Player Matchup

Neith
Neith
NutAnhurTeets
Neith
Level 45
God Stats
2W - 0L
1,801 SR
Queue Stats
208W - 127L
1,569 Elo+
Solo
Bellona
Bellona
Sir Gunnied
Bellona
Level 128
God Stats
1W - 0L
1,966 SR
Queue Stats
60W - 45L
1,552 Elo+
Party 1
Anubis
Anubis
eooeiaia
Anubis
Level 86
God Stats
1W - 0L
1,484 SR
Queue Stats
12W - 5L
1,622 Elo+
Party 1
Terra
Terra
lowshak
Terra
Level 125
God Stats
4W - 5L
1,568 SR
Queue Stats
46W - 35L
1,584 Elo+
Party 1
Nox
Nox
thewaffmaster
Nox
Level 109
God Stats
4W - 2L
1,977 SR
Queue Stats
44W - 34L
1,557 Elo+
Party 1
Team Averages
Level 99
1,759 SR
1,577 Elo+

VS

Team Averages
Level 117
1,528 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ABRAXASAMAEL
Ganesha
Level 121
God Stats
20W - 22L
1,529 SR
Queue Stats
957W - 957L
1,476 Elo+
Solo
He Bo
He Bo
AzuraLamia
He Bo
Level 28
God Stats
2W - 2L
1,521 SR
Queue Stats
9W - 10L
1,496 Elo+
Solo
Pele
Pele
BlkPanther52
Pele
Level 128
God Stats
5W - 5L
1,600 SR
Queue Stats
37W - 36L
1,559 Elo+
Solo
Danzaburou
Danzaburou
ImSoxiee
Danzaburou
Level 147
God Stats
1W - 3L
1,492 SR
Queue Stats
8W - 13L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,073
868
11,281
6,887
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Sir Gunnied
Bellona
12
0 / 0 / 5
5,952
850
2,850
7,738
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
eooeiaia
Anubis
12
3 / 2 / 3
6,211
887
5,268
4,519
2,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
lowshak
Terra
11
2 / 1 / 3
5,889
841
4,773
6,649
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 7
6,320
903
3,240
3,488
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 0
6,254
893
5,307
4,495
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
ABRAXASAMAEL
Ganesha
10
0 / 4 / 3
5,623
803
2,213
8,976
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
9
0 / 3 / 2
4,702
672
1,738
3,518
1,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 2
5,358
765
2,995
7,224
5,610
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ImSoxiee
Danzaburou
10
1 / 5 / 1
5,211
744
6,713
7,946
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
0
0
3
L
Ganesha
ABRAXASAMAEL
Ganesha
0
4
3
0.38
L
He Bo
0
3
2
0.33
L
0
0
2
1
L
Danzaburou
ImSoxiee
Danzaburou
1
5
1
0.3
W
5
1
2
6
W
Bellona
Sir Gunnied
Bellona
0
0
5
2.5
W
Anubis
eooeiaia
Anubis
3
2
3
2.25
W
Terra
lowshak
Terra
2
1
3
3.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
18,966
29,281
Taken
32,159
17,605
Mitigated
18,707
9,609
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,307
424
631
1,082
4,495
2,246
0
1,610
2,885
22,214
881
L
Ganesha
ABRAXASAMAEL
Ganesha
2,213
80
0
1,080
8,976
6,461
0
4,216
4,760
7,639
0
L
He Bo
1,738
352
0
280
3,518
1,103
0
1,851
1,667
3,287
0
L
2,995
107
0
1,599
7,224
5,610
0
3,504
3,720
0
9,456
L
Danzaburou
ImSoxiee
Danzaburou
6,713
2,530
0
1,219
7,946
3,287
0
2,100
5,846
0
15,196
W
11,281
5,105
0
1,403
6,887
3,469
885
2,511
4,376
0
17,450
W
Bellona
Sir Gunnied
Bellona
2,850
1,042
0
1,546
7,738
5,398
33
2,063
5,675
0
19,987
W
Anubis
eooeiaia
Anubis
5,268
562
0
844
4,519
2,086
849
709
3,810
20,966
0
W
Terra
lowshak
Terra
4,773
641
2,864
2,452
6,649
4,994
90
3,098
3,551
11,426
0
W
3,240
581
0
500
3,488
1,658
0
741
2,747
21,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
27,148
166
Minions Killed
97
0
Camps Cleared
0
756,739
Distance Traveled
669,607
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,254
893
55
8
0
165,769
0
L
Ganesha
5,623
803
2
0
0
132,142
0
L
He Bo
4,702
672
1
0
0
90,171
2
L
Pele
5,358
765
12
2
0
144,334
3
L
Danzaburou
5,211
744
27
4
0
137,191
1
W
Neith
6,073
868
18
3
0
141,136
1
W
Bellona
5,952
850
36
5
0
166,510
2
W
Anubis
6,211
887
45
6
0
143,211
3
W
Terra
5,889
841
20
3
0
152,590
0
W
Nox
6,320
903
47
7
0
153,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role