Player Matchup

Sylvanus
Sylvanus
Gold II
DANI18DI
Sylvanus
Gold II
Level 160
God Stats
12W - 11L
1,535 SR
Queue Stats
206W - 192L
1,379 MMR
Solo
Osiris
Osiris
Gold IV
Jac_Mx
Osiris
Gold IV
Level 128
God Stats
5W - 6L
1,616 SR
Queue Stats
159W - 152L
1,409 MMR
Solo
Khepri
Khepri
Silver II
Wolf AnH
Khepri
Silver II
Level 139
God Stats
3W - 5L
1,246 SR
Queue Stats
20W - 24L
1,393 MMR
Solo
Artemis
Artemis
Gold V
gutty10
Artemis
Gold V
Level 160
God Stats
40W - 33L
1,574 SR
Queue Stats
213W - 225L
1,409 MMR
Solo
Discordia
Discordia
Gold II
xssacx
Discordia
Gold II
Level 124
God Stats
3W - 4L
1,327 SR
Queue Stats
188W - 185L
1,581 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,460 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,601 SR
1,435 MMR
Medusa
Medusa
Silver II
DaBomb Venom
Medusa
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,410 MMR
Party 1
Ganesha
Ganesha
Gold V
Mendo-Viking
Ganesha
Gold V
Level 109
God Stats
1W - 1L
1,785 SR
Queue Stats
113W - 107L
1,368 MMR
Solo
Thanatos
Thanatos
Bronze II
Sceptyr
Thanatos
Bronze II
Level 145
God Stats
1W - 1L
1,593 SR
Queue Stats
15W - 14L
1,391 MMR
Party 1
Jing Wei
Jing Wei
Silver II
demorir_xd434
Jing Wei
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 97L
1,349 MMR
Solo
Zeus
Zeus
Gold I
klintworth4215
Zeus
Gold I
Level 141
God Stats
103W - 73L
1,629 SR
Queue Stats
229W - 226L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DANI18DI
Sylvanus
17
4 / 0 / 7
11,111
585
15,862
16,882
12,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Jac_Mx
Osiris
18
7 / 3 / 5
10,707
564
10,610
16,426
10,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Wolf AnH
Khepri
15
3 / 0 / 9
10,100
532
7,215
16,247
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
gutty10
Artemis
16
3 / 2 / 5
10,429
549
14,006
13,159
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
xssacx
Discordia
16
4 / 1 / 8
10,478
551
12,305
6,147
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PoseidonCabrakanAthenaVamana

VS

Bans
LancelotShivaKaliChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 2 / 1
9,416
496
9,368
13,118
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Mendo-Viking
Ganesha
14
0 / 4 / 2
8,554
450
4,875
19,000
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Sceptyr
Thanatos
15
2 / 7 / 3
9,149
482
9,149
18,893
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
demorir_xd434
Jing Wei
15
0 / 4 / 0
8,795
463
3,303
16,001
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 0
9,305
490
10,539
12,924
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
6
6
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DANI18DI
Sylvanus
4
0
7
7.5
L
Medusa
2
2
1
1.25
W
Osiris
Jac_Mx
Osiris
7
3
5
3.17
L
Ganesha
Mendo-Viking
Ganesha
0
4
2
0.25
L
Thanatos
Sceptyr
Thanatos
2
7
3
0.5
W
Khepri
Wolf AnH
Khepri
3
0
9
7.5
L
Jing Wei
demorir_xd434
Jing Wei
0
4
0
0
W
Artemis
gutty10
Artemis
3
2
5
2.75
L
2
4
0
0.5
W
Discordia
xssacx
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
37,234
68,861
Taken
79,936
52,732
Mitigated
44,491
23,376
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DANI18DI
Sylvanus
15,862
6,190
2,635
8,689
16,882
12,716
2,389
913
15,969
63,786
14,277
L
Medusa
9,368
2,684
0
500
13,118
4,383
684
3,133
9,985
0
69,337
W
Osiris
Jac_Mx
Osiris
10,610
3,964
0
255
16,426
10,224
0
931
15,495
0
99,744
L
Ganesha
Mendo-Viking
Ganesha
4,875
1,135
566
2,888
19,000
18,633
0
10,079
8,921
37,522
0
L
Thanatos
Sceptyr
Thanatos
9,149
2,908
0
14,426
18,893
9,745
0
3,849
15,044
0
83,051
W
Khepri
Wolf AnH
Khepri
7,215
1,244
278
4,037
16,247
20,448
39
9,615
6,632
41,504
0
L
Jing Wei
demorir_xd434
Jing Wei
3,303
2,294
0
2,877
16,001
6,208
1,050
8,504
7,497
0
62,218
W
Artemis
gutty10
Artemis
14,006
7,247
0
5,748
13,159
6,277
1,596
1,418
11,741
0
89,587
L
10,539
3,588
0
2,463
12,924
5,522
0
7,813
5,111
94,301
0
W
Discordia
xssacx
Discordia
12,305
1,048
0
1,734
6,147
3,067
364
3,225
2,922
83,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
45,219
620
Minions Killed
581
0
Camps Cleared
0
1,845,612
Distance Traveled
1,836,779
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,111
585
144
8
0
326,804
5
L
Medusa
9,416
496
147
8
0
398,379
1
W
Osiris
10,707
564
141
7
0
428,379
1
L
Ganesha
8,554
450
17
1
0
345,023
7
L
Thanatos
9,149
482
114
6
0
398,848
3
W
Khepri
10,100
532
49
3
0
390,352
11
L
Jing Wei
8,795
463
125
7
0
372,845
2
W
Artemis
10,429
549
134
7
0
326,800
0
L
Zeus
9,305
490
178
9
0
321,684
2
W
Discordia
10,478
551
152
8
0
373,277
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role