Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DislikedsealFS4
Ne Zha
Level 66
God Stats
0W - 2L
1,192 SR
Queue Stats
45W - 56L
1,477 Elo+
Party 1
Discordia
Discordia
KaburaSe
Discordia
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 101L
1,449 Elo+
Party 1
Skadi
Skadi
NoobsFearZak
Skadi
Level 85
God Stats
2W - 4L
1,480 SR
Queue Stats
87W - 95L
1,473 Elo+
Party 1
King Arthur
King Arthur
TTT Tactical
King Arthur
Level 75
God Stats
1W - 2L
1,522 SR
Queue Stats
164W - 180L
1,448 Elo+
Party 1
Team Averages
Level 87
1,439 SR
1,469 Elo+

VS

Team Averages
Level 104
1,597 SR
1,484 Elo+
Eset
Eset
Jay__93290
Eset
Level 65
God Stats
2W - 2L
1,461 SR
Queue Stats
145W - 140L
1,458 Elo+
Party 2
Apollo
Apollo
Wolverbert
Apollo
Level 109
God Stats
2W - 1L
1,454 SR
Queue Stats
117W - 145L
1,440 Elo+
Solo
Odin
Odin
blacknova21b
Odin
Level 146
God Stats
26W - 14L
1,698 SR
Queue Stats
546W - 496L
1,520 Elo+
Party 3
He Bo
He Bo
ltsnojoke
He Bo
Level 134
God Stats
3W - 3L
1,601 SR
Queue Stats
261W - 258L
1,509 Elo+
Party 3
Cerberus
Cerberus
x-deden-x
Cerberus
Level 65
God Stats
10W - 4L
1,770 SR
Queue Stats
121W - 103L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 7 / 6
7,587
474
4,567
17,129
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 1
7,376
461
4,591
17,177
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
KaburaSe
Discordia
12
5 / 7 / 1
8,476
530
8,494
10,865
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 2
7,204
450
7,653
9,040
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
TTT Tactical
King Arthur
12
1 / 5 / 1
7,552
472
11,926
18,034
15,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,140
571
13,669
10,543
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Wolverbert
Apollo
15
6 / 1 / 4
9,021
564
5,597
7,760
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 12
8,389
524
7,402
13,263
14,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
ltsnojoke
He Bo
14
10 / 3 / 8
9,481
593
13,115
12,114
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
x-deden-x
Cerberus
13
4 / 2 / 6
8,862
554
11,726
17,654
14,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
30
30
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
6
0.43
L
1
7
1
0.21
W
7
1
6
10
L
Discordia
KaburaSe
Discordia
5
7
1
0.79
L
1
4
2
0.5
L
King Arthur
TTT Tactical
King Arthur
1
5
1
0.3
W
Apollo
Wolverbert
Apollo
6
1
4
8
W
3
1
12
9
W
He Bo
ltsnojoke
He Bo
10
3
8
4.67
W
Cerberus
x-deden-x
Cerberus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
51,509
72,245
Taken
61,334
42,154
Mitigated
41,619
10,182
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,567
972
0
2,303
17,129
12,418
0
7,638
9,459
26,236
0
L
4,591
1,319
0
5,178
17,177
6,751
0
7,888
9,151
0
43,802
W
13,669
1,932
1,598
2,019
10,543
4,603
592
3,346
7,197
76,737
0
L
Discordia
KaburaSe
Discordia
8,494
539
0
399
10,865
4,506
1,365
7,248
3,557
38,910
0
L
7,653
4,566
0
452
9,040
3,445
327
2,276
6,754
0
47,137
L
King Arthur
TTT Tactical
King Arthur
11,926
3,764
0
1,850
18,034
15,034
0
13,004
4,523
0
53,489
W
Apollo
Wolverbert
Apollo
5,597
3,057
0
2,134
7,760
3,161
2,352
1,508
6,252
0
61,775
W
7,402
1,291
428
1,235
13,263
14,089
0
3,879
9,384
491
24,901
W
He Bo
ltsnojoke
He Bo
13,115
874
0
3,647
12,114
5,100
0
2,857
9,257
63,523
0
W
Cerberus
x-deden-x
Cerberus
11,726
1,429
189
5,955
17,654
14,666
272
1,471
16,183
58,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
44,893
337
Minions Killed
544
0
Camps Cleared
0
1,394,169
Distance Traveled
1,537,090
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,587
474
11
1
0
271,241
5
L
Ne Zha
7,376
461
77
5
0
293,028
2
W
Eset
9,140
571
117
7
0
312,249
2
L
Discordia
8,476
530
61
4
0
262,487
4
L
Skadi
7,204
450
97
6
0
280,978
4
L
King Arthur
7,552
472
91
6
0
286,435
3
W
Apollo
9,021
564
106
7
0
306,938
3
W
Odin
8,389
524
40
3
0
328,245
0
W
He Bo
9,481
593
90
6
0
300,959
1
W
Cerberus
8,862
554
191
12
0
288,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role