Player Matchup

Horus
Horus
JUGG3RNAAUT
Horus
Level 158
God Stats
6W - 8L
1,493 SR
Queue Stats
261W - 270L
1,483 Elo+
Solo
Neith
Neith
KeithyDee
Neith
Level 88
God Stats
8W - 13L
1,321 SR
Queue Stats
220W - 205L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Rapside
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Shantacks
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
czlarka18
Kukulkan
Level 47
God Stats
45W - 64L
1,431 SR
Queue Stats
152W - 196L
1,444 Elo+
Solo
Team Averages
Level 59
1,449 SR
1,489 Elo+

VS

Team Averages
Level 83
1,542 SR
1,262 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kerel33
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,137 Elo+
Party 1
Horus
Horus
Patryk13
Horus
Level 87
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 7L
1,197 Elo+
Party 1
Aphrodite
Aphrodite
TheNoctum
Aphrodite
Level 104
God Stats
3W - 0L
1,809 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1
Sun Wukong
Sun Wukong
adjas
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
10,840
542
3,582
9,011
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
KeithyDee
Neith
20
1 / 6 / 1
13,143
657
18,465
25,244
12,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rapside
Cthulhu
19
1 / 4 / 0
12,385
619
15,931
22,268
33,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Shantacks
Poseidon
19
0 / 5 / 0
11,911
596
13,393
18,752
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
czlarka18
Kukulkan
18
0 / 9 / 1
12,253
613
15,156
22,510
11,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 1 / 13
15,194
760
29,668
16,528
7,310
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Kerel33
Izanami
20
8 / 0 / 10
15,570
779
21,741
21,945
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Patryk13
Horus
19
2 / 1 / 10
13,262
663
3,252
19,482
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
TheNoctum
Aphrodite
19
0 / 0 / 11
12,958
648
8,741
16,065
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
adjas
Sun Wukong
20
8 / 0 / 11
14,771
739
22,329
31,352
31,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
2
Kills
25
25
Deaths
2
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
13
13.5
L
0
1
1
0.5
L
Neith
KeithyDee
Neith
1
6
1
0.25
W
Izanami
Kerel33
Izanami
8
0
10
13
W
Horus
Patryk13
Horus
2
1
10
7
L
Cthulhu
Rapside
Cthulhu
1
4
0
0.25
L
Poseidon
Shantacks
Poseidon
0
5
0
0
W
Aphrodite
TheNoctum
Aphrodite
0
0
11
5.5
W
Sun Wukong
adjas
Sun Wukong
8
0
11
13.5
L
Kukulkan
czlarka18
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,527
Damage
85,731
97,785
Taken
105,372
75,712
Mitigated
72,990
10,857
Healing
69,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
29,668
1,113
528
6,101
16,528
7,310
771
6,811
9,556
94,129
0
L
3,582
1,600
1,548
1,897
9,011
9,390
0
3,125
5,533
0
8,395
L
Neith
KeithyDee
Neith
18,465
8,748
0
4,764
25,244
12,864
378
10,710
14,417
0
63,837
W
Izanami
Kerel33
Izanami
21,741
15,045
0
6,426
21,945
9,799
7,905
8,540
11,704
0
95,611
W
Horus
Patryk13
Horus
3,252
1,239
7,234
9,079
19,482
15,293
763
9,066
10,109
0
17,530
L
Cthulhu
Rapside
Cthulhu
15,931
388
112
1,053
22,268
33,366
0
9,589
11,882
37,658
0
L
Poseidon
Shantacks
Poseidon
13,393
1,245
0
150
18,752
8,246
0
7,038
11,458
59,241
0
W
Aphrodite
TheNoctum
Aphrodite
8,741
1,365
17,559
13,107
16,065
8,593
1,203
8,714
7,028
35,286
0
W
Sun Wukong
adjas
Sun Wukong
22,329
4,341
0
9,032
31,352
31,995
1,426
10,031
19,944
0
73,782
L
Kukulkan
czlarka18
Kukulkan
15,156
880
0
1,333
22,510
11,846
483
7,416
14,877
64,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,532
Gold Earned
71,755
327
Minions Killed
406
0
Camps Cleared
0
1,677,751
Distance Traveled
2,233,709
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,194
760
102
5
0
445,080
2
L
Horus
10,840
542
20
1
0
219,769
0
L
Neith
13,143
657
87
4
0
355,317
4
W
Izanami
15,570
779
139
7
0
418,846
0
W
Horus
13,262
663
31
2
0
436,406
1
L
Cthulhu
12,385
619
41
2
0
431,275
1
L
Poseidon
11,911
596
88
4
0
329,629
1
W
Aphrodite
12,958
648
59
3
0
468,819
0
W
Sun Wukong
14,771
739
75
4
0
464,558
0
L
Kukulkan
12,253
613
91
5
0
341,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role