Player Matchup

Erlang Shen
Erlang Shen
AxAeerdn4
Erlang Shen
Level 64
God Stats
4W - 3L
1,514 SR
Queue Stats
491W - 508L
1,513 Elo+
Solo
Izanami
Izanami
BlackVenome
Izanami
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
194W - 206L
1,465 Elo+
Solo
Cerberus
Cerberus
JoseePrincii
Cerberus
Level 109
God Stats
0W - 1L
1,235 SR
Queue Stats
7W - 7L
1,556 Elo+
Solo
Awilix
Awilix
Telaranias
Awilix
Level 62
God Stats
7W - 9L
1,603 SR
Queue Stats
188W - 229L
1,406 Elo+
Solo
Kukulkan
Kukulkan
targetlauncher
Kukulkan
Level 124
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 8L
1,515 Elo+
Solo
Team Averages
Level 93
1,422 SR
1,491 Elo+

VS

Team Averages
Level 113
1,500 SR
1,472 Elo+
Xing Tian
Xing Tian
HeadSwagepoel
Xing Tian
Level 158
God Stats
1W - 1L
1,384 SR
Queue Stats
121W - 95L
1,532 Elo+
Party 1
Charybdis
Charybdis
LongDongSilver79
Charybdis
Level 64
God Stats
12W - 8L
1,578 SR
Queue Stats
33W - 30L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
Samuraishane612
Guan Yu
Level 54
God Stats
4W - 12L
1,350 SR
Queue Stats
123W - 127L
1,372 Elo+
Solo
Ra
Ra
Tilfxx
Ra
Level 158
God Stats
8W - 2L
1,590 SR
Queue Stats
74W - 58L
1,511 Elo+
Party 1
Bastet
Bastet
keagzaster
Bastet
Level 129
God Stats
3W - 2L
1,599 SR
Queue Stats
55W - 46L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AxAeerdn4
Erlang Shen
20
7 / 11 / 0
13,312
512
23,975
42,162
36,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
BlackVenome
Izanami
20
4 / 5 / 1
13,055
502
15,287
23,102
11,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JoseePrincii
Cerberus
13
1 / 2 / 0
9,302
358
8,419
20,014
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Telaranias
Awilix
6
0 / 3 / 0
7,180
276
746
7,769
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
19
0 / 5 / 4
11,274
434
17,338
15,425
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HeadSwagepoel
Xing Tian
18
1 / 3 / 14
13,224
509
9,226
27,685
38,645
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
20
2 / 1 / 5
14,248
548
11,856
22,445
11,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 5 / 7
13,986
538
19,968
24,097
23,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ra
20
9 / 2 / 6
15,346
590
21,079
18,127
10,681
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
keagzaster
Bastet
20
7 / 1 / 11
14,923
574
23,129
31,810
17,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
12
Kills
26
26
Deaths
12
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AxAeerdn4
Erlang Shen
7
11
0
0.64
L
Izanami
BlackVenome
Izanami
4
5
1
0.9
W
Xing Tian
HeadSwagepoel
Xing Tian
1
3
14
2.67
L
Cerberus
JoseePrincii
Cerberus
1
2
0
0.5
W
Charybdis
2
1
5
4.5
W
7
5
7
2.1
L
Awilix
Telaranias
Awilix
0
3
0
0
W
Ra
9
2
6
6
W
Bastet
keagzaster
Bastet
7
1
11
12.5
L
Kukulkan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,765
Damage
85,258
108,472
Taken
124,164
81,349
Mitigated
101,940
28,403
Healing
52,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AxAeerdn4
Erlang Shen
23,975
12,545
0
12,617
42,162
36,841
220
7,453
33,666
0
128,599
L
Izanami
BlackVenome
Izanami
15,287
10,780
0
6,125
23,102
11,266
377
7,034
15,796
0
133,584
W
Xing Tian
HeadSwagepoel
Xing Tian
9,226
972
0
2,394
27,685
38,645
1,004
7,922
19,361
44,562
0
L
Cerberus
JoseePrincii
Cerberus
8,419
735
0
6,067
20,014
23,617
0
7,481
12,050
37,872
0
W
Charybdis
11,856
7,594
0
16,022
22,445
11,397
9,550
3,746
18,625
0
151,823
W
19,968
4,779
2,546
5,157
24,097
23,424
3,069
4,459
17,727
0
71,981
L
Awilix
Telaranias
Awilix
746
412
0
1,472
7,769
2,598
0
3,124
4,527
0
9,912
W
Ra
21,079
2,582
5,536
6,464
18,127
10,681
207
5,505
12,479
129,589
0
W
Bastet
keagzaster
Bastet
23,129
6,264
0
14,091
31,810
17,793
2,840
4,936
26,698
0
140,588
L
Kukulkan
17,338
653
0
2,122
15,425
7,027
0
4,341
10,681
88,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
71,727
652
Minions Killed
752
0
Camps Cleared
0
1,844,809
Distance Traveled
2,570,915
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,312
512
211
8
0
423,423
2
L
Izanami
13,055
502
198
8
0
427,278
8
W
Xing Tian
13,224
509
47
2
0
511,578
2
L
Cerberus
9,302
358
66
3
0
432,255
7
W
Charybdis
14,248
548
204
8
0
444,097
2
W
Guan Yu
13,986
538
101
4
0
517,384
4
L
Awilix
7,180
276
23
1
0
82,286
0
W
Ra
15,346
590
231
9
0
528,152
10
W
Bastet
14,923
574
169
7
0
569,704
4
L
Kukulkan
11,274
434
154
6
0
479,567
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role