Player Matchup

Ganesha
Ganesha
Erubuss
Ganesha
Level 65
God Stats
2W - 0L
1,724 SR
Queue Stats
179W - 202L
1,524 Elo+
Solo
Jormungandr
Jormungandr
HauNteDreaM
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 65L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
SonOfHonor
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,509 Elo+
Solo
Loki
Loki
UND3NI4BLE
Loki
Level 122
God Stats
5W - 2L
1,813 SR
Queue Stats
212W - 217L
1,521 Elo+
Solo
Hera
Hera
oLotoPot
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,519 Elo+
Solo
Team Averages
Level 112
1,607 SR
1,508 Elo+

VS

Team Averages
Level 127
1,413 SR
1,565 Elo+
Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Gunnthraa
Hachiman
Level 156
God Stats
1W - 3L
1,172 SR
Queue Stats
355W - 273L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
LqueteponeN4
Ratatoskr
Level 149
God Stats
1W - 2L
1,596 SR
Queue Stats
274W - 222L
1,606 Elo+
Party 1
Chernobog
Chernobog
T1 livan
Chernobog
Level 126
God Stats
3W - 6L
1,415 SR
Queue Stats
270W - 199L
1,592 Elo+
Party 1
Janus
Janus
VinnyKeyzz
Janus
Level 87
God Stats
8W - 7L
1,383 SR
Queue Stats
318W - 293L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Erubuss
Ganesha
19
0 / 2 / 23
11,896
793
10,620
24,918
42,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jormungandr
HauNteDreaM
Jormungandr
19
4 / 3 / 18
11,293
753
13,460
22,222
25,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
SonOfHonor
Erlang Shen
18
6 / 2 / 12
11,811
787
13,845
22,041
23,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
11 / 5 / 8
11,735
782
13,297
16,439
9,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
4 / 3 / 14
10,863
724
11,472
10,108
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 5 / 9
10,020
668
3,410
18,127
18,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Gunnthraa
Hachiman
15
1 / 6 / 8
9,493
633
19,324
14,424
6,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
LqueteponeN4
Ratatoskr
17
4 / 4 / 7
10,376
692
12,748
15,789
14,730
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
T1 livan
Chernobog
17
2 / 5 / 7
9,781
652
14,573
14,264
8,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
17
5 / 5 / 5
10,991
733
24,234
10,165
4,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
25
Kills
14
15
Deaths
25
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
9
1.3
W
Ganesha
Erubuss
Ganesha
0
2
23
5.75
L
Hachiman
Gunnthraa
Hachiman
1
6
8
0.83
W
Jormungandr
HauNteDreaM
Jormungandr
4
3
18
4.33
L
Ratatoskr
LqueteponeN4
Ratatoskr
4
4
7
1.88
W
Erlang Shen
SonOfHonor
Erlang Shen
6
2
12
6
L
Chernobog
T1 livan
Chernobog
2
5
7
1.1
W
11
5
8
3
L
Janus
5
5
5
1.5
W
Hera
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,694
Damage
74,289
95,728
Taken
72,769
108,080
Mitigated
53,374
33,063
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,410
229
2,330
3,113
18,127
18,382
218
5,825
12,302
0
7,856
W
Ganesha
Erubuss
Ganesha
10,620
203
3,233
5,386
24,918
42,836
1,123
6,968
17,809
23,985
0
L
Hachiman
Gunnthraa
Hachiman
19,324
9,572
663
2,830
14,424
6,938
589
7,679
6,745
0
30,777
W
Jormungandr
HauNteDreaM
Jormungandr
13,460
3,048
1,825
4,201
22,222
25,647
1,377
6,202
15,905
34,049
0
L
Ratatoskr
LqueteponeN4
Ratatoskr
12,748
2,544
1,723
4,265
15,789
14,730
1,511
7,229
8,560
0
19,482
W
Erlang Shen
SonOfHonor
Erlang Shen
13,845
7,054
4,183
6,887
22,041
23,527
1,876
3,953
17,975
0
23,156
L
Chernobog
T1 livan
Chernobog
14,573
4,751
1,612
1,384
14,264
8,618
1,706
8,587
5,677
0
32,787
W
13,297
3,783
2,305
1,753
16,439
9,088
1,525
3,443
12,694
0
23,733
L
Janus
24,234
520
814
664
10,165
4,706
1,036
6,232
3,933
47,295
0
W
Hera
11,472
2,697
2,492
798
10,108
6,982
1,303
3,668
6,376
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
50,661
154
Minions Killed
107
0
Camps Cleared
0
1,406,258
Distance Traveled
1,225,123
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,020
668
6
0
0
250,153
0
W
Ganesha
11,896
793
2
0
0
280,524
0
L
Hachiman
9,493
633
13
1
0
228,261
1
W
Jormungandr
11,293
753
43
3
0
274,449
0
L
Ratatoskr
10,376
692
8
1
0
284,625
0
W
Erlang Shen
11,811
787
25
2
0
307,382
0
L
Chernobog
9,781
652
31
2
0
235,641
1
W
Loki
11,735
782
29
2
0
274,853
0
L
Janus
10,991
733
49
3
0
226,443
0
W
Hera
10,863
724
55
4
0
269,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role