
0
L
Chernobog
zblasters
Chernobog
13,834
8,214
0
1,522
16,468
8,654
942
4,177
12,291
0
87,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
61,727
606
Minions Killed
681
0
Camps Cleared
0
2,107,797
Distance Traveled
2,225,261
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,949
569
161
8
0
375,564
7
L
Nemesis
9,515
453
116
6
0
457,670
8
W
Hun Batz
11,893
566
141
7
0
514,297
2
W
Cupid
13,628
649
176
8
0
413,147
7
L
Sun Wukong
9,922
472
136
6
0
427,839
5
L
Ares
8,939
426
36
2
0
417,916
6
L
Poseidon
10,412
496
167
8
0
404,150
7
W
Jormungandr
12,416
591
176
8
0
425,075
10
W
Athena
11,841
564
27
1
0
497,178
7
L
Chernobog
9,820
468
151
7
0
400,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role