Player Matchup

Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BREAD-BEARDD
Raijin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 119L
1,435 Elo+
Solo
Chiron
Chiron
PhyloNolan
Chiron
Level 128
God Stats
13W - 9L
1,756 SR
Queue Stats
730W - 692L
1,543 Elo+
Solo
Zeus
Zeus
epic surfer 71
Zeus
Level 129
God Stats
1W - 1L
1,288 SR
Queue Stats
28W - 33L
1,404 Elo+
Party 1
Rama
Rama
zhunifacai
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 75L
1,587 Elo+
Solo
Team Averages
Level 127
1,509 SR
1,494 Elo+

VS

Team Averages
Level 118
1,593 SR
1,468 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DANI PHANTOM101
Thanatos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,529 Elo+
Solo
Cernunnos
Cernunnos
HyperChiquita18
Cernunnos
Level 89
God Stats
8W - 4L
1,835 SR
Queue Stats
255W - 296L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kamikazzii
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Rama
Rama
ShamanVice
Rama
Level 115
God Stats
1W - 1L
1,631 SR
Queue Stats
52W - 45L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 14
9,487
862
4,489
21,357
27,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
15
4 / 4 / 8
9,436
858
9,096
14,297
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
PhyloNolan
Chiron
18
11 / 1 / 11
10,980
998
12,697
11,860
5,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 16
9,922
902
15,516
12,054
5,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 14
9,783
889
16,573
13,373
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 2 / 11
8,354
759
11,547
7,117
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
7 / 7 / 8
9,536
867
16,334
14,976
6,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
HyperChiquita18
Cernunnos
15
2 / 7 / 6
8,238
749
11,827
13,811
6,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Kamikazzii
Ah Muzen Cab
14
1 / 5 / 5
7,817
711
10,532
10,506
4,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 6 / 9
8,518
774
8,465
15,477
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
27
Kills
16
16
Deaths
27
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
14
2.67
L
Yu Huang
 
Yu Huang
2
2
11
3.75
W
Raijin
4
4
8
2
L
Thanatos
7
7
8
1.57
L
Cernunnos
HyperChiquita18
Cernunnos
2
7
6
0.71
L
Ah Muzen Cab
Kamikazzii
Ah Muzen Cab
1
5
5
0.7
W
Chiron
PhyloNolan
Chiron
11
1
11
16.5
L
4
6
9
1.42
W
5
4
16
3.25
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
58,705
72,941
Taken
61,887
52,469
Mitigated
28,207
23,333
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,489
1,074
1,072
3,869
21,357
27,653
741
3,746
17,611
8,470
0
L
Yu Huang
 
Yu Huang
11,547
660
1,662
1,736
7,117
3,353
0
3,404
3,713
24,400
0
W
Raijin
9,096
1,151
1,877
2,788
14,297
6,858
1,022
1,742
12,555
25,813
0
L
Thanatos
16,334
3,331
555
9,209
14,976
6,885
0
5,840
9,136
0
19,228
L
Cernunnos
HyperChiquita18
Cernunnos
11,827
3,093
944
1,370
13,811
6,322
198
7,783
6,028
0
22,994
L
Ah Muzen Cab
Kamikazzii
Ah Muzen Cab
10,532
2,907
705
1,514
10,506
4,504
0
6,137
4,369
0
23,181
W
Chiron
PhyloNolan
Chiron
12,697
4,097
3,390
3,775
11,860
5,984
3,127
1,402
10,458
0
29,369
L
8,465
4,958
957
3,965
15,477
7,143
312
5,937
9,540
0
14,019
W
15,516
501
1,141
1,832
12,054
5,966
1,264
2,772
9,282
25,835
0
W
16,573
8,389
1,493
2,096
13,373
6,008
2,454
1,885
11,488
0
28,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
42,463
143
Minions Killed
100
0
Camps Cleared
0
1,013,334
Distance Traveled
951,684
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,487
862
12
1
0
230,688
4
L
Yu Huang
8,354
759
18
2
0
216,788
0
W
Raijin
9,436
858
31
3
0
186,545
3
L
Thanatos
9,536
867
3
0
0
192,403
0
L
Cernunnos
8,238
749
20
2
0
154,593
1
L
Ah Muzen Cab
7,817
711
41
4
0
208,872
0
W
Chiron
10,980
998
49
4
0
229,614
1
L
Rama
8,518
774
18
2
0
179,028
1
W
Zeus
9,922
902
29
3
0
179,242
0
W
Rama
9,783
889
22
2
0
187,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role