Player Matchup

Ganesha
Ganesha
Bronze V
Choumat
Ganesha
Bronze V
Level 129
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 3L
1,393 MMR
Party 1
Scylla
Scylla
Bronze V
Merwynne
Scylla
Bronze V
Level 101
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 3L
1,393 MMR
Party 1
Medusa
Medusa
Bronze V
ombrerouge
Medusa
Bronze V
Level 129
God Stats
2W - 1L
2,019 SR
Queue Stats
5W - 3L
1,453 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 120
1,564 SR
1,413 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,396 SR
1,418 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
ERZWxlf
Baron Samedi
Gold V
Level 115
God Stats
3W - 5L
1,347 SR
Queue Stats
127W - 162L
1,267 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
chomzi
Sun Wukong
Silver II
Level 108
God Stats
1W - 1L
1,340 SR
Queue Stats
10W - 16L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Choumat
Ganesha
14
0 / 5 / 3
10,278
642
5,936
19,999
26,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Merwynne
Scylla
13
1 / 2 / 2
9,608
601
10,075
10,772
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ombrerouge
Medusa
13
2 / 7 / 1
9,782
611
15,173
15,715
8,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KuzenboAthenaNoxHorusThoth

VS

Bans
ShivaAphroditeCernunnosPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 0 / 9
11,569
723
9,467
14,031
18,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ERZWxlf
Baron Samedi
18
5 / 3 / 8
11,712
732
19,535
15,617
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
chomzi
Sun Wukong
17
4 / 0 / 8
11,096
694
13,401
15,195
13,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
9
9.5
L
Ganesha
Choumat
Ganesha
0
5
3
0.3
W
Baron Samedi
ERZWxlf
Baron Samedi
5
3
8
3
L
Scylla
Merwynne
Scylla
1
2
2
1
W
Sun Wukong
chomzi
Sun Wukong
4
0
8
8
L
Medusa
ombrerouge
Medusa
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
42,403
46,486
Taken
44,843
41,104
Mitigated
40,952
2,884
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,467
2,864
493
2,426
14,031
18,756
936
5,164
8,867
375
27,912
L
Ganesha
Choumat
Ganesha
5,936
640
0
1,918
19,999
26,930
0
8,071
11,928
22,708
0
W
Baron Samedi
ERZWxlf
Baron Samedi
19,535
1,364
3,794
5,445
15,617
8,553
570
6,131
9,486
67,315
0
L
Scylla
Merwynne
Scylla
10,075
1,168
0
716
10,772
5,601
0
6,646
4,126
37,071
0
W
Sun Wukong
chomzi
Sun Wukong
13,401
2,720
0
1,290
15,195
13,643
985
5,464
9,731
0
44,968
L
Medusa
ombrerouge
Medusa
15,173
6,405
0
250
15,715
8,573
0
5,433
10,282
0
43,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
34,377
161
Minions Killed
190
2
Camps Cleared
12
861,685
Distance Traveled
976,151
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,569
723
42
3
3
320,878
5
L
Ganesha
10,278
642
4
0
0
267,726
3
W
Baron Samedi
11,712
732
89
6
5
321,872
6
L
Scylla
9,608
601
78
5
1
306,573
3
W
Sun Wukong
11,096
694
59
4
4
333,401
3
L
Medusa
9,782
611
79
5
1
287,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role