Player Matchup

Fenrir
Fenrir
Atlas bgl472
Fenrir
Level 27
God Stats
2W - 5L
1,269 SR
Queue Stats
59W - 66L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
DIABOLICBand846
Heimdallr
Level 46
God Stats
41W - 50L
1,473 SR
Queue Stats
136W - 164L
1,384 Elo+
Solo
Neith
Neith
FufyAlen87
Neith
Level 30
God Stats
5W - 4L
1,681 SR
Queue Stats
38W - 50L
1,272 Elo+
Solo
Achilles
Achilles
Mowwgly
Achilles
Level 85
God Stats
8W - 9L
1,264 SR
Queue Stats
324W - 347L
1,376 Elo+
Party 2
Cerberus
Cerberus
THE MRdark83
Cerberus
Level 79
God Stats
2W - 1L
1,701 SR
Queue Stats
286W - 292L
1,401 Elo+
Party 2
Team Averages
Level 53
1,477 SR
1,359 Elo+

VS

Team Averages
Level 68
1,384 SR
1,323 Elo+
Danzaburou
Danzaburou
Jamusa_
Danzaburou
Level 32
God Stats
8W - 6L
1,490 SR
Queue Stats
68W - 113L
1,217 Elo+
Party 1
Nox
Nox
XRenard_blanc
Nox
Level 94
God Stats
4W - 3L
1,481 SR
Queue Stats
56W - 76L
1,328 Elo+
Solo
Yu Huang
Yu Huang
alteri1
Yu Huang
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
60W - 66L
1,401 Elo+
Solo
Ares
Ares
dEadsOul_7
Ares
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 157L
1,383 Elo+
Solo
Pele
Pele
javierriveraboca
Pele
Level 47
God Stats
14W - 15L
1,208 SR
Queue Stats
289W - 354L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 3 / 4
9,528
560
4,940
10,573
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
DIABOLICBand846
Heimdallr
15
3 / 3 / 6
9,642
567
12,133
13,954
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
3 / 0 / 2
8,857
521
6,220
8,781
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Mowwgly
Achilles
15
5 / 2 / 2
9,623
566
14,382
14,767
15,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
THE MRdark83
Cerberus
14
1 / 0 / 7
9,239
543
9,135
17,755
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jamusa_
Danzaburou
11
0 / 3 / 0
6,315
371
6,361
12,459
3,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,929
408
8,584
9,995
3,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
alteri1
Yu Huang
13
0 / 6 / 5
7,547
444
7,538
11,607
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 3
6,807
400
4,834
15,112
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 0
8,975
528
8,776
16,568
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
6
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
4
2.67
W
Heimdallr
DIABOLICBand846
Heimdallr
3
3
6
2
W
Neith
3
0
2
4
L
Danzaburou
Jamusa_
Danzaburou
0
3
0
0
W
Achilles
Mowwgly
Achilles
5
2
2
3
W
Cerberus
THE MRdark83
Cerberus
1
0
7
4.5
L
0
2
0
0
L
Yu Huang
alteri1
Yu Huang
0
6
5
0.42
L
0
4
3
0.38
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,810
Damage
36,093
65,830
Taken
65,741
50,206
Mitigated
35,306
22,296
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,940
342
0
395
10,573
5,098
526
1,419
9,094
0
60,158
W
Heimdallr
DIABOLICBand846
Heimdallr
12,133
4,376
0
6,852
13,954
6,650
3,810
5,459
8,495
0
80,242
W
Neith
6,220
1,095
0
7,020
8,781
4,270
575
2,729
6,052
0
72,209
L
Danzaburou
Jamusa_
Danzaburou
6,361
2,151
347
3,358
12,459
3,695
513
4,409
8,050
0
41,124
W
Achilles
Mowwgly
Achilles
14,382
3,207
0
1,199
14,767
15,614
333
5,073
9,002
0
59,958
W
Cerberus
THE MRdark83
Cerberus
9,135
938
0
6,830
17,755
18,574
147
5,524
12,231
45,138
0
L
8,584
836
1,790
2,966
9,995
3,758
245
1,753
8,242
43,641
0
L
Yu Huang
alteri1
Yu Huang
7,538
457
0
500
11,607
4,855
0
655
10,949
52,052
0
L
4,834
808
0
1,890
15,112
16,021
0
77
15,035
30,145
0
L
8,776
2,203
201
5,854
16,568
6,977
0
2,241
14,327
0
75,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
36,573
574
Minions Killed
374
0
Camps Cleared
0
1,577,325
Distance Traveled
1,640,962
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,528
560
86
5
0
330,835
0
W
Heimdallr
9,642
567
127
7
0
298,080
3
W
Neith
8,857
521
133
8
0
269,187
0
L
Danzaburou
6,315
371
77
5
0
321,671
1
W
Achilles
9,623
566
104
6
0
340,543
1
W
Cerberus
9,239
543
124
7
0
338,680
3
L
Nox
6,929
408
53
3
0
303,622
4
L
Yu Huang
7,547
444
81
5
0
335,694
0
L
Ares
6,807
400
56
3
0
286,934
3
L
Pele
8,975
528
107
6
0
393,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role